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This is the problem now isn't? Players want to level quickly and have lots of great content.
Unsubed due to issues I had with game mechanics not making grouping a very big deal, felt more like a solo game that you could play some co-op in. This was my primary concern for it.
It's equally stunning that the game still has 1.3 million subs.
All MMO's lose players a month or two after launch...no game is immune. Even GW2 will have a drop in players loggin in.
Yeah but 400k?!? (even with bogus free months masking the truth)
I think most of that 400,000 dropped in February after their second paid month. I noticed a big drop on Warriors of the Shadow that month. Also noticed a drop in March on Vrook Lamar where the ToJ Republic guild is located.
I'm in a secular guild now on The Harbinger that generally has around 70 people on each evening and around 300 on the fleet. I'm seeing a lot of newbie type questions in guild chat and planet chat, indicating that at least some people are new to the game. I've been back to Vrook Lamar a couple of times over the past couple of weeks and it seems like the population there has stabilized and is even growing a bit. One planet had double the players compared to when I left that server.
I'm not one who likes to level cap within a couple of weeks. I enjoy the journey and feel that SWTOR is the most content-rich game I've played. I'm not the type to keep hitting the spacebar to skip all the dialog.
My highest toon on my current server is only 34. I started him in early April and level a couple of alts when his rest points run out. Once I hit 50, maybe I'll experience some of the bugs you guys are talking about. My biggest complaint was not being able to adjust the interface. They fixed that with 1.2. My next biggest complaint is minimal customization for characters. Otherwise, I'm not seeing the major bugs that everyone is talking about. I never heard the noise on the fleets. I don't have a Matrix cube yet.
I would like to see SWTOR go F2P. At least in Aion, when it was P2P, I got rewards each month that I could use in game. With SWTOR, there's nothing. I would like SWTOR to follow GW2's F2P model where I could voluntarily spend some money periodically and get gold, gear and other things.
I dislike PvP, which is part of why I left Warriors of the Shadow. It seems all the PvP lovers have congregated on The Fatman server where they can gank each other all day long. Whether a game is considered to have great PvP or not doesn't matter to me. Part of why I left Aion is the PvP gank fest.
I have two months left in my SWTOR sub. I'll continue to play and enjoy the game. I haven't decided whether to renew or not. GW2 will probably be released by then, but I didn't enjoy the GW2 beta at the end of April as much as I thought I would, so I may continue to play SWTOR.
I think the biggest problem is people like to complain and they will find something to complain about no matter what. The same will happen with GW2. I suspect that the same people who dropped Aion, Rift, SWTOR and other MMOs after a couple of months, will also drop GW2.
I think most of that 400,000 dropped in February after their second paid month. I noticed a big drop on Warriors of the Shadow that month. Also noticed a drop in March on Vrook Lamar where the ToJ Republic guild is located.
I'm in a secular guild now on The Harbinger that generally has around 70 people on each evening and around 300 on the fleet. I'm seeing a lot of newbie type questions in guild chat and planet chat, indicating that at least some people are new to the game. I've been back to Vrook Lamar a couple of times over the past couple of weeks and it seems like the population there has stabilized and is even growing a bit. One planet had double the players compared to when I left that server.
I'm not one who likes to level cap within a couple of weeks. I enjoy the journey and feel that SWTOR is the most content-rich game I've played. I'm not the type to keep hitting the spacebar to skip all the dialog.
My highest toon on my current server is only 34. I started him in early April and level a couple of alts when his rest points run out. Once I hit 50, maybe I'll experience some of the bugs you guys are talking about. My biggest complaint was not being able to adjust the interface. They fixed that with 1.2. My next biggest complaint is minimal customization for characters. Otherwise, I'm not seeing the major bugs that everyone is talking about. I never heard the noise on the fleets. I don't have a Matrix cube yet.
I would like to see SWTOR go F2P. At least in Aion, when it was P2P, I got rewards each month that I could use in game. With SWTOR, there's nothing. I would like SWTOR to follow GW2's F2P model where I could voluntarily spend some money periodically and get gold, gear and other things.
I dislike PvP, which is part of why I left Warriors of the Shadow. It seems all the PvP lovers have congregated on The Fatman server where they can gank each other all day long. Whether a game is considered to have great PvP or not doesn't matter to me. Part of why I left Aion is the PvP gank fest.
I have two months left in my SWTOR sub. I'll continue to play and enjoy the game. I haven't decided whether to renew or not. GW2 will probably be released by then, but I didn't enjoy the GW2 beta at the end of April as much as I thought I would, so I may continue to play SWTOR.
I think the biggest problem is people like to complain and they will find something to complain about no matter what. The same will happen with GW2. I suspect that the same people who dropped Aion, Rift, SWTOR and other MMOs after a couple of months, will also drop GW2.