Plankeye
New Member
The purpose for this thread is to help out new tanks to the fun and the challenges associated with tanking raids. I am aiming this specifically at those that want to tank in ToC and ICC as I am assuming at least basic knowledge of your class from tanking 5 mans.
Topics
Attitude
Attitude is my first topic and for a very important reason, it makes or breaks a tank. A tank has to be a go getter that is confident in their abilities. A tank wants their shot at the boss or wants to see how many adds they can control and live. A tank doesn't hesitate to act at a moments notice but is not foolhardy. A tank can take it on the chin both from the boss and from the raid leader. A tank looks at large repair bills as a badge of honor and not a burden. A tank is a team player.
Mods
Mods have become an integral requirement for raiding. There are several must have mods for raiding in general but I will also cover a few alternative uses for mods.
The default interface provided by Blizzard is not optimal for raid tanking. A tanking interface should accomplish the following.
If you haven't already, /join redtanks
Vent with a microphone. To date we have only had one tank that could pull off not using voice communication for raiding and that was because he was deaf. He excelled in every other key tanking ability along with being able to type like he had the paragraphs macro'd already.
Do communicate with the tanking team. Who is MT, OT and what taunt rotation are things to communicate in redtanks. Use vent or custom macros to let others know when you have used a cooldown.
Positioning
One of the main duties of a tank is to position the boss/mobs while they are tanking. The typical setup is face the target away from the raid. The reasoning behind this is you are the first one to engage the target which means you typically are ahead of the DPS in reaching the target. So do them a favor and rotate the target so as to quickly position the rear of the boss to the raid so DPS has less movement.
Tanks must know how to strafe tank to position a target. This is the art of moving sideways while still facing the target so as to not give the target free hits to your backside but still allowing you to build threat with frontal attacks.
Tanks must assist the raid in reducing AOE damage. This is usually done by moving the target out of the area of the goo/rune/bomb/cloud/void/yada yada yada.
Tanks must be aware of cleaves/breaths/cone attacks when moving a mob. These abilities are only used on the targets facing the boss, so make sure to keep the boss facing away from the raid at all times.
Situational Awareness
The art of knowing what to do. It comes with experience. For instance, knowing that a DPS/healer is to far outside of the group and is going to pull patrolling adds. It is knowing to jump on the boss when their shield is down to 6% yet the next wave of adds will not spawn for another 20 seconds. Its popping trinkets/cooldowns when a boss is about to hit hard.
Reaction
The ability to adjust quickly to a changing environment. Having a fast stable connection and powerful PC favors faster reaction times. If your game play is choppy, you are reducing your ability to react quickly.
Knowledge of Encounters
Read up on boss strategies by checking out resource sites like bosskillers or Tankspot. The strategies and videos will give a good starting point for building experience off of. Specifically stop by Tankspot as project Marmot does an excellent job of detailing each boss encounter in each of the 10 and 25 man formats along with giving alternative strategies from time to time. Most of the time the videos are from the tanks perspective.
Topics
- Attitude
- Mods
- Interface Setup
- Communication
- Positioning
- Situational Awareness
- Reaction
- Knowledge of Encounters
Attitude
Attitude is my first topic and for a very important reason, it makes or breaks a tank. A tank has to be a go getter that is confident in their abilities. A tank wants their shot at the boss or wants to see how many adds they can control and live. A tank doesn't hesitate to act at a moments notice but is not foolhardy. A tank can take it on the chin both from the boss and from the raid leader. A tank looks at large repair bills as a badge of honor and not a burden. A tank is a team player.
Mods
Mods have become an integral requirement for raiding. There are several must have mods for raiding in general but I will also cover a few alternative uses for mods.
- Deadly Boss Mods/Big Wigs - Relate key events within an encounter including count down timers and warnings
- Grid/Grid Mana Bars - Although usually reserved for healers, it gives tanks three important pieces of information when setup. Who has agro, who is at low health and what is your healers dps/mana levels at
- Omen - The defacto threat meter
- Recount - There is no tanking stat to watch out for but there is a wealth of information available in this mod. Besides being able to see top DPS and heals, the death log is a great resource for seeing what happened the last couple of seconds before your death.
- Tankpoints/RatingBuster - Useful for weighting gear upgrades.
- TrinketMenu - Useful as it displays your current trinkets as clickable buttons and allows for easy switching between different trinket sets
- Buff Mod - I like CT Buff Mod for consolidating buffs/debuffs and cleaning up my interface. Also useful for raid leaders as it allows you to hover over a buff and see who is missing it
- Player/Target/Target of Target/Focus/Party/Raid Frames - There are several mods that manage these important frames. Xperl and Pitbull are popular ones. They allow you to greatly enhance these frames by adding information not available and by giving settings that are not available within the default Blizzard UI
- Class Specific addons - PallyPower is a must for a tankadin as it lets you know if you have the wrong aura setup, if righteous fury is not enabled or if you are missing your assigned blessings. Mods that help you manage cooldowns are great too
The default interface provided by Blizzard is not optimal for raid tanking. A tanking interface should accomplish the following.
- Provide Player, Target, Target of Target, Focus and Focus Target in a central location:
- Debuff setup which is even more important with all the tank switching that happens in ICC and ToC:
- Consolidate information:
If you haven't already, /join redtanks
Vent with a microphone. To date we have only had one tank that could pull off not using voice communication for raiding and that was because he was deaf. He excelled in every other key tanking ability along with being able to type like he had the paragraphs macro'd already.
Do communicate with the tanking team. Who is MT, OT and what taunt rotation are things to communicate in redtanks. Use vent or custom macros to let others know when you have used a cooldown.
Positioning
One of the main duties of a tank is to position the boss/mobs while they are tanking. The typical setup is face the target away from the raid. The reasoning behind this is you are the first one to engage the target which means you typically are ahead of the DPS in reaching the target. So do them a favor and rotate the target so as to quickly position the rear of the boss to the raid so DPS has less movement.
Tanks must know how to strafe tank to position a target. This is the art of moving sideways while still facing the target so as to not give the target free hits to your backside but still allowing you to build threat with frontal attacks.
Tanks must assist the raid in reducing AOE damage. This is usually done by moving the target out of the area of the goo/rune/bomb/cloud/void/yada yada yada.
Tanks must be aware of cleaves/breaths/cone attacks when moving a mob. These abilities are only used on the targets facing the boss, so make sure to keep the boss facing away from the raid at all times.
Situational Awareness
The art of knowing what to do. It comes with experience. For instance, knowing that a DPS/healer is to far outside of the group and is going to pull patrolling adds. It is knowing to jump on the boss when their shield is down to 6% yet the next wave of adds will not spawn for another 20 seconds. Its popping trinkets/cooldowns when a boss is about to hit hard.
Reaction
The ability to adjust quickly to a changing environment. Having a fast stable connection and powerful PC favors faster reaction times. If your game play is choppy, you are reducing your ability to react quickly.
Knowledge of Encounters
Read up on boss strategies by checking out resource sites like bosskillers or Tankspot. The strategies and videos will give a good starting point for building experience off of. Specifically stop by Tankspot as project Marmot does an excellent job of detailing each boss encounter in each of the 10 and 25 man formats along with giving alternative strategies from time to time. Most of the time the videos are from the tanks perspective.
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