View Full Version : BC Trinity Addon
Kagnus
11-03-2006, 01:05 AM
Thought I would just start a new thread in the right forum. Here is a screenshot of the buttons set up for Osk:
http://home.comcast.net/~wildblade/TrinityButtonsPaladin.jpg
Here is the latest screenshot before it is setup, this version is not available yet as I tweak a few things.
http://home.comcast.net/~wildblade/TrinityButtonsBC2.2.jpg
Tinie
11-03-2006, 09:28 AM
That is looking really nice Connor:)
Allanon
11-03-2006, 10:57 AM
Great work Connor. I have been tempted twice in the past three days to give your set a try as I am having an issue with the default UI. My pet bar does not always come up. I'll give it a try this weekend as Anita and I have come to an end to the questing side of TBC and will likely start focusing on instances.
Allanon
11-03-2006, 03:16 PM
Actually let me know when you release this version. I am keeping an eye on it from (http://www.wowinterface.com/downloads/info5528-Trinity_Buttons.html). Thanks
Allanon
11-03-2006, 07:07 PM
Connor, where would you like me to put up my suggestions. I have spent some time with it in TBC (version from wowinterface) and I have to say, well done sir. I love the simplicity and ease of use. It might even draw me away from ct bottombar ;) I have a couple of suggestions or maybe questions.
1. The ability to lock the buttons - I find myself (often) dragging off my buttons in combat.
2. The ability to easily hide empty bars (I have bar 7 thru 10 not currently in use). The only way I found to "hide" them was to remove all the buttons. Was that intended?
I am happy to report the pet bar does come up but I have not tested it thoroughly yet. If you want, I can post my comments on wowinterface if you prefer.
Allanon
11-03-2006, 07:08 PM
Oh! I would also love to beg, borrow and possibly steal your status bar along the top. I realllllly miss titan. I also included a screen shot of my current layout. I would like to draw your attention to two things, one is the yellow text on the right and the other, the appearance of my feign death button :)
http://www.cgalliance.org/forums/attachment.php?attachmentid=232&stc=1&d=1162595882
Kagnus
11-03-2006, 07:39 PM
I am glad it is working for you, and esp since you are a hunter. I am getting feedback that the pet bar is not working on wowinterface. But your comment that the default UI does not always pop up the petbar I am wondering if there is a Blizz-side bug with the petbar.
Nice, big button there :eek:
I will be adding the ability to shift-click the minus button to remove all buttons at once.
I will be adding a lock-button feature, just have not gotten to it yet.
Here is the most current BC Trinity set. Mind you there might be bugs, but I think the infobar is fairly stable. Also note that unlike the buttons, there is no configuration of the other addons right now.
Trinity BC UI (http://home.comcast.net/~wildblade/TrinityBC.rar)
Allanon
11-03-2006, 08:52 PM
Sweet, thank-you. Nice to have something simple to use. If you can add some micro help on mouse over of buttons, I think the help would address anyone's questions on what each icon does.
Kagnus
11-04-2006, 03:46 PM
The latested update on wowinterface I added tooltips for the buttons :)
If you read the comments there, you know some people are having problems with the pet bar. Since I used all 4 of my xfers, please let me know if you have ANY problems with the petbar.
Mimbari
11-05-2006, 11:26 PM
Hey Connor - it looks great!
Seems like a silly question, but can we try this in current WoW, or is it specifically built for BC?
Tinie
11-06-2006, 01:25 AM
Only for BC Steve:(
Allanon
11-06-2006, 02:34 PM
I updated my layout and I'll post a screenie later but just wanted to follow up to say how useful this has been. I have one quick suggestion regarding one of your other mods which shows your XP bar under your player frame. It is possible to show a white vertical line which indicates where your rested xp exists? I had a bear of a time trying to figure out where my rested xp ended. It also appears that *something* has changed and my pet bar is more stable - meaning it appears more often now. No idea why.
Kagnus
11-06-2006, 03:08 PM
If you click on the xp bar it will tell you have many levels of rested xp you have.
Allanon
11-06-2006, 03:22 PM
Yeah, I noticed something when I clicked it but it would be super to see a visual indication on the xp bar by just looking instead of clicking but its no biggie just a suggestion.
Allanon
11-07-2006, 01:18 PM
I have been playing again with the layout and have been using this for the past few days. I like it piles ...
http://www.theforgiven.net/index.php?module=Photoshare&type=show&func=viewimage&iid=163&viewkey=
Kagnus
11-07-2006, 04:59 PM
Nice use of the arcs and circles . . . . only if I had a 35" widescreen lcd . . . :D
I am also open to other button arrangments. They are quite easy to add, just need to get the math figured out (I had to dig deep into my brain on how to remember to calculate points on a circle . . .I still have a headache :) )
Oh, and I am working on being able to make the buttons round :eek:
Xandar
11-08-2006, 10:25 AM
This is looking really nice. Thanks for your effort on this. I plan on dumping all my add-ons at first, but this is looking like one of my first to try out.
Shebaely
11-08-2006, 10:54 AM
Hey Conner
1st and foremost.... AWESOME work! I made a toon in Beta while waiting for the transfer to take place and I love "Trinity".
2nd - I have no xp bar with it though. I looked under my picture, and it is not there. I have downloaded the most current version, but not sure why I have no xp bar. I was going to /w in game, but you signed off before I found out what toon name you were using.
Thanks so much again for all your hours of hard work!
SamIam
11-08-2006, 12:03 PM
I am also open to other button arrangments.
How about one called Shotgun?. Everytime you click a button, it ramdomly scatters all buttons across your screen. :p
Neirai the Forgiven
11-08-2006, 12:19 PM
Hmm one thing I'd be interested in but I'm not sure how the functionality would work and whether you'd be able/allowed to do this in WoW.
In Neverwinter Nights they had these cool radial menus that you could bring up. You've already got circular bars...
Could it be possible to hide a bar and only have it come up when you hit another button, then fade when you click on one of the buttons on that bar?
What I'm thinking of is say I'm playing my lock. I only have one button for "Curse" and one for "Demon" and then I've got all my shadowbolts and stuff out like normal. The reason I only want one curse and one demon button is cuz I'll only have one out at a time. If I click on "Curses" it suddenly pops up a radial menubar of all my curses so I can choose one to zap my target with. As soon as I click the curse, the button dissappears.
Really, I think this would be way useful for a palladin's seals, for example.
Angus_Og
11-08-2006, 12:39 PM
if it can be done i would suggest a shift click or something to bring up the options. some people like to click their buttons to cast.
Xandar
11-08-2006, 04:22 PM
This is similar to methodology used in a "Flexbar' mod I use currently. It can be configured so that, for example, right click on a button opens the menu of buttons, then left click (or even move mouse out of button zone) and the menu disappears. Of course all right or left clicks are configurable.
Of course, Flexbar also does things which I know are currently not doable in TBC such as show boxes depending on health / mana status, so I am not sure if this is possible in TBC or not. If it is, it might be portable into Connor's mod.
