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RAIDING WITH REDEEMED, Important Policies for Raiders to Read
Redeemed Raiding Summary (if you read just one post about raid policy, read this one at the top)
Important Raid Links EPGP Site Gear Guidelines Why a raid policy? Raiding is a part of the game that requires commitment, cooperation, and planning. It involves 9 or 24 others players, all working together. It requires leadership. It requires teamwork. This document is about how, as Redeemed, we run raids as we try to balance giving as many interested players the chance to participate in raids with the (often diametrically opposite) goal of having making end-game progress. Maintaining raiding balance is a struggle: see Icthus's A Word on Raiding Types of raids and when they happen Scheduled raids are ones where our guild raiding is focused, including farm content that reliably yield dead bosses and upgrade gear and progression content that tests the guild's ability to down bosses. Guildies should not create their own runs of these raids and Veterans should not run them with PuGs or other guilds. OUR CURRENTLY SCHEDULED RAIDS ARE: Tues / 25 man ICC Thur / 10 man ICC (hopefully, multiple teams) Fri / Casual raid night Mon / Raid continuation night (either 10/25 man ICC) NON PUGGABLE RAIDS FOR VETS: ICC 10, ICC 25, VAULT (unless after Fri or released to do so by raid leaders) Raid schedule. For up-to-date raid schedules, check out guild's calendar in-game or within Armory. Raids are scheduled at 6 p.m Server Time on some or all of the following nights: Tuesday, Thursday, Friday, and Monday. We do not generally raid on Wednesdays (Bible study) or Saturday/Sunday (family and church). Friday is our established "open raid' night where we are as inclusive about invites as possible. Raids on other nights are generally more selective, but check the raid calendar for content (and it will ultimately be up the the raid leader that night). Raids typically end at 10 p.m. ST, but may stop earlier or later depending on the availability and sleepiness of the raiders.[*]The guild's raiding is currently focused on ICC 10/25 (for progression and EPGP) and Toc 10/25 (for farming, gearing and learning raid teamwork). To maximize your chances at getting in a Redeemed raid, you should not pug ICC until after Friday, to avoid being raid-locked out of a potential open opportunity. Non-scheduled raids are ones that are not currently on our guild's raiding calendar. Guild pugs may occur, or a guildie may organize one of these. Generally these raids will not earn or cost EPGP and are usually free roll. Any guildie is free to participate in any PuG or non-Redeemed run for any of these raids, or to start their own (although not during times where schedule raids are starting up). Our non-scheduled raids are:
How to contribute as a raid member
How to get in a raid
Credits Much of Redeemed's raid policy was developed and written by Mordos ... it was subsequently adapted, refined, wordsmithed, and otherwise messed around with by Goodwone and Angryson, Gilga provided secretarial services at 10 copper/hour, and many of Redeemed's raiding policies were developed in practice by Avesther, Goblit, Ugsneak, Samboe, Fjorboug, Icthus, Treebranch, and many others. Summary of Redeemed's Raiding Philosophy
Our main goal as a member of Redeemed is the praise God in everything we do, including playing a game. Psalm 150:6 Let everything that has breath praise the LORD. Praise the LORD! Last edited by Goodwone; March 24th, 2010 at 01:09 AM. |
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How to Contribute as a Raider: More Details
Knowledge All raiding members, regardless of rank, are to learn the fight as it pertains to their class before the raid night. In some cases this will mean to learn the whole fight (e.g. know what every one's role is). Repairs Make sure that you are 100% repaired. The guild does not pay your repair bills, no matter how many wipes there are. Consumables Come ready to raid with consumables: Don't expect handouts, come prepared. Potions (on a typical raid, have a full 20-pot stack of health or mana pots as appropriate for your class) Elixirs/Flasks (have 10 each of whatever guardian AND battle elixirs you use, or alternatively 5 of the Flask that you use.) Food (at least 10 of whatever food buff is appropriate for you ..) Water (Don't expect a Mage to give it to you) Reagents for your Class's Buffs (know your usage habits ... as a rule of thumb, have enough to buff the entire 25-man raid 10 times as you might be the only member of your class that raid). Even if you won't be buffing because you don't have the appropriate spec, have reagents to help supply the person who is buffing. Arrows, Bullets, etc. if appropriate Prepared Out-of-Game with Vent and Mod Readiness Vent is required ... make sure that you have installed it and tested your mic if you plan to speak (don't try it for the first time in-raid and blow the eardrums of 9 to 24 other people, or waste their time with a "can you hear me now" game). An up-to-date Boss Mod and Omen are also required. By up-to-date ... check for updates before logging on for any 25-man raid. Boss Mods means, preferably, Deadly Boss Mods (it has better tools for many fights). Your class may have other required mods, talk to your Class Leader. If you use macros, make sure they are written and tested outside of the raid. If you use mods such as BigBrother or other "chatty" mods, make sure they are only echoing to your console and not emitting to Raid unless you are a Raid Leader or Class Lead. Gear/Stat Guidelines A spreadsheet has been created (link below) and will be the basis of stats that most Class Leaders will use to judge each of the class members for Veteran status and where the Class Lead needs to work with each of his or her members. It's also a great planning tool as you focus your personal gear strategy. 