Amicus Dei of [FoG]
New Member
For those of you who are intersted in fantasy/fiction books, please sit and enjoy a preview of my book, which I have typed up... and retyped a few times... and then typed more, edited, and repeated those two steps until the finish. Then I must mention that I edited more yet... finally concluding that I was done.
I shall take book one of this series I am creating, Eldenroth: The Mages' Tribunal, to the publishing house soon, so that it can be made as a real paper book.
In order to preview it to my online friends (that would be whoever is reading this... obviously), I am setting out the Preludes and first chapters of both books, Eldenroth: The Mages' Tribunal, and Eldenroth: The Kingdom of Aran for you to read. Enjoy:
A few selected men and women from Earth, who were truly much more than ordinary men an women, were once put up to a great challenge. They had found themselves gifted with a great ability; they could create the elements. These people were, in fact, placed upon the Earth to break away and create a haven to flourish without all the Earth’s problems.
The issue they faced, though, was that they lived in the early 1500’s and were regarded as the most evil of men by those who were actually evil themselves. These great men and women were treated as witches, and they were being burned ons crosses alongside those who were actually trying to be witches.
Eventually, only four of the original people who had been given the power to create elements remained. Finally, they were faced with so much danger, they were forced to flee the lands they had lived in for fear of being eradicated for this great power they had. Their only escape route, though, was to the ocean, so each of them fled by creating a path that disappeared behind them to the precise middle of the Atlantic Ocean, and of course by no coincidence, they arrived at the same time in the same place. Half of them were males and half females. These four would be the most important of all on a new land, far from the Earth.
They felt that they would be safe in such a place, and it was very easy to find food, since they could actually force the food to come to them. The paths they had made to get here were of fire, water, air, and, obviously, ground. The man who controlled the power to make ground (his name was Terrance, and he was from Italy) continued creating land when he met the others to make an island. Together, the others provided food. Flo, the woman of water from France, pulled fish to the island with waves; Sir Bernum, the knight of fire from England, cooked the fish with his flames; and Ariana, the woman of air from Spain, froze the leftovers for storage.
When they felt that they were not only quite sick of fish, but also afraid of the more common sightings of caravels, they decided to take action. After a night-long meeting that including many discussions about protection, they decided to venture out away from Earth as far as possible. They felt that they were somehow going to make it outside of the planet’s gravitational pull, even though they knew little at that time about science.
Finally the group concluded that the best course of action would be to build a small planet up, and send it off to space pushed by air and water, and then raze the islet they had been camping on for the past week, just so that in the future, it would be removed, and no scientists would question why it was there and find out about their retreat. This process seems like one that is quite futuristic, but it was foretold to them through their instincts. So they began to create what they had come to the Earth to create, a small orb with pools of water.
Of course, by the next day, it was not just a small ball with water. By that time, they had spent the entire night creating a large globe with small landforms. Most of it was water, but water would be necessary to have for an ecosystem.
Everything seemed to be going as planned, except that now more ships had passed within view of their island. Obviously one of them had seen the massive globe, because it put up its sail for nearly an hour, then when the wind turned to the island, it raised the sail again and ventured over to see the globe immediately. The four on the island did not notice it until suddenly they heard the first cannon shot. The soft explosion sound from a few hundred feet away alerted the nearly sleeping group to jump up in fright, and the huge lead ball went flying past Flo’s head, making her hair dance as it would in a gust. The cannonball narrowly missed their planet-in-progress, and even caused the seas (or puddles, as they looked) to cast up tiny waves.
The second shot told the group they were in big trouble. The cannonball came at Ariana this time, and she hardly had reacted with a push of wind when it hit her. It knocked the breath out of her viciously, and she hunched over around the ball and fell backwards with great force. As Flo deflected the next few cannon shots with waves and walls of water, Terrance tended to Ariana, giving her a soft landing on wet clay and placing a brick fort around her. He continued this fort until the entire isle appeared to be a small brick circle out in the middle of sea.
But the wall didn’t last forever. The cannons pounded holes in it with each blast. The front of the wall began to crumble, and a gaping shaft opened up where another came pounding through its weak spot. When the protection of their new planet seemed impossible, and all hope felt gone, Terrance had a brilliant idea.
“We had better put a soft shock absorber around the wall to keep the wall from being broken down!” he said, already creating a barrier of clay around the island’s wall, “To keep this clay wet, though, we will need a constant supply of water.”