Kagnus
11-14-2006, 09:23 PM
The PTR for pre-BC is up, and I was able to log on real quick and and had no errors with Trinity Buttons, so for those of you that will play on the PTR, Trinity should work for you.
Durruck
11-14-2006, 11:31 PM
are they putting in the new LUA language at the next patch? I had heard rumors of the new 41-point trees, but nothing about mods...
Kagnus
11-15-2006, 01:12 AM
Yes they are. It won't have ALL the changes, but the base secure template code is already on the PTR.
Durruck
11-15-2006, 12:35 PM
hm. that sounds kinda messy. secure code... but not all of the LUA changes? If that means what I'm thinking.... will my BC mods not work in retail then?
Kagnus
11-15-2006, 06:00 PM
There is a small possibility that an addon that works in BC currently won't work on the PTR and when the pre-BC patch is released. However, most of the UI changes that are happening now are macro items, Blizz is going macro crazy right now :)
Allanon
12-01-2006, 03:05 AM
Osk, nice work on the latest versions. I am looking forward (/hint /hint) to seeing those round buttons and finally getting to use this mod when the patch comes out next week (fingers crossed). I have come to completely fall in love with this button bar mod. You should take a bow cause you deserve it. To anyone who reads this, I would strongly encourage you, if you are using ANY other button bar mod, when the patch comes out, please give this mod a try. It is both elegant and innovative. Well done good sir!
Durruck
12-01-2006, 11:54 AM
/agreed. I did see that Osk updated the file on wowinterface yesterday, but didn't edit the description. Was there some changes that you would like us to play with? :)
Kagnus
12-05-2006, 12:42 AM
Thanks for the support Adam :)
As for the updates, anytime I change the description or add/remove screenshots the file gets flagged as updated.
I have moved Trinity over to the normal addons section here:
http://www.wowinterface.com/downloads/info6391-Trinity_Bars.html
Angus_Og
12-05-2006, 05:18 AM
BTW Osk, Trinity works pretty good on the PTR. The only issue i had was I changed the size of the bags from 1.0 to .8 and set it to be visible by mouse over only. It went away till the first mouse over then it never would disappear again. Only happened once but it did happen. Probably an odd combination of things occured.
But I do like it. It took a little while to figure everything out on how to use it, but you are doing a fine job.
SamIam
12-05-2006, 09:19 AM
I'm using it in beta and like it too. I do have one suggestion, though:
I'd love to see the text in the Health/Mana/Energy bars be smaller. With the numbers showing, I can't see the bars and I really like being able to see the bars and numbers at the same time. Any way for you to squeeze that in?
Great job!
tymothi
12-06-2006, 01:39 PM
first off i love these bars and the functionality but i can't seem to get the bars working with my rogue and stealth. i know how to set up a bar so it appears only while unstealthed but how do i make one for only while stealthed? also, if i have keybindings for unstealthed can i set the same bindings for other actions while stealthed? other than that the bars are working ok on my other characters.
tymothi
12-06-2006, 02:11 PM
lol ok i suck, i figured both of those out... for those who are wondering, when you change stances the bar goes to 0 buttons and you have to add the buttons for that bar... and yes, you can set the keybindings for the stealth and unstealthed to the same buttons.
Neirai the Forgiven
12-06-2006, 02:13 PM
ooo is that true for feral forms too?
tymothi
12-06-2006, 02:24 PM
pretty sure it is... haven't bothered to get on my druid yet lol... oh another question. is there a way to get the bars back to their default position. the casting bar is very glitchy, i clicked the up arrow once and it made the bar about 10 screens long. then when i try to make it smaller it went down like 1 pixel at a time so i just hit hide to get it out of my way and it hid the bar offscreen... so yeah, i wanna reset it to where it was. anyone know how to do that?
Kagnus
12-06-2006, 04:19 PM
Neirei - I do all my primary testing on Azolas if that answers your question =) However, there is asmall bug with the prowl bar in the current version and I should have a fix posted soon.
Tymothi - I will look into the issue of the cast bar. Current there is not an easy way to reset it, but I will see if I can find out what is going on.
Durruck
12-06-2006, 04:30 PM
Ctrl-Alt-Clicking the minimap button resets everything... but it's better than a huge casting bar.
What I'm wondering...is there a way to easily un-bind keys? I got locked into combat while adjusting keys and now I have something bound to Escape. It appears to be a blank bar because it never tried to actually do anything, but I can't cancel spellcasting, I can't open the main menu, i can't drop targeting...
dcos71
12-06-2006, 05:17 PM
Looks like some of my former guild members are liking Trinity but were looking at being able to assign mouse buttons to actions on the bars. I haven't seen Trinity so I don't know if its possible or not but I figured I would go to the source and ask :)
Kagnus
12-06-2006, 05:49 PM
If somehow your ESC got bound then you will need to go into the default key binding interface and reassign it. However, I use ESC to clear bindings so I treat it as a special key that should never get bound. But the new binding API is my worst enemy =)
Kagnus
12-06-2006, 05:52 PM
Yes, you can assign mouse buttons to the keys :)
Kagnus
12-06-2006, 05:54 PM
BTW Osk, Trinity works pretty good on the PTR. The only issue i had was I changed the size of the bags from 1.0 to .8 and set it to be visible by mouse over only. It went away till the first mouse over then it never would disappear again. Only happened once but it did happen. Probably an odd combination of things occured.
But I do like it. It took a little while to figure everything out on how to use it, but you are doing a fine job.
Yeah, those weird things that happen only once or twice are hard to track down. I have had what you are describing happen to me, but I thought I had fixed it :(
Kagnus
12-06-2006, 05:56 PM
I'm using it in beta and like it too. I do have one suggestion, though:
I'd love to see the text in the Health/Mana/Energy bars be smaller. With the numbers showing, I can't see the bars and I really like being able to see the bars and numbers at the same time. Any way for you to squeeze that in?
Great job!
I have not really worked with the unit frames yet. Once the bar part is fairly stable and complete with the feature I want to put in, I will then start to work on the other addons I have, one of which it TrinityUnits :)
Durruck
12-06-2006, 07:07 PM
that's the wierd thing. there is no line in the keybinding interface to "open main menu" "cancel spellcast" etc. it seems those were all function bound to an unprotected key.
Kagnus
12-06-2006, 07:20 PM
try
/script ClearOverrideBindings(TrinityTempDockFrame)
Reason
12-06-2006, 08:22 PM
I am glad it is working for you, and esp since you are a hunter. I am getting feedback that the pet bar is not working on wowinterface. But your comment that the default UI does not always pop up the petbar I am wondering if there is a Blizz-side bug with the petbar.
Nice, big button there :eek:
I will be adding the ability to shift-click the minus button to remove all buttons at once.
I will be adding a lock-button feature, just have not gotten to it yet.