25-Man Gear Guidelines Enchant/Socket/Glyphs All members that raid are required to have the proper gems (rare quality or better per your Class Leader), enchants (per your Class Leader), and Glyphs (for your spec) on all the gear/glyphs they can at all times (Gems must be ones that are the most benefit for your class and not the cheapest). If they get a new piece they have one week to enchant and get the gems for that item. If they can't they will need to talk to their class lead and they should be able to point you in the proper direction to achieve these goals. All members should come specced, glyphed, gemmed and enchanted for PvE, not PvP! Respectful Every member deserves your respect, this goes for officers to members and vise versa. We are all here to have fun and praise God, let’s make sure we do that. Luke 10:27
He answered: " 'Love the Lord your God with all your heart and with all your soul and with all your strength and with all your mind; and, 'Love your neighbor as yourself.'" Last edited by Gilga; August 25th, 2009 at 06:19 PM. |
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#3
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How to Get in a Raid: More Details
About Raid Selection Redeemed's raiding approach might be called "focused casual" ... while we want it to be an inclusive, non-hardcore experience ... we also want to provide skilled and dedicated players to successfully push the envelope of end-game content. Balancing the two goals is a challenge. The following is meant to provide "full disclosure" around raiding and even-set expectations for anyone who wants to participate in raiding. However, keep in mind the two following things: 1) At some level, raid leader discretion does come into the picture on every raid and the raid leader's judgement is final. Accepting that leadership, even when you don't agree and feel that something wasn't fair, is an integral part of raiding. There are many guild officers to whom you can address concerns or observations, but it's a fact that raids won't be perfectly fair. 2) Because our overall raid environment is casual, we have a chicken and egg problem with raid planning. While a raid leader may want to run ICC25 in a given night, if enough geared players aren't available, they may have to go with another instance. But if players had known that the other instance was going to be run, then they might have been more inclined to show up in the first place. Thus, we try to broadcast as accurately as possible what raids will be run and when ... it can be a dynamic situation. What Days do I have the best shot at getting a slot for in a Redeemed Raid? Friday nights are our "open invite" casual raid nights and someone will start up a TOC 10/25. Raid selection is made by /rolling to fill in the necessary mix of classes and roles. If there's a Tuesday raid ... Tuesday nights are after most instance resets, so most raids will see freshly reset content. How a Tuesday night run will do depends on the raid leader and who all is available. However, because of the "early-raid" content likely to be seen, there is some possibility of some slots being open. Veterans will recieve first invites. If there's a Thursday raid ... Thursday nights are very difficult to characterize. Sometimes, they will see advanced raiders trying to crack open an new instance as clear as much as possible. Sometimes, they will see raid leaders introducing a new team to early content in a given raid. Often, it will simply depend on what's been cleared and who's on that night. If there's a Monday raid ... Monday nights typically see the guild trying to push already-started instances as far as possible before raid resets. So, these nights tend to be the most focused and selective. Specific raid selection process: For all raids: Raid is announced over Guild Chat and the officer with whom you should send you’re 'WL ADD' to. The Raid Leader(s) will put together a raid composition. What this means is that for some instances/bosses we will need 5 tanks, for some we will need 8 healers, for some we will need ranged dps more than melee dps classes, etc. The raid leader's judgment on who they feel they need to succeed is the final word Raid selection is then made either "open" or "selective" per the raid leader's discretion. Friday nights will always be "open." Assume that others nights will be "selective." For "open" raids (e.g. Friday nights), all members that have signed up on the WL ADD will be given equal rights to invites, no matter if they are a Veteran or Member. If more attendees are on the wait