“That can be arranged, monsieur,” said Flo. Before the clay covered the destroyed part of the wall, she formed a system of water through it, like a miniaturized subterranean river system. When the whole wall was covered with wet clay, the sounds of cannon crashes diminished. The last shot that was fired by the ship landed in the soft padding, making a sort of thud sound. Then when Terrance had mended the brick wall, they dropped to the ground and caught their breath.
Sighing, Bernum said, “What happens when more ships come across this bit of fortification?”
This caught the attention of Ariana, who had finally regained her proper health and liveliness. “Surely I can just turn the winds away to push out the ships. Also, I think that we need to take a nap now and try to get this project of ours up in the air by tomorrow. Then on Sunday we can have it up off the Earth’s boundary, whatever that may be.”
“Surely the ships can come by with their oars instead?” Sir Bernum began, but immediately Flo broke in, “Of course they can’t, I have the power of the sea at my fingertips! If any navy should dare invade our secrecy, they would be put to the punishment I have in store for them!”
“Flo,” said Ariana, “try not to get too out of hand with the vengeance. We are doing this duty for the purpose of removing the bad things in the world, and it is terrible to attempt such a task with the conclusion that power can be something to lean on. Besides, the ships no longer use oars, and if they tried, they would be unsuccessful, so we don’t need much to keep them away.”
Terrance, who had not said much for the past day and a half, spoke his mind, “I think that Flo and I shall work on this until we have built enough to escape the wretched Earth with it. Sir Bernum, since your part here is seemingly small, I give you the honor of creating the planet’s name. As for Ariana, you shall be the one who protects us. All you need to do is set a good breeze away from this islet on all sides and make sure it holds up until our job is complete. Bernum, aside from naming this masterpiece, you shall assist Ariana with the deflecting of ships by burning their sails if they come too near. I can build a tower for each of you on the tops of our wall now to aid you in your business.”
And so, the group prepared for their longest and dullest experience with this adventure. Terrance did as he was to do for Ariana and Bernum, with one brick tower on each side, and staircases to each. The two of them climbed atop their new outposts, and at first were surprised to find themselves unprotected, but then decided that they would scarcely need defense when they would have few ship encounters (if any) and could easily trot down to hide under the cloak of the wall. Every now and then, they made sure the clay was moist enough to absorb projectiles by pressing their hands into it. If the hand made an imprint, they continued on leaving the wall as it was, otherwise, Flo would be sent to restore its veins.
Other than filling the clay with its water supply, Flo was busy helping Terrance add to the planet. By their third day, a Saturday, they had come to the point where the planet grew its first plant life. Finally, Bernum came down to name the planet.
“Dramonia,” Sir Bernum whispered. The others, who did not hear his faint sound, went on with business until they noticed he was standing there moving his lips.
“What was that?” asked Terrance. Then after a while he realized that the only reason Bernum would come down other than a drink of water would be to name the planet, for knights like he are very dedicated to their tasks, specifically guarding.
“Dramonia,” he repeated, this time audible to Flo and Terrance.
“Oh! I see now! Well, I guess then that this planet shall henceforth be called by the name---”
“NO!” exploded a loud voice on the other tower, “I can’t stand to hear the word! Such words like Dragons and everything else you can possibly think of that starts with a ‘D’ and isn’t any bit good!” Everyone turned and looked up, shocked that Ariana would raise her voice so loudly, and even that she would raise it, for that matter.
“But why not?” Bernum began, only to be interrupted with Ariana’s continuing list of evil words beginning with the letter “D.”
“Devil, demon, darkness, death, destruction, doom, dread! Only a fool would name a pure planet after the foulest letter to exist!”
Bernum disliked this, and argued back, “Why do you resist this? It is but a letter of the alphabet! Those words just happen to begin with that specific letter!”
“ENOUGH!” blasted Flo. “We didn’t come here to fight and argue over a name, so let’s just settle this by saying that the name should have ‘E’ as a first letter!”
“Good plan, Flo,” praised Terrance, “All in favor of the name beginning with ‘E’ say ‘I’ now.” Three voices chorused “I” in perfect harmony. Everyone looked at Bernum, who had certainly not agreed. “Three versus one,” said Terrance, “Now, Bernum, name this planet with ‘E’ at the beginning.”
After a long moment’s thinking, in which the others accidentally forgot to get back to work, Bernum said “I can’t possibly think of a word that starts with ‘E’ worthy of this beautiful creation!”
