Thrawn
New Member
So...
When factions comes out, which side are we gonna choose?
This is what the pre-order manual says about each of them.
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Kurzicks:
When the Jade Wind swept through the branches of Echovald Forest, it turned everything to stone. Birds crashed to the forest floor in mid-flight. Deer leaped from the ground as flesh and blood, and came to earth little more than life-like statues. Now, two centuries later, life has cautiously returned to the forest. The Kurzicks were the first to venture back to the forest. There they have adapted to their petrified surroundings and have begun to carve their culture into this new landscape.
To the devout Kurzicks, everything is a sign. a portent of what is to come. They find a divine message in everything they witness. This church-state is ruled by the Council of Nobles, who makes decisions and laws only after receiving councel from the spiritual leaders, known as the Redemptors. Great Houses govern the Kurzicks, ancient families that can trace their origins into Cantha's distant past, and beyond. Today, there are five main houses, two of which are the most powerful and influential. It is common for the Houses to argue among themselves, but when it comes time to fight the Luxons, Kurzicks quickly forget their internal squabbles and focus their hatred on their long-standing enemy. Since Shiro's death and the petrification of the forest, the Kurzicks have built their elaborate homes and cathedrals directly into the fossilized trunks of the enormous trees that make up the forest.
Luxons:
For a scant few seconds, the storm that followed Shiro's death wail roiled the sea, spawning waves that reached hundreds of feet into the air. An instant later, everything was frozen in place, but not because of a sudden cold front-the sea was not turned to ice. It had become solid jade. In order to survive, the Luxons had to adapt to a literally landlocked lifestyle, unable to transport goods to market or even sail to the nearby islands for fresh water. Their merchant ships had become one with the pertified ocean, the currents that took them to far-flung lands were now as still as glass.
The traditionally sea-faring Luxons became nomads sailing on a life-less sea. They contrived ways to adapt their giant ships to the new landscape. They now carry out extensive jade mining operations on the forzen sea, uncovering magical oddities and precious resources made up of the petrified life embedded in the unmoving waves.
Today, the Luxons have grouped themselves into three different clans: the Serpent, the Turtle, and the Crab. To keep order, the Luxons invest authority in their Council of Elders, the ruling body that meets each year to modify and approve the "code" that all the clans will follow for the next twelve months.
Although the clans often battle against one another, this is less about warfare, and more about demonstrating which clan is the strongest and most powerful. These battles are usually fought by each clan's champion, along with that champion's elite guard.
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Sounds like the Kurzicks are more religiously oriented, whereas the Luxons are more economically oriented.
When factions comes out, which side are we gonna choose?
This is what the pre-order manual says about each of them.
_______________________________________________________
Kurzicks:
When the Jade Wind swept through the branches of Echovald Forest, it turned everything to stone. Birds crashed to the forest floor in mid-flight. Deer leaped from the ground as flesh and blood, and came to earth little more than life-like statues. Now, two centuries later, life has cautiously returned to the forest. The Kurzicks were the first to venture back to the forest. There they have adapted to their petrified surroundings and have begun to carve their culture into this new landscape.
To the devout Kurzicks, everything is a sign. a portent of what is to come. They find a divine message in everything they witness. This church-state is ruled by the Council of Nobles, who makes decisions and laws only after receiving councel from the spiritual leaders, known as the Redemptors. Great Houses govern the Kurzicks, ancient families that can trace their origins into Cantha's distant past, and beyond. Today, there are five main houses, two of which are the most powerful and influential. It is common for the Houses to argue among themselves, but when it comes time to fight the Luxons, Kurzicks quickly forget their internal squabbles and focus their hatred on their long-standing enemy. Since Shiro's death and the petrification of the forest, the Kurzicks have built their elaborate homes and cathedrals directly into the fossilized trunks of the enormous trees that make up the forest.
Luxons:
For a scant few seconds, the storm that followed Shiro's death wail roiled the sea, spawning waves that reached hundreds of feet into the air. An instant later, everything was frozen in place, but not because of a sudden cold front-the sea was not turned to ice. It had become solid jade. In order to survive, the Luxons had to adapt to a literally landlocked lifestyle, unable to transport goods to market or even sail to the nearby islands for fresh water. Their merchant ships had become one with the pertified ocean, the currents that took them to far-flung lands were now as still as glass.
The traditionally sea-faring Luxons became nomads sailing on a life-less sea. They contrived ways to adapt their giant ships to the new landscape. They now carry out extensive jade mining operations on the forzen sea, uncovering magical oddities and precious resources made up of the petrified life embedded in the unmoving waves.
Today, the Luxons have grouped themselves into three different clans: the Serpent, the Turtle, and the Crab. To keep order, the Luxons invest authority in their Council of Elders, the ruling body that meets each year to modify and approve the "code" that all the clans will follow for the next twelve months.
Although the clans often battle against one another, this is less about warfare, and more about demonstrating which clan is the strongest and most powerful. These battles are usually fought by each clan's champion, along with that champion's elite guard.
_________________________________________________________
Sounds like the Kurzicks are more religiously oriented, whereas the Luxons are more economically oriented.
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