list than there are available slots, open slots will be /rolled for by the Raid Leader. For "selective" raids, Members that have the Veteran rank will receive priority over Members on depending on bosses attempted. Mains, Alts, and Specs Players will be asked to declare a main/alts and to specify their primary vs. secondary specs (if applicable), but a player may raid on whichever toon they prefer though mains will more likely be given preferance in invites (the raid leader may occasionally request the player bring a specific toon if needed). Raiding points (DKP) follows each individual toon, i.e. if you raid on your rogue, you get dkp on that rogue. All toons specs should be listed in the in game raid roster. If your specs are not listed, ask an officer to list them for you. Dual Specs Since dual-specs have been fully implemented into the game, it is highly recommended that you become an asset to the raiding community from more than one angle, if your class allows it. For instance, if we have 6 tanks sign up for a 2-3 tank raid, some will be asked to switch to healing/dps. Being able to perform with your secondary spec at a 25 man content level is huge for the raid and greatly increases your chance to get in. Last edited by Goodwone; February 28th, 2010 at 09:42 AM. |
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Veteran Status: More Details
UPDATED RAID SCHEDULE Tues / 25 man ICC Thur / 10 man ICC (hopefully, several teams) Fri / Casual raid night Mon / Raid continuation night (either 10/25 man ICC) NON PUGGABLE RAIDS FOR VETS: ICC 10, ICC 25, VAULT (unless after Fri or released to do so by raid leaders) Veteran Status Mission Statement: To raid end game content and make steady progression. To offer Redeemed members an end game raiding opportunity. To assist regular Redeemed members in their play experience. To above all be an example of Christian values and attitude to all people on the Stonemaul server. Redeemed Vet Status first is a privilege not a right. Veterans are a group of people who desire put their play time purely into end game content and raiding progression. Veteran status is earned by displaying that you can raid successfully no matter what your gear is. Veterans must have a positive attitude towards raiding with Redeemed and display a team player attitude, working to improve Redeemed progression and work to gear other Veterans as well as yourself. No member in Redeemed is automatically granted Vet status. Members of Redeemed are allowed only one character with Veteran Status. Veteran Privilege: Raid officers have the right to invite Veterans first and then any regular members needed at anytime to a raid. The benefit to a Veteran is a raid spot. Veterans will always be invited before any regular member for determined progression content. Gaining Veteran Status Veterans must agree to not pug any raids that Redeemed is currently scheduling until leadership releases them, usually after Fri. To gain Veteran Status you must be nominated for Veteran status from a raid officer and then gain 3/4 of the vote totals from current Veterans. Veteran status may be changed to another character only if applied for and voted again from the current list of Veterans. Veteran Status may be removed at any time by the raid leadership. At that time a vote would be taken from current Veterans. The member in question must again receive 3/4 vote from the current Veterans to gain Veteran status back. Veterans are allowed to have other characters but not that actively raid with other guilds. Veteran Status will not be available to any member that raids with any other guild on Stonemaul or another Server including Horde. Once Raid leadership decides on a candidate to be up for Veteran Status all Veterans will have a vote and give reasons to why or why not the individual should be confirmed or denied from Veteran Status. The reasons will be explained to the member who did not get 3/4 vote by a class lead or raid officer and they will be told what they need to do to be considered again in the future. Skill: End game raiding not only has gear checks but it also has skill checks of players. Each player who wishes to be a Veteran will have to prove their ability to play their class to its potential. If it is determined that a “DPS” class for instance is underperforming that player will not be considered to gain Veteran status. Every class will have a leader that will help with details of that class. The simpler version is Veteran status is “performance” based not gear based. If you lack for any reason attitude or ability to perform you will not be nominated for a vote for Veteran status. Clear set reasons will be given to you why you are being denied a nomination for a vote. Redeemed applications: Any Redeemed member can be considered to become part of the Veteran status. They will have to earn however the raid leaders respect and other Veterans to gain the opportunity to be voted on. Every night a regular member raids is trial basis and they may be invited at the discretion of raid leaders / officers. Class Leaders: Class leaders will be elected by Veterans. To be a class lead you must first be a Veteran (unless leadership determines that there is no Vet currently available for that