The other three moaned and continued working. A few days later, and after many size increases of the fort, the planet-in-progress had finally gotten large enough to have its own noticeable gravitational pull (much like a large magnet to metals and other oppositely poled magnets). Once again, Sir Bernum came about halfway down the stairs of his tower (which was much too far to traverse the whole way without losing your breath), and shouted, “Eldenroth!” And so, the planet, Eldenroth, was born. Later, it was cast up through Earth’s atmosphere, under the protection of Ariana’s air spells, propelled by Terrance, who recycled and used the earth put in the fort and island to begin a huge elevating mountain to raise them off Earth. Finally, Eldenroth was out of the orbit of the Earth and drifted away from the solar system.
About six-hundred years later, when America underwent the Great Depression, Eldenroth had become as it would be throughout its first golden age and even through its first two dark ages. It had long left the galaxy, and along the way, it became entangled in the gravity of a huge star, around the Sun’s size by that time, which the inhabitants named Plasm, and began to orbit around it much like the earth orbits the Sun.
Its own satellites were moons had been materialized in similar ways to the planet, though with another generation of creators, the third generation of Eldens. By the time the fourth generation came around, the first Red creatures had formed on Ferralt. They were the Kazers, and they had formed as a byproduct of the evil magic that had been performed over the years, whether by purpose or accident. Then the first Black creatures, the Undead, were made by murders and deaths caused, also whether by purpose or accident. The moon they formed on was then called Necria. Now the planet of Eldenroth was so large, the star it had once orbited had in fact begun orbiting the planet instead.
Eventually came the twelfth generation of Eldens. Primitive medieval war equipment has still not been updated by industrialism, and creation magic is almost extinct in the Elden system. Asteroids have over the years collected in a sphere around the edge of the great Elden atmosphere, and with the right kind of spell, it is possible to escape the planet’s gravity entirely and virtually walk through air to its moons (which were created within the giant atmosphere). Also the Light and Cold Spirits have been introduced as the first and only White and Blue creatures. They are made of good magic by will of a good conjurer.
The Elden people of the twelfth generation were the strongest humans ever to live (especially since they have adapted to the extreme gravity of their home). And they had much to overcome during the first Dark Age. Fortunately, the good Spirits had allied with them in the First Dark Age, and would do so again in the Second. A Red creature was created in their generation called a Gyran, named for its moon Gyra.
The following generation, though, would be the one to face all the challenges when the second Dark Age began. By this time, there were five generals as leaders of the army under the Arch-king. Their victory would ensure that no Dark Ages would ever exist after the second one.
(P.S. - The book's formatting changes when I copy it to the internet, so it looks like I left out indentions... don't worry about them.)
I shall take book one of this series I am creating, Eldenroth: The Mages' Tribunal, to the publishing house soon, so that it can be made as a real paper book.
In order to preview it to my online friends (that would be whoever is reading this... obviously), I am setting out the Preludes and first chapters of both books, Eldenroth: The Mages' Tribunal, and Eldenroth: The Kingdom of Aran for you to read. Enjoy:
Eldenroth: The Mages’ Tribunal
The Creation of Eldenroth
(Prelude)
The Creation of Eldenroth
(Prelude)
A few selected men and women from Earth, who were truly much more than ordinary men an women, were once put up to a great challenge. They had found themselves gifted with a great ability; they could create the elements. These people were, in fact, placed upon the Earth to break away and create a haven to flourish without all the Earth’s problems.
The issue they faced, though, was that they lived in the early 1500’s and were regarded as the most evil of men by those who were actually evil themselves. These great men and women were treated as witches, and they were being burned ons crosses alongside those who were actually trying to be witches.
Eventually, only four of the original people who had been given the power to create elements remained. Finally, they were faced with so much danger, they were forced to flee the lands they had lived in for fear of being eradicated for this great power they had. Their only escape route, though, was to the ocean, so each of them fled by creating a path that disappeared behind them to the precise middle of the Atlantic Ocean, and of course by no coincidence, they arrived at the same time in the same place. Half of them were males and half females. These four would be the most important of all on a new land, far from the Earth.
They felt that they would be safe in such a place, and it was very easy to find food, since they could actually force the food to come to them. The paths they had made to get here were of fire, water, air, and, obviously, ground. The man who controlled the power to make ground (his name was Terrance, and he was from Italy) continued creating land when he met the others to make an island. Together, the others provided food. Flo, the woman of water from France, pulled fish to the island with waves; Sir Bernum, the knight of fire from England, cooked the fish with his flames; and Ariana, the woman of air from Spain, froze the leftovers for storage.
When they felt that they were not only quite sick of fish, but also afraid of the more common sightings of caravels, they decided to take action. After a night-long meeting that including many discussions about protection, they decided to venture out away from Earth as far as possible. They felt that they were somehow going to make it outside of the planet’s gravitational pull, even though they knew little at that time about science.