Here is the most current BC Trinity set. Mind you there might be bugs, but I think the infobar is fairly stable. Also note that unlike the buttons, there is no configuration of the other addons right now.
Trinity BC UI (http://home.comcast.net/~wildblade/TrinityBC.rar)
I tried to download it, and it doesn't download correctly. Anything I'm doing wrong, or is this not active anymore?
Ambryana
12-06-2006, 08:28 PM
We've got a version of Trinity included in the TF mod pack that's working with the 2.0 patch.
It can be downloaded here (http://www.srtechnologies.net/WoW/AddOns.zip).
Durruck
12-06-2006, 10:40 PM
try
/script ClearOverrideBindings(TrinityTempDockFrame)
nope, didn't do anything. must not be your mod blocking my esc key. blegh. i hope i don't have to delete all of my settings/WTF folder, although it's looking that way...
Thanks for trying :)
Kagnus
12-06-2006, 10:44 PM
I have a new version ready, but since WoWi is hammered with traffic, I have also posted it here for my Forgiven friends :)
TrinityBars Version 20000.18 (http://home.comcast.net/~wildblade/TrinityButtons_20000.18.zip)
In this version:
* Fixed a bug with the prowl bar not showing.
* Began the rework on the minimap button's usage. Clicking on it brings up a small ring of buttons around it for the global options. Read the tooltips for what each button does.
With the foundation of this in I can begin to work on more of the global options people have been asking for =)
* Added a Square-Trimmed option to button choices (removes borders)
* Added the ability to hide key binding text. Shift-click the key binding button in the new minimap menu to toggle.
Allanon
12-06-2006, 10:58 PM
Wonderful, Thanks!!
Allanon
12-06-2006, 11:14 PM
Oh hey, when will we see those awesome round shiney buttons?
** Note ** Found it :) Very VERY nice. any chance to set button styles for different bars?
Durruck
12-06-2006, 11:37 PM
ok. next question. I've figured out what a stance bar does. what about a paged bar?
I also have a potential bug report, but I haven't checked it in v.18 yet. I'll hold off until I verify.
Kagnus
12-06-2006, 11:45 PM
Oh hey, when will we see those awesome round shiney buttons?
** Note ** Found it :) Very VERY nice. any chance to set button styles for different bars?
this has been a highly asked-for feature since I released the shiny round buttons :) I will be working on it. It kinda caught me for a loop that people wanted it so I have to figure out how I want to implement it.
Kagnus
12-06-2006, 11:48 PM
ok. next question. I've figured out what a stance bar does. what about a paged bar?
I also have a potential bug report, but I haven't checked it in v.18 yet. I'll hold off until I verify.
The paged bar allows you to use the standard blizz key bindings to manually change the page on the actionbar. The default for switching pages is to hit the keys f1-f6 or use shift-scrollwheel.
Kagnus
12-06-2006, 11:49 PM
I tried to download it, and it doesn't download correctly. Anything I'm doing wrong, or is this not active anymore?
Opps, sorry, that link is to an old version. Newer link provided above :)
Reason
12-07-2006, 01:29 AM
I ran into a problem this evening. When I was playing with my Mage Reasonable, I had zero problems. The casting bar worked fine. It would move where I wanted it to. I could adjust the size correctly. Everything was cool. Then, I log into my Warlock Hellswinter and tried to move the bar, click on it, everything and this is the message I keep getting.
[string"AuctionFrameDragBar: OnMouseDown"]:2:attempt to index a nil value
Any ideas on how I can fix this?
Kagnus
12-07-2006, 01:51 AM
Hmm, that message does not refer to any Trinity element. This happens when you try to move the Trinity castingbar?
Neirai the Forgiven
12-07-2006, 02:48 AM
ooo ooo I'd like to put in two questions:
1. Can you add an option sometime in the future to have bars show up as 4x3 or so blocks of buttons?
2. Can I have more than one bar that changes when I change stances? so like all my bars change?
Kagnus
12-07-2006, 05:26 AM
Both of those features are already in ;)
Angus_Og
12-07-2006, 05:49 AM
Another thing I found Osk, I like to see empty button slots instead of dead space. So I checked the box to show them and when I logout and back in it is unchecked.
Also for any character that has an aura or stance, the Form bar always shows after I relog, even if I turn it off. Just like above.
Reason
12-07-2006, 09:03 AM
Hmm, that message does not refer to any Trinity element. This happens when you try to move the Trinity castingbar?
That is correct.
Kagnus
12-07-2006, 03:36 PM
Another thing I found Osk, I like to see empty button slots instead of dead space. So I checked the box to show them and when I logout and back in it is unchecked.
Also for any character that has an aura or stance, the Form bar always shows after I relog, even if I turn it off. Just like above.
This is a bug that is fixed for the next update :)
tymothi
12-07-2006, 04:37 PM
This is a bug that is fixed for the next update :)
kewl, that's the only bug that i still have and it's only a minor annoyance. gj on the updates, so far you've got the best bars i've ever used :D.
Kagnus
12-07-2006, 07:28 PM
That is correct.
I will load up the TF addon pack and see if I can find out what is going on :)
Kagnus
12-07-2006, 07:30 PM
I have a request to make of you who are using Trinity. I am getting a few reports of problems of crashing in BG's using Trinity. If any of you get a chance to do some PvP, let me know if you notice anything strange.
Also, when I first started developing Trinity in beta there were some pet bar issues that may have been on Blizz's side, but then seemed to have gone away. I am now getting some reports of pet bar problems again, particularly the mage elemental is not causing it to show. Any feedback on that issue would be great :)
Angus_Og
12-07-2006, 08:28 PM
So far the half dozen or so times I have been in the BGs the only issue I have had are the premade horde groups that are slaughtering the alliance :)
SamIam
12-07-2006, 09:13 PM
Here's a question: I set up 3 stance bars for my warrior. The first i assigned key bindings to (1 thru = ). I then switch stances and try to assign the next stance bar the same bindings. Can't do it. What am I doing wrong?
Durruck
12-07-2006, 09:18 PM
you should have your bar set to "stance" instead of "bar" or "paged" when you're showing the docking frame. Changing that caused my druid buttons to all act normally.
Angus_Og
12-07-2006, 11:10 PM
Question, what is the paged bar for?
BG issue. Yes, today I ran 3 BGs and it kicked me out of them at least twice. They were all WSG and lasted only 5-10 minutes each.
Kagnus
12-07-2006, 11:57 PM
Question, what is the paged bar for?
BG issue. Yes, today I ran 3 BGs and it kicked me out of them at least twice. They were all WSG and lasted only 5-10 minutes each.
Yuck. I am having a hard time figuring this one out. Mainly cause I can't get it to happen :(
Kagnus
12-08-2006, 03:07 AM
Okay, I think I found the lag issue. Here is a a pre-release for my Forgiven firends :) It also has some other fixes.