class, they may put a vet who plays another class temporarily to fill it). Tips on gaining Veteran Status: • Find out who your class leader is and work with them on you skill / gear. Your class leader has/should have done it all. Gearing, learning rotations, etc. He/she is your most important tool in becoming a Veteran. They will help you with all your questions. • Read and be familiar with Redeemed’s current Raiding policies. This includes Raid etiquette, loot rules, attendance, etc. • During this process, you should be raiding with the guild when you can. This is your chance to shine in front of the Raid leader(s) and you’re Class Leader (if they are also in attendance). If you are currently trying to achieve Veteran status, make sure your Class Leader (Raid Leader if your CL is absent) knows so they can pay more attention to your performance during the raid. Veteran status is not just having gear. It is also performance based. • Once you feel you are ready, approach your Class Leader. They will inspect your gear to make sure that they are up to requirements and will advise you on any necessary changes that need to be made, if any. They will also solicit feedback on your raid performance and participation if they do not know you personally. • Once your CL feels you are ready to be a Veteran, they can inform the Head Raid Leader. The decision will be made as to whether you will be put to a vote and you will be informed ASAP. Keeping Veteran Status There is no play time requirement. However at officer discretion if a player cannot make the majority of raids the member may be removed from Veteran status. After removed current Veterans will vote to confirm or deny the player Veteran Status. All Veterans signing the charter agree to follow these guidelines and do exactly as the raid leadership asks. VET Mentality: Each member will agree to follow officer orders and be present if on line for raiding events. No play time is required but each online veteran is expected to be available at any time to run 10man or 25man instances. Veterans will drop farming, socializing, or any other activities at the request of the officers to raid, gather supplies, key or gear members for raiding events. Listening Skills: All veterans will be silent in vent and listen to instructions. Raid times are for raiding not talking to your friend over vent. There is one raid leader. He or She is the one speaking. AFK players will not be tolerated and repeated offenses could mean in Veteran removal. The goal of Veteran membership is to accomplish as much as possible in as short amount of time possible at each raiding event. Keeping a brisk pace and everyone alert is the highest importance to overall progression. Conduct: Although our purpose is end game content we do not forget who we are. Redeemed is a Christ centered guild that looks to bring Christians together in fellowship and reach others for Christ through our actions. Veterans will at all times follow this code of conduct to each other, Redeemed members and the rest of our server. Losing Veteran Status: There is no, “Once a Veteran, always a Veteran.” There are certain scenarios where you may lose Veteran status, depending on the judgment of raid leaders. • Gross insubordination/disrespect during a raid. The most unlikely of scenarios, but we live in a real world. If there is any negativity during raids, it will be addressed by the Raid Leader with a warning. The continuance of a behavior that hinders the raid or goes against Redeemed’s policies warrants the suspension/revocation of one’s Veteran status pending collaboration between the Raid Leaders/Guild Leaders. • Failure to adhere to the current Raiding policies/etiquette guidelines. This is self-explanatory and again, hopefully, another unlikely scenario. • PuG'ing or going with another guild to scheduled raids, or during scheduled raids prior to a given raid's invites going out. If anyone at any time falls into one of the above categories, a warning will be issued to the offending Veteran via in-game mail/Forum PM so that there is a documented track of the offense. Persisting offenses will result in suspension/revocation of Veteran status. Mains, Alts, and Specs Vets need to declare a main, declare a main spec and WL add with their vet toon for progression runs unless otherwise requested. Members can only have one toon classified as a Vet. If you are a vet and wish to change your main or your spec you must let leadership know, then post your change in the Raid Admin forum. You will/may be required to go through the gaining vet status process again with a new main, or your new spec. You simply can not declare a new spec right before a raid and then expect to get loot for that spec, there is a process to follow. After you have your new main/spec make sure an officer updates your in game roster notes for raid leaders to see. Each players should have their main/specs posted on their in game guild notes to help the Raid Leader when he/she is setting up the group (if you don't see it listed there, ask an officer to add it to you notes). A player may raid on whichever toon they prefer unless they are a vet doing progression, then they need to bring their main to progressions runs, and an alt only if