Finally the group concluded that the best course of action would be to build a small planet up, and send it off to space pushed by air and water, and then raze the islet they had been camping on for the past week, just so that in the future, it would be removed, and no scientists would question why it was there and find out about their retreat. This process seems like one that is quite futuristic, but it was foretold to them through their instincts. So they began to create what they had come to the Earth to create, a small orb with pools of water.
Of course, by the next day, it was not just a small ball with water. By that time, they had spent the entire night creating a large globe with small landforms. Most of it was water, but water would be necessary to have for an ecosystem.
Everything seemed to be going as planned, except that now more ships had passed within view of their island. Obviously one of them had seen the massive globe, because it put up its sail for nearly an hour, then when the wind turned to the island, it raised the sail again and ventured over to see the globe immediately. The four on the island did not notice it until suddenly they heard the first cannon shot. The soft explosion sound from a few hundred feet away alerted the nearly sleeping group to jump up in fright, and the huge lead ball went flying past Flo’s head, making her hair dance as it would in a gust. The cannonball narrowly missed their planet-in-progress, and even caused the seas (or puddles, as they looked) to cast up tiny waves.
The second shot told the group they were in big trouble. The cannonball came at Ariana this time, and she hardly had reacted with a push of wind when it hit her. It knocked the breath out of her viciously, and she hunched over around the ball and fell backwards with great force. As Flo deflected the next few cannon shots with waves and walls of water, Terrance tended to Ariana, giving her a soft landing on wet clay and placing a brick fort around her. He continued this fort until the entire isle appeared to be a small brick circle out in the middle of sea.
But the wall didn’t last forever. The cannons pounded holes in it with each blast. The front of the wall began to crumble, and a gaping shaft opened up where another came pounding through its weak spot. When the protection of their new planet seemed impossible, and all hope felt gone, Terrance had a brilliant idea.
“We had better put a soft shock absorber around the wall to keep the wall from being broken down!” he said, already creating a barrier of clay around the island’s wall, “To keep this clay wet, though, we will need a constant supply of water.”
“That can be arranged, monsieur,” said Flo. Before the clay covered the destroyed part of the wall, she formed a system of water through it, like a miniaturized subterranean river system. When the whole wall was covered with wet clay, the sounds of cannon crashes diminished. The last shot that was fired by the ship landed in the soft padding, making a sort of thud sound. Then when Terrance had mended the brick wall, they dropped to the ground and caught their breath.
Sighing, Bernum said, “What happens when more ships come across this bit of fortification?”
This caught the attention of Ariana, who had finally regained her proper health and liveliness. “Surely I can just turn the winds away to push out the ships. Also, I think that we need to take a nap now and try to get this project of ours up in the air by tomorrow. Then on Sunday we can have it up off the Earth’s boundary, whatever that may be.”
“Surely the ships can come by with their oars instead?” Sir Bernum began, but immediately Flo broke in, “Of course they can’t, I have the power of the sea at my fingertips! If any navy should dare invade our secrecy, they would be put to the punishment I have in store for them!”
“Flo,” said Ariana, “try not to get too out of hand with the vengeance. We are doing this duty for the purpose of removing the bad things in the world, and it is terrible to attempt such a task with the conclusion that power can be something to lean on. Besides, the ships no longer use oars, and if they tried, they would be unsuccessful, so we don’t need much to keep them away.”
Terrance, who had not said much for the past day and a half, spoke his mind, “I think that Flo and I shall work on this until we have built enough to escape the wretched Earth with it. Sir Bernum, since your part here is seemingly small, I give you the honor of creating the planet’s name. As for Ariana, you shall be the one who protects us. All you need to do is set a good breeze away from this islet on all sides and make sure it holds up until our job is complete. Bernum, aside from naming this masterpiece, you shall assist Ariana with the deflecting of ships by burning their sails if they come too near. I can build a tower for each of you on the tops of our wall now to aid you in your business.”
And so, the group prepared for their longest and dullest experience with this adventure. Terrance did as he was to do for Ariana and Bernum, with one brick tower on each side, and staircases to each. The two of them climbed atop their new outposts, and at first were surprised to find themselves unprotected, but then decided that they would scarcely need defense when they would have few ship encounters (if any) and could easily trot down to hide under the cloak of the wall. Every now and then, they made sure the clay was moist enough to absorb projectiles by pressing their hands into it. If the hand made an imprint, they continued on leaving the wall as it was, otherwise, Flo would be sent to restore its veins.