Trinity 20000.19 Release Candidate (http://home.comcast.net/~wildblade/TrinityButtons_20000.19rc.zip)
viglundr
12-08-2006, 04:27 AM
Well been playing with this for a few days and so far i like it :) I have used flexbars and then discord and was planning on going back to discord but very happy with Trinity :)
More button styles would be good but my biggest request would be to be able to save templates and then you can load them for other characters. Took so long getting it just right on one char i don't even wanna try on my others lol:)
Saying that i found this is the read me under "In the works"
* Ability to save layouts as templates for other characters. Add default templates for quick setup.
really looking forward to that :)
Kagnus
12-08-2006, 06:08 AM
Latest official release version here
http://home.comcast.net/~wildblade/TrinityButtons_20000.19.zip
Xandar
12-08-2006, 08:51 AM
Just an FYI Conner, your mod is getting a lot of play in some other forum's as a great replacement mod for whichever their favorite is that doesnt currently work. Its quite a complement to you and your work.
Tinie
12-08-2006, 10:29 AM
I finished setting Trinity up last night on Tinie and Dalani and I lub it:) Those shiney round buttons are da bomb:)
Connor FTW:)
Reason
12-08-2006, 11:36 AM
Just an update to my issue with the casting bar. Every time I tried to click on one of the empty spaces on the bar to move it, I kept getting that error. I changed the view of it my making it vertical, and I was then able to move the bar with out the error message. I can now move it all around the screen with no problem or error. Just a heads up for any future issues.
Durruck
12-08-2006, 12:05 PM
Just a noobish question: The default UI is supposed to let you replace your XP bar with your factions bar. I noticed at work yesterday that Blizz introduced a split bar.
Did that kill the functionality of replacing the bar... and if not, how do I replace my XP bar? It didn't appear to work by checking the boxes until the Rep tab.
SamIam
12-08-2006, 01:45 PM
Here's a question: I set up 3 stance bars for my warrior. The first i assigned key bindings to (1 thru = ). I then switch stances and try to assign the next stance bar the same bindings. Can't do it. What am I doing wrong?
Sorry for not being clear. I set the bars in "Stance" mode. The first bar already had key assignments set. I then switched to Defensive stance and set the buttons up on that bar; I couldn't assign keys to that second stance bar.
Angus_Og
12-08-2006, 06:06 PM
you only need one stance bar. then change stances and add buttons to the same bar as the first stance.
Durruck
12-08-2006, 06:48 PM
I just started getting this error after upgrading to v20000.19:
Error: attempt to index field 'castingInfo' (a nil value)
AddOn: TrinityButtons
File: TrinityButtons.lua
Line: 3454
Count: Infinite
I can't tell for sure, but I think it's coming when my casting is delayed because I take damage.
Kagnus
12-08-2006, 07:13 PM
The castinginfo bug is fixed for the next version.
And just call me Frankenstein . . . . I have created a monster! :eek:
Durruck
12-08-2006, 07:33 PM
lol. i was actually coming back here to edit my post..b.ecause after more testing, it seemed that it was because of problem using Blizzard's Display Enemy Castbar in the Interface Options. ... either that, or with CECB (see enemy cast bar...another mod in the pack)
I hadn't been able to determine the exact source, and planned on testing them individually. I still plan on doing this, and will post my results, in case it will make a difference to you.
*edit...about 2 mins later* when just watching people cast spells, it appears that it was with the Blizz frame - I disabled it and the errors went away. I still had CECB enabled.
viglundr
12-08-2006, 10:57 PM
Ok funky problem. All was fine with trinity. I was using one of the earlier releases (3-4 days ago) and had a couple small issues but all was well. Today i downloaded the newest verison posted here today and whenever i joined a bg after my screen would freeze after 4-5 mins. I could alt/ctl/del out fo wow and the program would show as not responding. This has never happened while playing wow before
After doing this a couple of times and a reboot i reinstalled the older version of Trinity and had the same issue. Finally i disabled it and now no issues.
So not sure what it is but if theres any more info that would help let me know.
Kagnus
12-09-2006, 01:25 AM
The casting bar fixed version is available here:
http://www.wowinterface.com/downloads/info6391-Trinity_Bars.html
SamIam
12-09-2006, 11:31 AM
I get the following error on my rogue:
"Interface/addons/trinitybutton/tinitybuttons.lua:139: attempt to concatenate local 'spellName' (a nil value)"
...when I do the following actions:
1. Select Subtelty tab on Spellbook
2. When viewing Subtelty tab and go in/out of Stealth
Kagnus
12-09-2006, 12:40 PM
I get the following error on my rogue:
"Interface/addons/trinitybutton/tinitybuttons.lua:139: attempt to concatenate local 'spellName' (a nil value)"
...when I do the following actions:
1. Select Subtelty tab on Spellbook
2. When viewing Subtelty tab and go in/out of Stealth
You need to upgrade, that is an error from a few versions ago :)
Kagnus
12-09-2006, 03:38 PM
Here is a beta of .20
This is what I have done so far:
* Added the ability to swap button graphics per bar. Click cycle button on left-hand side.
* Added the ability to assign targets to each bar. Shift-click the bar label (the one that says stance/paged/bar) to change to target assignment. Then use the rotate arrows on the right to cycle through target selection
* Added the ability to undock the minimap menu and move it away from the minimap. Shift-drag the minimap button to undock it.
http://home.comcast.net/~wildblade/TrinityButtons_20000.20.beta.zip
I would really like to get these new features beta tested so if people would be so kind as to give me feedback, I would much appreciate it :)
Allanon
12-09-2006, 04:32 PM
Dude - "Added the ability to swap button graphics per bar" you absolutely rock, testing now ...
Neirai the Forgiven
12-10-2006, 10:47 AM
Allright --- two items :)
1. For the sake of our mighty Osk's non-quite-as-mighty memory, he asked me to post this suggestion that I had. :)
In latent WoW UI, if you have a soulbag, it displays a little number on it that corresponds to the number of Soul Shards that are in it. However, when I'm using Trinity, I prefer to have only my backpack button -- who cares about the other ones, I never open bags one at a time. Unfortunately, now I have to open my backpack in order to check on my shard stash.
Could you possibly make those little numbers show on the backpack when the bagbar is in "small" mode?
2. I ran across a bug with EHP. See, I have my "normal WoW quickmenu," you know... the one with "Char" "Talent points" "Spellbook" "LFG" etc. in it? Anyhow it is set to 2x4 block with 4 columns. However, when I made it go auto-hide, it would always come back as having 6 columns when I moused over it.
Anyhow, nothing major, just thought I'd let you know. Other than that, I'm lovin' i---(gets hit with copyright infringment.)
FiremanThul
12-10-2006, 01:05 PM
Dude - "Added the ability to swap button graphics per bar" you absolutely rock, testing now ...
I'm not sure what he means by this?
Kagnus
12-10-2006, 02:20 PM
I'm not sure what he means by this?
Adam has been waiting for the feature to mix round and square buttons. Previously you could only have one or the other.