requested/or approved for that run (the raid leader may occasionally request any player bring a specific toon if needed). Raiding points still follow each individual toon, and gear follows main specs still even if you are asked to play your offspec for a run. Dual Specs: Since dual-specs have been fully implemented into the game, it is highly recommended that you become an asset to the raiding community from more than one angle, if your class. Veteran Roster Veteran status and veteran population will be determined by the availability of players and classes. As Veteran numbers grow current Veterans will determine needed classes by playtime of players and determine additional people to be considered for Veteran status. Once enough of each class and type is in the Veteran membership applications may be closed until further classes are needed. Specific raid selection process For all raids: Raid is announced over Guild Chat and the officer with whom you should send you’re 'WL ADD' to. All Redeemed level 80 members are welcome to WL add on any night. The Raid Leader(s) will put together a raid composition. What this means is that for some instances/bosses we will need 5 tanks, for some we will need 8 healers, for some we will need ranged dps more than melee dps classes, etc. The raid leader's judgment on who they feel they need to succeed is the final word and vets will be given priority invites for progression content. Raid selection is either "open" or "selective" per the raid leader's discretion. Friday nights will usually be "open" casual. Assume that others nights will be "selective." For "open" raids (e.g. Friday nights): If a raid is lead by one of our raid leaders, all members that have signed up on the WL ADD will be given equal rights to invites, no matter if they are a Veteran or Member. If more attendees are on the wait list than there are available slots, open slots will be /rolled for by the Raid Leader. Non-raid leader guildies are encouraged to start raids for VOA, TOC, OS and other non-scheduled raids. For "selective" raids: Members that have the Veteran rank will receive priority over Members on depending on bosses attempted. •Mon, Tues, Thurs, and Fri are Redeemed's raiding nights. We will always start the raid at 6 PM ST (If you have not received an invite by that time, the RL's are still trying to coordinate the groups). •Monday - Monday nights are the nights right before the lockout of our raids reset. We will try to continue the raids that we started on Tuesdays & Thursdays. Monday's are the most focused into driving deeper in progression content. •Tuesday - Tuesdays are the nights that we usually have the most people online. 25 mans are most apparent on this night, if not then we would probably do two 10-man groups. Be ready for a 25 man this night! •Thursday - Thursdays are the 10 man nights, we will be most likely be doing 10 man ICC in either one or two groups (depending on who is online). We may continue the 25 man from Tuesday if we have enough of our veterans online, it will be at the raid leadership discretion. •Friday - Casual raid night. We could be doing any number of raids this night to help upcoming raiders get geared. TOC is a good example. If there is not a raid leader available, non-raid leaders are encouraged to start raids for VOA,OS,TOC,ULDUAR or any other non-scheduled raids. Veterans Status Summary The goal for Redeemed Veteran status is end game content and progression. The secondary goal is to assist regular Redeemed members in their play experience and help them do zones that they might not otherwise accomplish. For this to happen however it takes a dedicated skilled group of players. In the long haul it will benefit other people who do not wish to make quite the commitment that it takes to do end game content. Veteran status will only be given priority on end game content. For instance but not limited to the latest instance for 10 and 25 man. Other instances will be open to all Redeemed members. Example. New content comes out that is 10 and 25 man raid zones. Vets will run 10 man raids. After they have learned those instances, and at the raid leadership discretion, Redeemed members will begin to be included in running those instances. Remember, Veteran status is put in place for end-game content. We are here to have fun and fellowship together in our raids. However, end-game progression runs hold a higher sense of order, seriousness, and level of play apart from regular or casual raiding. We want to lift each other up and hold God up even higher. Veteran status is not for everyone and you are not any less of an awesome child of God if you don’t have it. If you have any questions/concerns at any time regarding the policies of raiding or Veterans status, find your local Guild/Raid Leader and let your voice be heard. We are here for you and want to see Redeemed flourish as best we can in a Christian way. ________________________________________ Veteran Status FAQ My class leader said "I need to show my performance and teamwork in a raid", but because I don't have Veteran status I can't ever get in a 25-man raid, I never get to show that. What gives? Progression-oriented 25-man raids often have the most demand. You may have to prove your