Amicus Dei of [FoG]
New Member
Honestly guys I've tried HoH team builds I've made only three times and two of those were the same build... I've made at least 15 by now perhaps more than 20. It's time I get to have fun
This team build idea of mine is, as usual, a spike build. I figured it would be nifty to have a bunch of skills that you can reuse within only a few seconds so that missing a spike won't destroy the whole team. Also, for the first time, they have potential self healing...
As fun as the idea of spiking with 6 people casting 4 hexes each onto a target with Soul Barbs (6x4x30 = 720 and then armor is included), the real kicker is the very last hex you cast. Naturally most opponents won't die with the first three hexes (and they will be healed to near full health most likely), but the elite skill does massive damage when spiked (6x95 = 570 without armor). If the target happens to die while under the elite spike, it causes an even stronger AoE spike, making all nearby foes potential corpses. The recharge is also a nifty five seconds, allowing you to toy around with another key feature while you wait for the elite spike.
The best part about this build is one I included coincidentally. I figured it would be good to pick off anyone who survived the AoE blast with a medium damage spike... However I didn't think as much about the idea of instant recharge when the target is near a corpse as I should have. Anybody who was hit by the elite spike after the original target's death is in range to give you infinite signet spike. That means you get to spike once per second and lose absolutely no energy...
Furthermore, if you manage to kill every person who was in the blast range, you've created a larger range for the signet's instant recharge factor, and you could potentially signet spike the entire team out!
Basically, what I'm getting at is that this build is made to kill at least one person quickly, and death in fact makes it easier to kill them. Naturally this makes it a quick chain spike build.
I'm not sure but I think the Signet of Lost Souls is basically useless but I don't know of any Curses or Soul Reaping non-elite skills that will heal you.
Here is the build for the spiker.
Please get this up and running I would like to win the Hall with my own build once in my GWing life!
This team build idea of mine is, as usual, a spike build. I figured it would be nifty to have a bunch of skills that you can reuse within only a few seconds so that missing a spike won't destroy the whole team. Also, for the first time, they have potential self healing...
As fun as the idea of spiking with 6 people casting 4 hexes each onto a target with Soul Barbs (6x4x30 = 720 and then armor is included), the real kicker is the very last hex you cast. Naturally most opponents won't die with the first three hexes (and they will be healed to near full health most likely), but the elite skill does massive damage when spiked (6x95 = 570 without armor). If the target happens to die while under the elite spike, it causes an even stronger AoE spike, making all nearby foes potential corpses. The recharge is also a nifty five seconds, allowing you to toy around with another key feature while you wait for the elite spike.
The best part about this build is one I included coincidentally. I figured it would be good to pick off anyone who survived the AoE blast with a medium damage spike... However I didn't think as much about the idea of instant recharge when the target is near a corpse as I should have. Anybody who was hit by the elite spike after the original target's death is in range to give you infinite signet spike. That means you get to spike once per second and lose absolutely no energy...
Furthermore, if you manage to kill every person who was in the blast range, you've created a larger range for the signet's instant recharge factor, and you could potentially signet spike the entire team out!
Basically, what I'm getting at is that this build is made to kill at least one person quickly, and death in fact makes it easier to kill them. Naturally this makes it a quick chain spike build.
I'm not sure but I think the Signet of Lost Souls is basically useless but I don't know of any Curses or Soul Reaping non-elite skills that will heal you.
Here is the build for the spiker.
Please get this up and running I would like to win the Hall with my own build once in my GWing life!