Kagnus
12-10-2006, 02:38 PM
Two things I would really like feedback on in 20000.20 is the target assignments per bar. I have tested them as much as I can on my side, but I would like some input for some actual field use :)
The other is stability and errors or increasing lag during use.
Kagnus
12-10-2006, 03:16 PM
The latest updated release candidate for Trinity is here:
ftp://ts.theforgiven.net/Trinity/TrinityButtons_20000.rc.beta.zip
Release notes -
Latest changes with current version - 12/??/06 (20000.20)
* Added the ability to swap button graphics per bar. Click cycle button on left-hand side.
* Added the ability to assign targets to each bar.
* Added the ability to undock the minimap menu and move it away from the minimap.
* Numpad bindings will now be shortened - Ex: NUMPAD7 will now be n7. If you already used numpad bindings you will have to rebind to update the keybind text.
* Now when you accidentally bind a key the default interface was using (like WASD for movement or ENTER for open chat) and then clear it, the key is now freed up for the default binding interface to use again.
Allanon
12-10-2006, 04:41 PM
Hey Osk, I can't find this mod on WoWinterface now. Did you move it to another mod site? I tried ui and curse as well.
Allanon
12-10-2006, 04:49 PM
Weird, it's back, not sure if the site was being reindexed but on my 4th attempt to search for it, I found it (using the same exact search critera). I am currently in AQ40 so I will provide feedback on the occasional freezing I was getting on the previous version last night.
Angus_Og
12-10-2006, 08:01 PM
I think WoWInterface still has rev. 19 or at least it did the last time I went through there site looking for updates. I stuck with the one posted here though.
Neirai the Forgiven
12-10-2006, 11:16 PM
Hey Connor, whatd'ya mean by "add targets to each bar?"
Kagnus
12-11-2006, 12:17 AM
Hey Connor, whatd'ya mean by "add targets to each bar?"
It means that for each bar, you can set it's target so that the actions on that bar will specifically target that target. Kinda like discord group buttons. To do this you shift-click the bar's label then use the rotate left/right buttons next to the bar's label to specify the target.
Here is the writeup I did for the instructions:
Changing Target Type-
You are able to specify which target type the buttons on the dock will target. You can chose the following targets
None: This specifies no target. Actions will operate with standard targeting behavior.
Self: This will attempt to perform any action on this dock on the player's character.
Pet: This will attempt to perform any action on this dock on the player's pet.
CurTgt: This will attempt to perform any action on this dock on the player's current target. If no target exists, nothing
happens.
TgtTgt: This will attempt to perform any action on this dock on the target of the player's current target. If no target
exists, nothing happens.
Focus: This will attempt to perform any action on this dock on the player's current focus.
Mouse: This will attempt to perform any action on this dock if a qualified unit (qualified to receive the action,
either help or harm) exists under the mouse cursor. If not unit exists under the mouse cursor, nothing happens.
Party1-4 This will attempt to perform any action on this dock on the corresponding party member.
P-Pet1-4 This will attempt to perform any action on this dock on the corresponding party member's pet.
Raid1-40 This will attempt to perform any action on this dock on the corresponding raid member.
R-Pet1-40 This will attempt to perform any action on this dock on the corresponding raid member's pet.
BTW, another revision is up at
ftp://ts.theforgiven.net/Trinity/TrinityButtons_20000.rc.beta.zip
This one has some efficiency improvements, but I change enough code I need it to get a good run through by as many people as I can for bugs and stability.
Elwood
12-11-2006, 02:14 AM
Hey Osk. I just wanted to thank you for all the hard work on this mod. I was a more than a little concerned when CT was broke by 2.0.1 that I would have to stick with the default UI. Now I don't care if they bother to fix their bars. :D
Great work! Blessings on ya!
Yucke
12-11-2006, 07:12 AM
Nice mod Osk! I've been using it as a replacement for DAB and so far it fulfills all my needs =D Assigning keybinds are a lot easier with this than with DAB. However, I do miss hiding bars (regardless of whether that bar has spells on it or not). Will we expect to see that feature implemented with Trinity?
Angus_Og
12-11-2006, 07:44 AM
You can hide them now, just hit the stealth icon at the bottom right of the bar.
Angus_Og
12-11-2006, 07:58 AM
fyi connor. using the new package, i am now getting an error.
Error: attempt to index a nil value
addon: trinity buttons
file: trinitybuttons.lua
line: 2520
count: infinite
Neirai the Forgiven
12-11-2006, 10:48 AM
w00t >100 posts!
Allanon
12-11-2006, 01:33 PM
rc.beta is not saving state of button style on logout and I am still getting "freezing" now I need to test with ct raidboss mod off to ensure its not that.
Reason
12-11-2006, 01:44 PM
w00t >100 posts!
Spam!
reported. :D
ewoksrule
12-11-2006, 02:18 PM
I am using Grid for my unitframe healing monitor. I noticed in the Grid forums on page 32 http://www.wowace.com/forums/index.php?topic=2525.620
that it mentions ppl using trinity bars have problems. They are saying that Trinity messes up Grid and makes it snap to the top of the screen. Of course it is not necessiarily your problem. But I thought I would mention it, as I would like to get my guild healers using Grid, and would like to advertise TB as well.
Iefan
12-11-2006, 02:48 PM
Connor,
I ran into a problem while playing my Druid with your unreleased beta.
When I was in any animal form, everything worked properly. However, when I shifted back to caster from bear and would try to push the hotkeys to heal, I would get the "not enough rage" error. The buttons would work just fine if I mouse clicked on them though and would work just fine as well after shifting back to bear. There is just something missing when they rotate from bear to caster that is keeping the bear hotkeys behind the caster template.
Probably old news to you, but figured I would try to help you troubleshoot.
Kagnus
12-11-2006, 05:35 PM
I made a public release of the beta here:
http://www.wowinterface.com/downloads/info6391-Trinity_Bars.html
With some fixes of the bugs you reported :)
Kagnus
12-11-2006, 05:37 PM
fyi connor. using the new package, i am now getting an error.
Error: attempt to index a nil value
addon: trinity buttons
file: trinitybuttons.lua
line: 2520
count: infinite
I believe that is from some debug code I left in. I am bad at that :)
Kagnus
12-11-2006, 05:38 PM
rc.beta is not saving state of button style on logout and I am still getting "freezing" now I need to test with ct raidboss mod off to ensure its not that.
Try the new public beta and see if the not saving issue remains. If it is I need to see your saved variables file :)
When does the "freezing" happen?
Kagnus
12-11-2006, 05:39 PM
I am using Grid for my unitframe healing monitor. I noticed in the Grid forums on page 32 http://www.wowace.com/forums/index.php?topic=2525.620
that it mentions ppl using trinity bars have problems. They are saying that Trinity messes up Grid and makes it snap to the top of the screen. Of course it is not necessiarily your problem. But I thought I would mention it, as I would like to get my guild healers using Grid, and would like to advertise TB as well.