stuff in 10-man raids first. Also get to know the raiding community in 5-mans, ask you class leader to run some things with you. Also, take advantage of Friday night raids which are open invite. I have 500 more spellpower than another guy in my class and he's a veteran and I'm not. How are they raid ready and I'm not? Contribution to a raid is more about skill and participation, than just gear. You may have way better gear than another member and they may get Veteran status before you do. This probably means that your raid performance or teamwork hasn't quite been what we'd expect. Ask for specific examples of what the leaders are (or are not) seeing. Find out what needs to be worked on, to improving them. Are all officers automatically veterans?No, not always. We may have officers that have another focus besides raiding. But, class leaders, raid leaders, and raid officers will all be vets. Non-raiding officers have to display the same level of raid readiness as members. Officers that are veterans will have it clearly marked in on in game roster notes, so it's transparent to all which officers have veteran status and which don't. Last edited by Goodwone; February 28th, 2010 at 12:22 AM. |
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Loot Distribution and EPGP: More Details
EPGP System: Redeemed's Officers have chosen to use a system called "EPGP" for keeping track of all boss kills and how we hand out loot. The system can be found at http://www.epgpweb.com/help/system. This is all tracked in-game which is available to view on your officer’s note. EP Awards: ICC10 - 35 per boss (45 guild first) ICC25 - 45 per boss (55 guild first) Guild First / One Shot - +10 to boss value On-time - 10 @ time raid is formed Standby - 10 per hour Fish Feast - 1 Toons on standby need to understand that if they are going to leave the list early before the raid is over HAVE TO whisper whoever is in charge of handing out standby EP so that they can receive their EP. If they log off without contacting this person, their EP will be forfeit. As previously stated in other threads, you must be available either in-game or in vent and be ready for your invite, inside the instance, and buffing within 5 minutes or your standby EP is lost. Anyone can be running EPGP, as the only people who can actually affect the in-game data need the power to change officer's notes. Keep in mind that people who have this power that decide to run the mod DO NOT input / modify officer's notes OR award EP/GP by accident. Any mistakes need to be reported immediately to myself or another officer that is fluent with the mod. EPGP Updating: EPGP is updated every time something is inputted, this is helpful because raider will not need to wait after the raid to review their real points, they will have it right when it is inputted. Earning EP: EP is awarded for specific things in the raid. These things include, being on-time, killing bosses, etc. What is most important about EP is that it can determine whether you get loot or not. Everybody will have GP, but EP is what tells the system who has had a consistent attendance rating along with other requirements made by the RL’s. Standby EP: in order for you to receive your standby EP, you must: a) Send "wl add" in a whisper to whoever is handling the wait list b) be available for a call into the raid at anytime. You have a 5 MINUTE window to do so. Failure to respond in a timely manner will cause you to forfeit your standby EP. c) If you are going to log off, whisper whoever is handling the waitlist and ask for your EP as it will be awarded to you at that time. If you are on until the raid is over...everyone still on the wait list should receive their standby EP after the end of the raid. IF you are in another guild raid that does not award EP. you will not receive standby EP as you should be getting gear from said raid. If/when that raid ends and you want to get back on the waitlist for standby...send another wl add to get back on and your timer will start from then. Standby EP start at 10 up front for being on time and 10 EP every hour thereafter. Current EP awards for boss kills is 35 EP with a 10% decay at the end of each raid week (Monday night). Forfeiting EP EP may be subtracted by the Raid Leader if someone repeatedly behaves disrespectfully to the guild. This can include going AFK unannounced, not following RL instructions on either procedural (e.g. release and run back) or performance (e.g. don't use AoE, or don't take down a boss too quickly, or don't steal aggro) related. EP Decay In order to award recent effort more than past effort, which in effect avoids PR hoarding for veterans and enables new coming and dedicated members of a guild to be awarded properly, EPGP supports a decay mechanism. Decay simply removes a chunk of EP and GP from the totals, effectively leaving PR unchanged. For example with decay of 10% applied each week, for each 7 days that pass your effort's rewards get diminished by 10%. The effort you put 10 weeks ago will only be worth 34.8% of what it did when you received it ( (1-0.1)10). Raid Loot Policies • If the raid leader has forgotten to set master looter ... PASS on all Blue or Purple items. • Master looter set at blues and above... if you get