Other than filling the clay with its water supply, Flo was busy helping Terrance add to the planet. By their third day, a Saturday, they had come to the point where the planet grew its first plant life. Finally, Bernum came down to name the planet.
“Dramonia,” Sir Bernum whispered. The others, who did not hear his faint sound, went on with business until they noticed he was standing there moving his lips.
“What was that?” asked Terrance. Then after a while he realized that the only reason Bernum would come down other than a drink of water would be to name the planet, for knights like he are very dedicated to their tasks, specifically guarding.
“Dramonia,” he repeated, this time audible to Flo and Terrance.
“Oh! I see now! Well, I guess then that this planet shall henceforth be called by the name---”
“NO!” exploded a loud voice on the other tower, “I can’t stand to hear the word! Such words like Dragons and everything else you can possibly think of that starts with a ‘D’ and isn’t any bit good!” Everyone turned and looked up, shocked that Ariana would raise her voice so loudly, and even that she would raise it, for that matter.
“But why not?” Bernum began, only to be interrupted with Ariana’s continuing list of evil words beginning with the letter “D.”
“Devil, demon, darkness, death, destruction, doom, dread! Only a fool would name a pure planet after the foulest letter to exist!”
Bernum disliked this, and argued back, “Why do you resist this? It is but a letter of the alphabet! Those words just happen to begin with that specific letter!”
“ENOUGH!” blasted Flo. “We didn’t come here to fight and argue over a name, so let’s just settle this by saying that the name should have ‘E’ as a first letter!”
“Good plan, Flo,” praised Terrance, “All in favor of the name beginning with ‘E’ say ‘I’ now.” Three voices chorused “I” in perfect harmony. Everyone looked at Bernum, who had certainly not agreed. “Three versus one,” said Terrance, “Now, Bernum, name this planet with ‘E’ at the beginning.”
After a long moment’s thinking, in which the others accidentally forgot to get back to work, Bernum said “I can’t possibly think of a word that starts with ‘E’ worthy of this beautiful creation!”
The other three moaned and continued working. A few days later, and after many size increases of the fort, the planet-in-progress had finally gotten large enough to have its own noticeable gravitational pull (much like a large magnet to metals and other oppositely poled magnets). Once again, Sir Bernum came about halfway down the stairs of his tower (which was much too far to traverse the whole way without losing your breath), and shouted, “Eldenroth!” And so, the planet, Eldenroth, was born. Later, it was cast up through Earth’s atmosphere, under the protection of Ariana’s air spells, propelled by Terrance, who recycled and used the earth put in the fort and island to begin a huge elevating mountain to raise them off Earth. Finally, Eldenroth was out of the orbit of the Earth and drifted away from the solar system.
About six-hundred years later, when America underwent the Great Depression, Eldenroth had become as it would be throughout its first golden age and even through its first two dark ages. It had long left the galaxy, and along the way, it became entangled in the gravity of a huge star, around the Sun’s size by that time, which the inhabitants named Plasm, and began to orbit around it much like the earth orbits the Sun.
Its own satellites were moons had been materialized in similar ways to the planet, though with another generation of creators, the third generation of Eldens. By the time the fourth generation came around, the first Red creatures had formed on Ferralt. They were the Kazers, and they had formed as a byproduct of the evil magic that had been performed over the years, whether by purpose or accident. Then the first Black creatures, the Undead, were made by murders and deaths caused, also whether by purpose or accident. The moon they formed on was then called Necria. Now the planet of Eldenroth was so large, the star it had once orbited had in fact begun orbiting the planet instead.
Eventually came the twelfth generation of Eldens. Primitive medieval war equipment has still not been updated by industrialism, and creation magic is almost extinct in the Elden system. Asteroids have over the years collected in a sphere around the edge of the great Elden atmosphere, and with the right kind of spell, it is possible to escape the planet’s gravity entirely and virtually walk through air to its moons (which were created within the giant atmosphere). Also the Light and Cold Spirits have been introduced as the first and only White and Blue creatures. They are made of good magic by will of a good conjurer.
The Elden people of the twelfth generation were the strongest humans ever to live (especially since they have adapted to the extreme gravity of their home). And they had much to overcome during the first Dark Age. Fortunately, the good Spirits had allied with them in the First Dark Age, and would do so again in the Second. A Red creature was created in their generation called a Gyran, named for its moon Gyra.
The following generation, though, would be the one to face all the challenges when the second Dark Age began. By this time, there were five generals as leaders of the army under the Arch-king. Their victory would ensure that no Dark Ages would ever exist after the second one.
(P.S. - The book's formatting changes when I copy it to the internet, so it looks like I left out indentions... don't worry about them.)