View Full Version : Hall of Heroes Update
Thrawn
10-06-2006, 12:21 PM
October 5
UPDATES TO HEROES' ASCENT
* Removed Burial Mounds from rotation.
* Raised the team count for Broken Tower to 3.
* Reduced the play time for Broken Tower to 4 minutes.
* Reduced the play time for Courtyard to 4 minutes.
* Added levers to Scarred Earth so that players can open gates leading out of the center region of the map. Gates still open automatically as teams are defeated.
Plus, the 6v6 is now active.
vibrokatana
10-06-2006, 03:48 PM
Its nice that they are moving toward smaller faster battles :P
Now we can convince anyone to go PvP with us :P
one2dredd
10-06-2006, 03:49 PM
I am excited about this update! I think we can win halls more often maybe?
vibrokatana
10-06-2006, 03:56 PM
maybe, I think the hall only opened so often, maybe they will add more battles :(
Kid4Christ
10-07-2006, 09:58 PM
This is cool. I can't wait till we meet again Tuesday!
vibrokatana
10-07-2006, 10:06 PM
They should bring back the snowball arena!
MaidMirawyn
10-08-2006, 09:48 PM
They should bring back the snowball arena!
Yeah, snowball arena was tons of fun...once I figured out what was going on!
DZwart
10-13-2006, 09:42 PM
OK, enough spam - I have cast a ward against spam, any attempts to spam this thread further will result in deleted posts.
slalomdms
10-16-2006, 01:43 AM
So this week was the first time i got to try out the new 6v6 in PvP, I like how the matches seem to go quicker but it does seem like its is harder to get into the hall. Even though we managed to do it taht day we all decide to do a few quick rounds.
vibrokatana
10-16-2006, 03:52 AM
I remember being stuck in que for 10 minutes when I had finally gotten in a pug with common sense....after getting a flawless victory. I was about to cry because the group fell apart, lol.
one2dredd
10-16-2006, 02:00 PM
the halls have always been hard I have been there 30+ times and won twice.
vBulletin® v3.7.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.