a green off a mob, you keep it. • No green upgrades. If a raid item drops that would be an upgrade to a green, you will generally be given the lowest priority for loot distribution. Prior to raiding, you should have spent the time working on your gear to upgrade everything to level 80 rares or epics. Talk to your class leader if you're having trouble doing this. • Disenchanted purples go to the guild bank. If you need some Void Crystals contact an officer. • BoE epics. All BoE epics will be handled as if it was dropped by a raid boss. If the item does not benefit any raid member the item goes to the Guild Bank and the officers will make an announcement to all Guild Members that the item is available. All epics will be EP cost for epics that are handed out. • Priority to all loot is given based on primary spec > secondary spec > non-spec but usable. For example, a melee leather headpiece would go first to rogues or feral druids main specs, then to feral druid secondary specs, then to resto/balance druids • Veteran status has no bearing on loot Additional Loot Prioritization There are certain classes that can wear/use multiple types of armor. (i.e. Paladins could use cloth, leather, mail, plate in holy spec). Because we are using the EPGP system, if a paladin player has more EP than a priest and wants a cloth piece they could take it and end up with a plate piece later on. This is unfair to the priest who can only wear cloth pieces. Ideally, you could say that if a plate piece drops later the cloth piece could be traded later. But if that plate piece doesn't drop, that cloth wearer is still stuck. Trading it later also makes more work for the raid leader that is taking care of the EP ... an unwanted distraction from the rest of the raid. All this being said the loot priority in plain language is this: Cloth items: priority to priests, mages, and warlocks Leather items: priority to druids and rogues Mail items: priority to hunters and shamans Spellpower items: priority to casters Hit items: priority to dps casters MP5 items: priority to healers Attack power: priority to melee dps and hunters Expertise: priority to melee dps Defense and dodge: priority to tanks Parry and block: priority to shield-using tanks (e.g. not druids) In exceptional cases, a raid leader may factor additional "suitability to class/spec/role" considerations into gear distribution decisions at his or her discretion. Loot Policy FAQs I have a green item and I was passed up on loot due to that, why? In most cases this tells the raid leader that you have not spent the time to work on your gear enough to upgrade to the point where you have gotten level 80 Rares or Epics. Most classes have crafted gear that is blue or even purple and all you have to do is farm the mats or there are plenty of 5 man instances that will give you upgrades and crafted items that are always good options, show the leaders that you are working to upgrade and not looking to take gear from other members that have put the time and effort to get the best gear they could. Summary These are guidelines and subject to change. We, the officers, felt it important for the entire guild to see how we are trying to be fair with Raiding and distributing loot, and doing it in a Godly manner. Last edited by Goodwone; February 28th, 2010 at 09:45 AM. |
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#6
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CRUSADER ORBS / RUNED ORBS
CRUSADER ORBS: Crusader Orbs are used as materials to craft 245 gear. At the time of this post, they can be used to craft wrists and chests. If you want a Crusader Orb or a Runed Orb below are approved ways to get them from Redeemed: 1) When we accrue 4 or 8 orbs in the gbank, a thread will be started and those who would like to purchase the orbs for dkp can put their name in by posting a reply to the thread. At the end of the raid week, the person with the highest dkp will receive the orbs at 6 dkp for 4 orbs or 11 dkp for 8 orbs since these are the current values we use for 245 gear. The person MUST use these orbs to craft a piece of gear that they will wear! 2) Orbs can be purchased at the time of the drop (i.e. if you are present in the raid it drops in) for 3 dkp. THESE ORBS ARE FOR CRAFTING GEAR THAT YOU WILL WEAR ONLY! Players found trying to sell, trade, etc. a orb, or piece of gear they craft from a orb that they just purchased from Redeemed will be disciplined accordingly with either a raiding suspension, demotion, or gkick. When purchasing orbs, make sure you have the ability to craft the gear immediately, as you have a 3 day window to show an officer you're piece equipped on your person. This rule is to ensure that players do not just hoard orbs that they cannot make into useful raiding gear, when someone else could benefit from their use. The 3 days should give players enough time to finish farming/buying mats, find a crafter, and get the piece made, gem'd, and enchanted (as applicable). RUNED ORBS: Runed Orbs can be purchased from Redeemed too with 5 dkp cost for 6 and 1 dkp cost for 1. Again, they are for gear that you can immediately craft to wear. Last edited by Goodwone; March 10th, 2010 at 03:35 PM. |
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