I I believe I have fixed the problem with Grid, check out the public release of 19.5a or the public beta download.
Kagnus
12-11-2006, 05:40 PM
Connor,
I ran into a problem while playing my Druid with your unreleased beta.
When I was in any animal form, everything worked properly. However, when I shifted back to caster from bear and would try to push the hotkeys to heal, I would get the "not enough rage" error. The buttons would work just fine if I mouse clicked on them though and would work just fine as well after shifting back to bear. There is just something missing when they rotate from bear to caster that is keeping the bear hotkeys behind the caster template.
Probably old news to you, but figured I would try to help you troubleshoot.
make sure you have the public release of .19.5a or the .20 public beta. I have fixed a possible binding issue that is not in the FOrigven download versions.
Allanon
12-11-2006, 05:54 PM
WoWinterface tells me "The latest version of this file is currently awaiting approval from a file admin. You can download a previous (older) version from the archive." So can't snag it right now. As for the freezing, I am attempting to determine when it happens but only time I am on right now is in raid which means I am dodging and FD as often as possible to avoid each 2.5g death ;)
Feel free to upload it to our server while WoWInterface does their thing ;)
Allanon
12-11-2006, 06:48 PM
Heads up, it is now available from WoWInterface 20000.20.1.beta.
Kagnus
12-11-2006, 08:10 PM
WoWinterface tells me "The latest version of this file is currently awaiting approval from a file admin. You can download a previous (older) version from the archive." So can't snag it right now. As for the freezing, I am attempting to determine when it happens but only time I am on right now is in raid which means I am dodging and FD as often as possible to avoid each 2.5g death ;)
Feel free to upload it to our server while WoWInterface does their thing ;)
Actually I know what the freezing was. What I did was take several action button attributes that did not need to be updated on every OnUpdate call, and had them update only when the appropriate event fired (such as item counts). And as strange as this may seem, it actually increased the work load of the UI :eek:
So I have reverted back to the old code.
Angus_Og
12-12-2006, 09:13 AM
I believe that is from some debug code I left in. I am bad at that :)
np, i know how rough it can be coding a big project like this. once again i would like to thank you for all the great work you are putting into this. it is a great mod.
I love the mod!! I'm not much of a tester other than to say that I like it :D...I did post a question in the decurse topic of addons about whether the ability to bind the trinity button to a mouse click would allow you to mouse over a character icon or ctraid bar and use the mouse button to cast that spell. (For instance..if I bind renew to my left mouse button if I mouse over the unit frame for Adam's pet and click my left button will it cast a renew on the pet?) I currently use the Clique mod for healing but wondered if I could just use Trinity and bind it's buttons.
Allanon
12-13-2006, 03:04 AM
Today's beta patch on TBC broke the latest Trinity. Error given on log in is ...
"Interface\FrameXML\Cooldown.lua:4: attemp to call method 'SetCooldown' (a nil value)"
once i disabled Trinity bar, this went away.
Xandar
12-13-2006, 09:25 PM
Question, I have everythign the way I like it on Trinity, except I have yet to figure out how to do the mouse over + button cast. Could you explain that pls?
Kagnus
12-14-2006, 06:06 PM
Today's beta patch on TBC broke the latest Trinity. Error given on log in is ...
"Interface\FrameXML\Cooldown.lua:4: attemp to call method 'SetCooldown' (a nil value)"
once i disabled Trinity bar, this went away.
Replace
This:
<Frame name="$parentIconFrame" frameStrata="BACKGROUND" hidden="false">
<Size>
<AbsDimension x="36" y="36"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon"/>
</Layer>
</Layers>
<Frames>
<Model name="$parentCooldown" frameStrata="BACKGROUND" inherits="CooldownFrameTemplate">
<Size x="36" y="36"/>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetParent():GetFrameLevel( )-2)
</OnLoad>
</Scripts>
</Model>
</Frames>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetParent():GetFrameLevel( )-1)
</OnLoad>
</Scripts>
</Frame>
With:
<Frame name="$parentIconFrame" frameStrata="BACKGROUND" hidden="false">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parentIcon"/>
</Layer>
</Layers>
<Scripts>
<OnLoad>
this:SetFrameLevel(this:GetParent():GetFrameLevel( )-1)
local cooldown;
if (GetBuildInfo() == "2.0.1") then
cooldown = CreateFrame("Model", "$parentCooldown", this, "CooldownFrameTemplate")
else
cooldown = CreateFrame("Cooldown", "$parentCooldown", this, "CooldownFrameTemplate")
end
cooldown:SetPoint("TOPLEFT", 0 , 0);
cooldown:SetPoint("BOTTOMRIGHT", 0 , 0);
</OnLoad>
</Scripts>
</Frame>
This is a fix that will work with both live and beta clients.
Kagnus
12-14-2006, 06:09 PM
Question, I have everythign the way I like it on Trinity, except I have yet to figure out how to do the mouse over + button cast. Could you explain that pls?
In the latest beta, on the right-hand side there is a bar label. click it wo swap between bar type mode and target type mode. Once in target type mode, use the rotate arrows to the right to change the target type of the bar.
Allanon
12-14-2006, 08:05 PM
For those of us indentation challenged, could you provide a link to an updated TrinityButtons.xml file?
Kagnus
12-14-2006, 08:09 PM
Here ya go:
\\United States\Oregon\Eugene\Connor's House\Connor's Room\Connor's Computer\C:\Program Files\Burning Crusade Beta\Interface\Addons\TrinityButtons\TrinityButton s.xml
:D
Allanon
12-14-2006, 09:38 PM
Password ? ;)
Allanon
12-14-2006, 09:49 PM
To those he didn't send the password to, here is the modified file with the corrections.
ftp://ts.theforgiven.net/Trinity/TrinityButtons.xml
Kagnus
12-15-2006, 05:31 AM
The next beta version is ready here:
http://www.wowinterface.com/downloads/info6391-Trinity_Bars.html and on curse.
SamIam
12-15-2006, 09:55 AM
Here ya go:
\\United States\Oregon\Eugene\Connor's House\Connor's Room\Connor's Computer\C:\Program Files\Burning Crusade Beta\Interface\Addons\TrinityButtons\TrinityButton s.xml
:D
Eugene!? Are you from around there? I grew up (mostly) in Roseburg.
Angus_Og
12-16-2006, 07:57 PM
Any time i change the style of buttons.
Error occured in: Global
Count: 1
Message: ..\AddOns\TrinityButtons\TrinityButtons.lua line 3002:
attempt to index global 'actionButton' (a nil value)
Debug:
[C]: ?
