Tek7 said:
Dante never
fought anything in hell. One of the fundamental concepts of the poem was that Dante was allowed to travel through hell, purgatory, and into paradise by a divine mandate. The creatures of hell let him and Virgil pass unharmed because God's law reigned supreme, even in hell.
To illustrate just how ridiculous the concept of a musclebound 14th century Italian poet going toe-to-toe with Cerberus really is, maybe
this film trailer will help provide a comparison.
Playing the game demo, they don't portray Dante as a poet. He is a knight from the Crusades. The only character they portray as a poet is Virgil. Also in the game, Dante is not going through Hell under a divine mandate; he just defeated Death who was about to send him to Hell as punishment for his sins. In this game, this isn't a guided tour.
So they are not working off of the same premise as the literature at all. Time, occupation, and motivation are all changed to create a setting for an able character to confront horrors in Hell. Maybe they should have named the character Joe instead, but after playing the demo, I doubt the main character being Dante will be the main complaint anyway.
Tek7 said:
Kratos defying the gods and violently ripping apart giant monsters? That sounds right in line with Greek mythology (though I admit I've only played brief sections of each game; I can't stand ultra-violent for the sake of ultra-violence).
I agree that God of War fits the tone of a lot of Greek mythology, but it takes as many liberties that are just as crazy as I described in the premise of the Inferno game.
For example, Kratos kills Ares, Athena, Persephone, Charon, Theseus, Perseus, and the Sisters of Fate. By killing the Fate sisters, he controls the loom of time to bring the Titans in the past into his present and starts a war with all of Olympus. Oh yeah, apparently, opening Pandora's Box makes Kratos big. And there is a lot more "butchering" of the source material than that.
Greek mythology pretty much falls apart in the God of War series. The mythology is used mainly as a source of inspiration for big, epic fight scenes. Since some of the original God of War developers went to Visceral Games a couple of years ago, they decided to use the same approach with Dante's poetry instead of Homer's poetry.
Tek7 said:
The game offends me on so many levels--as a student of classic literature, as a gamer, as a Christian, and as someone with Italian heritage--that I'm still in disbelief that enough people at EA thought this would be a good idea as to actually spend money--and lots of money--on making it.
Apparently, Dante's Inferno (the poem) is more meaningful to you than to me. To me, I view it as a person's grotesque imagining of Hell where famous contemporary figures of his time (and the past) are tortured, and which will not find any serious theological backing today. In other words, it is just a big piece of fiction, not a serious work reflecting the tenets of Christian doctrine and practice.
And as someone with Chinese heritage, I have seen game developers take absurd liberties on the greatest works of classic Chinese literature, like Romance of the Three Kingdoms (see Dynasty Warriors). However, I don't feel offended there. I guess I am just callous when it comes to works of fiction.
What has offended me are certain marketing efforts made by EA for this game. Such as the faked "outraged Christian" protest at E3, or the contest to win a night out with a booth girl under the theme of Lust, etc.
And the game demo felt too much of a mediocre clone of God of War to me. The execution in general feels lacking and shoddy in many areas. Joe's Inferno, it is.