Tek7@Work
CGA President, Tribe of Judah Founder & President
I wouldn't invest too much effort in getting MvM to work on our server. Like I said previously, I didn't buy The Orange Box in 2007 to play TF Horde/Invasion. (I could have stuck with UT2004 for that.) I bought Team Fortress 2 to play Team Fortress 2. MvM will likely be the "flavor of the month," but I'd be surprised to see if it overtakes standard gameplay as the more popular mode (much like Arena before it).
Don't get me wrong; it seems like a fun distraction, but the 32-player requirement (and, more importantly, the subsequent money and time requirement) will inspire many 24-player server operators to walk away from MvM until Valve gets their act together.
If I want to play a free-to-play FPS RPG, I can go play Firefall, but there's nothing quite like TF2. Well, more or less.
Don't get me wrong; it seems like a fun distraction, but the 32-player requirement (and, more importantly, the subsequent money and time requirement) will inspire many 24-player server operators to walk away from MvM until Valve gets their act together.
If I want to play a free-to-play FPS RPG, I can go play Firefall, but there's nothing quite like TF2. Well, more or less.