TrinityButtons\TrinityButtons.lua:3002: TrinitySwapTextures()
TrinityButtons\TrinityButtons.lua:2697: TrinityChooseButtonStyle()
[string "TrinityDockFrame5ButtonTypes:OnClick"]:2:
[string "TrinityDockFrame5ButtonTypes:OnClick"]:1
Kagnus
12-18-2006, 04:40 AM
I am in the process of doing a grounds-up rewrite of the core code. With so many changes I am starting to run into the issue of fixing one problem only to break a previous fix. It will be a few more days before I post, but the the code design is alot more flexible and should increase stability for all users across the board :)
Elwood
12-18-2006, 02:41 PM
Thanks Connor - you da man!
Allanon
12-20-2006, 05:57 PM
Poor Connor, the wolves are becoming ravagious (not a word) over at wowinterface. Keep up your spirits my friend. You are doing the right thing and providing a valuable service to the greater WoW population. I, for one, am very thankful for the time and effort you have poured into this mod.
Angus_Og
12-20-2006, 06:13 PM
I read some of the post there and with all the complaints that are posted there to help improve the mod, I think there should be praise also because it is a great mod.
With all that being said, I have seen some of the issues myself. Hidden bars all of a sudden quit reappearing when you mouse over. It is a pain to get them to reappear. But that is a small price to pay for working with the beta and giving feedback to a great mod author like Connor.
Tinie
12-20-2006, 07:10 PM
You are never gonna be able to make it into what everyone wants Connor. Just make it the way that works the best and run with it. Folks will like it for what it has, or they will go find something else to suit their needs. Most don't even seem appreciative of your efforts to make everyone happy.
I would like to see you around sometime instead of working yourself into a no gaming state whilst coding:) I know you enjoy coding gobs, but those folks will keep you busy till the end of time with their never ending requests:)
Trinity works awesomely for me btw, but I am a clicker:) Everyone needs to join my clicky ranks and then Trinity would be gold! :)
Neirai the Forgiven
12-20-2006, 07:32 PM
trinity is gold. lol :)
But then I tend to be clicky too.
Ambryana
12-21-2006, 12:08 PM
You've created a great mod Connor! Trust me I know how nasty users can be. It may look simple to the user, but they may not understand the gobs of time it took to create something. Keep your chin up and remember to play a little too. :)
Kagnus
12-23-2006, 10:03 AM
Thanks for the support :)
I have posted a brand spanking new version that I am very confident it, 20003.1.
After I posted the 20000.20.3 beta I knew I was starting to dig a deep hole and decided to climb out. I spent nearly a solid week rewriting the core code.
SamIam
12-24-2006, 10:13 AM
So, I downloaded the latest version. I read, somewhere, that when it's first loaded it only shows one bar. Sure enough, I only see one bar (excluding pet/menu/etc). However, I can find no way to make/show other bars, and there is no in-game instruction that I could find. I also briefly scanned the readme file and didn't see anything there either. A little hlep, please.
Also I think the button style description is wrong on the "Global Button Style." When buttons are square, it says square-trim and vice versa. At least as I interpret the styles.
All in all, this is a great mod that I enjoy using. Keep up the good work. And take a break for Christmas!
Tinie
12-24-2006, 10:21 AM
Kirk, I saw a question about making more bars on the Wowi site from someone else and will post Connor's answer to them:
To get more bars you need to create them. The new code allows for an unlimited amount of bars. To create bars you use the minimap button and go to the button with the number/letters on it. You shift click it and another 3 buttons show up. The bottommost of those 3 will create a new dock.
Allanon
12-24-2006, 12:37 PM
I am waiting until the dust settles, I have spent considerable time in getting the setup just right. I am waiting for confirmation that the old format will be imported and saved.
Kagnus
12-24-2006, 01:43 PM
I am waiting until the dust settles, I have spent considerable time in getting the setup just right. I am waiting for confirmation that the old format will be imported and saved.
Working on it :D
However, you can install both the new and old version, as they are really separate addons, just don't run both at the same time or you will have a -> :mad:
Allanon
12-24-2006, 02:57 PM
Yeah I could but there is nothing in the latest I need, just to continue to have it work as before is all I need. That being said, I'm stable on the release I'm using so there is no pressure to upgrade until it is ready to bring over the old settings. Thanks again Connor. Just to give people some idea of the effort involved, would you mind sharing the number of hours, I will hazard a guess and say from inception (from the original) 300 to 400 hours?
Kagnus
12-24-2006, 07:55 PM
Easily 400 hours. If I was not on short-term disability due to my back, I would not have anywhere near the time to work on it like I do:)
BTW, which version are you using that you consider stable?
Angus_Og
12-26-2006, 07:28 AM
I know that I was using 19.5 and when I installed 20.1 I lost nothing. My setup was the same as was my keybindings. I as Osk what was not suppose to transfer over in the new setup? Maybe I am not using Trinity to its fullest.
Also I know that I had not received any error messages in awhile until I got one last night entereing into a BG, but that happened only once that I know of.
Durruck
12-26-2006, 09:41 AM
Hey Osk, I just want to make sure I'm playing with the right version...
the latest release is TrinityBars 20003.4.2, correct? (which has Trinity Bars, instead of Trinity Buttons...and I should remove the buttons directory?)
Thanks again for all of your hard work. This is an awesome mod :)
Allanon
12-26-2006, 02:00 PM
I am currently using 20000.20.2.beta. Sorry to hear about your back. Lord, I just pray that you will heal Connor of this thorn in his side. I pray Lord you will grant him patience and show him mercy. In Jesus name - Amen.
Kagnus
12-26-2006, 08:01 PM
I know that I was using 19.5 and when I installed 20.1 I lost nothing. My setup was the same as was my keybindings. I as Osk what was not suppose to transfer over in the new setup? Maybe I am not using Trinity to its fullest.
Also I know that I had not received any error messages in awhile until I got one last night entereing into a BG, but that happened only once that I know of.
19.5 seems to be the accepted stable version.
The new versions of 20003.x are actually considered a separate addon, because I finally made the transition from TrinityButtons to TrinityBars. Currently there is no way to xfer settings between the two as it is turning out problematic, but I still have a few ideas.
Kagnus
12-26-2006, 08:02 PM
Hey Osk, I just want to make sure I'm playing with the right version...
the latest release is TrinityBars 20003.4.2, correct? (which has Trinity Bars, instead of Trinity Buttons...and I should remove the buttons directory?)
Thanks again for all of your hard work. This is an awesome mod :)
Actually 20003.5 is now the current release :D And yes, you do not want to run bars and buttons at the same time, though you can have them both in your addons directory, just as long as you toggle between which one is active.
Durruck
12-27-2006, 10:37 AM
I just put in 20003.5 (i removed trinity buttons, trinity, and trinityXP), and I was completely unable to use my mouse. No click to move, no camera turning, no targetting, anything. :(
Anyone else having the same issue?
Kagnus
12-27-2006, 10:47 PM
Create this macro and mouse over the dead spots and see if you can get a frame name. Sounds like you have an invisible frame blocking your mouse.
/script local obj = GetMouseFocus() if (obj and obj ~= WorldFrame and obj:GetName()) then DEFAULT_CHAT_FRAME:AddMessage(obj:GetName()) end
Kagnus
12-28-2006, 03:37 PM
I am going to make an honest admission here: I am not sure if I will be able to get pre 20003.x version to convert correctly. I have been working hard on trying to do so, but the biggest issue is that of actual button conversion. I can get simple things like dock position and it's settings to xfer, but getting the button info to correlate correctly is just not happening right now.
Allanon
12-28-2006, 03:42 PM
If your energy is better spent on getting to a stable TBC version, don't sweat it. When I have a few hours, I will rebuild my UI. Keep up the good work and remember it doesn't have to be everything to everyone.
P.S. dock position is all I need. I didn't use any of the macro and key binding stuff. I use it only for layout.
Durruck
12-29-2006, 07:50 PM
Create this macro and mouse over the dead spots and see if you can get a frame name. Sounds like you have an invisible frame blocking your mouse.
/script local obj = GetMouseFocus() if (obj and obj ~= WorldFrame and obj:GetName()) then DEFAULT_CHAT_FRAME:AddMessage(obj:GetName()) end
TrinityAnchorButton36
And if I try to show the docking frames, everything turns a violent shade of yellow...almost a maize color. I'll try to disable some of my new mods and see if that effects the yellow.
*edit2* the yellow thing appears to be my cast-timer bar. it's HUGE. I can't even see the dock frames to shrink or move it... it's that big :(
*edit* clearing my character settings in the WTF folder seemed to fix it. I was migrating from version 20003.5 to 20003.6.2, if that helps
Kagnus
12-31-2006, 09:57 PM
There is a virus infected version of TrinityBars on ui.worldofwar.net. DO NOT DOWNLOAD. I did not post Trinity, and will not post Trinity, on ui.worldofwar.net.
Neirai the Forgiven
01-01-2007, 11:26 AM
It does appear to be gone. Thankfully.
Elwood
01-01-2007, 12:05 PM
I've removed ui.worldofwar.net from my bookmarks. They have become too much of a risk lately.
Mimbari
01-02-2007, 08:53 AM
Well, I downloaded the TF mod pack and installed it yesterday (just to update my addons - I didn't delete the addon folder, I simply let it replace what was already in there). Unfortunately (and I tried several different combinations of mods to figure this out), TrinityBars causes my keyboard to freeze. I can't move, cast, or even 'Escape' out. The only thing I can do with my keyboard is send a message after clicking on another players name in the chat window. I disabled TrinityBar and the keyboard started functioning again.
Do we have a bad copy of Trinity in our mod pack? or is there a known conflict within our mod pack that might have caused this?
Neirai the Forgiven
01-02-2007, 10:37 AM
Don't EVER simply replace what was in there. The reason being is that it will only replace those old files that have the exact same names as the new files... leaving any different-named old files lurking in the system.
I used to get problem after problem after problem with CTmod until I realized that they had rebuilt the system way back when and I still had vestigial command files in the CT folders.
Connor just rebuilt Trinity... chances are, your new version is conflicting with some left-overs from the old version.
Or I could be wrong :) but try a clean install.
Mimbari
01-02-2007, 05:41 PM
Thanks - will try and see what happens
Kagnus
01-02-2007, 10:52 PM
Chances are you have both TrinityButtons and TrinityBars installed. I know this is what can happen if you do (keyboard lockup)
Neirai the Forgiven
01-03-2007, 02:00 AM
BTW... I know this has been said before but just to let you know it is still an issue.
When I change the keybindings on a button from one key to another, it does not lose the old binding... so now it has two bindings. Assigning the old binding to something else doesn't help... it stays on the old button. Clearing the bindings doesn't do anything (other than remove the reminder text from the button.)
Thankfully, relogging the character seems to fix it nicely. No more deleting the WDB/WTF folders.
Kagnus
01-03-2007, 05:15 AM
Key bindings are the bane of my existence. The new secure code for key binding is very complex compared to how Blizz used to do it and very tricky to get it just right. I have noticed the other prominent bar mods are also having issues with keybinds.
Also, I have not forgotten about your idea, John, of having souldshard/ammo count on the single bag. I have worked on it a couple times but can't seem to get it quite right lol.
FiremanThul
01-04-2007, 01:34 AM
Something else I noticed on ammo count... (I use titan so its not an issue for me personally) but if you have over I think 1200 rounds of ammo, it shows up as a * on the bag instead of true count..
Love trinity so far though, I was running bongos before the patch hit, and now I couldn't imagine running anything else, so customizable its amazing.
Great work!
Allanon
01-09-2007, 05:16 PM
Hey I finally took the plunge and removed (completely, including the savedvariables) trinitybuttons. I now have Trinitybar installed and when I enable the cooldown timers, I get ...
I have enabled the cooldown and now I get ...
Interface\FrameXML\Cooldown.lua:4:
attempt to call method 'SetCooldown' (a nil
value)
Okay
Angus_Og
01-09-2007, 05:37 PM
Is that todays release?
Allanon
01-09-2007, 05:42 PM
yes
Kagnus
01-09-2007, 06:09 PM
Hmm, I am thinking the cooldown error is from another addon. I fixed this issue awhile ago mid-december when it showed up on the beta server.
With TrinityBars only on live, I do not get this error.
Allanon
01-09-2007, 06:11 PM
You are correct and I updated my post on wowinterface to list CT Mod, the latest Update 11 contains the error. My apologies good sir for generating the white noise. I should have been more thorough. I'm in the process right now isolating which of the ct mod plugins are the problem. i suspect unit frames.
Angus_Og
01-10-2007, 02:16 PM
One thing I noticed Connor is that the Trinity config button keeps wanting to move back to the minimap after i move it. Is the Trinity config button a floater? I do use detached mini buttons.
tymothi
01-10-2007, 05:05 PM
i'm liking the new version of trinity bars but for some reason i get the blizz error "trinity bars is trying to do an action that only the blizz ui can do" everytime i use a macro that involves the click modifier (using left click to use sinister strike and right click to use riposte). i dunno if it's an error on your part or just blizz being gay (like telling me autobar is prohibiting me from disenchanting when autobar has nothing to do with disenchanting).
Allanon
01-10-2007, 05:08 PM
Yup, its a blizzard bug, have a peek (Azolas = Maul) ...
http://forums.worldofwarcraft.com/thread.html?topicId=64247160&sid=1
Angus_Og
01-10-2007, 05:11 PM
i dunno if it's an error on your part or just blizz being gay (like telling me autobar is prohibiting me from disenchanting when autobar has nothing to do with disenchanting).
Blizz being happy???
tymothi
01-11-2007, 04:40 PM
yeah........................... ;p
Durruck
03-12-2007, 11:17 AM
Hey Osk - a few days ago in /g, you mentioned that you released an update lately. I searched on WoWInterface and Curse (when I had bookmarks of previous releases) and only found an update sometime around February 13th.
Is there a more recent file somewhere?
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