Azami
Member
Best in slot list or reference?
best in slot lists are terrible imo
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Best in slot list or reference?
Yah i looked him up on wowmovies.com and youtube, and he can take like 3 or 4 guys on at once and kill em all.
I wanna be like that though. He's really good at what he does. >.<
best in slot lists are terrible imo
If a best in slot is not a good idea, give me an idea plainly about what to look for in drops or confirm mine as I gather from this thread:
Hit(till capped)>Haste(till 800)>Stam>Crit...Spirit
Also, you said Torment the Weak was broke? What do ya mean? I dunno where, but I read that it was something great to have.
Hit Rating: You need to get capped. Until you are hit capped, all other stats should be an afterthought. You need 17% total to get to cap. Fire has no hit talents, so bummer there. If you are alliance, your raid will most likely have a Draenei of some sort standing around picking his nose and riding a Sea Turtle, so we can relatively safely make this number 16%. Moonkin and Shadow Priests can apply a debuff to enemies that increase chance to be hit by 3%. If you are absolutely, 100% sure that you will ALWAYS have one of these two around, you could go down to 13%, but I would strongly, I repeat, STRONGLY aim for a more self-sufficient 16%. Once you hit 16%, you can start focusing on your other stats.
Spellpower: is, was, and always will be priority number one. The bigger this number is, the better. Of course, you wouldn't sacrifice, say, 20 haste to pick up 3 spellpower, but the statement remains true that SP should always be your top priority. There is no cap on Spellpower. You can never have too much.
Haste: This is your second most beneficial dps stat as a Fire Mage up to a certain point. That point is ~800 haste. At 800 Haste, your GCD will be lowered to exactly 1 second, and you will be able to cast exactly 2 fireballs and 1 Instant Cast during your Pushing the Limit buff given by Hot Streak. Haste should always be taken over crit until then. I will go into this in more detail in the "Gems" section.
Crit Rating: Crit is not a big priority Fire until you get close to that 800 Haste mark. You get a ridiculous amount of crit chance from talents, Molten Armour, and T10 gear. These will cushion you until you hit 800 Haste.
Stamina: is more important (in my opinion) than Spirit in ICC content. Spirit gives you a tiny bit of regen (depending on talents, of course) and a tiny bit of Crit chance. Stamina makes you less likely to die. Not dying is better than spirit.
Spirit: This is a joker stat for mages. It contributes relatively nothing. All the spirit you will need will come on your gear whether you like it or not. Never go out of your way for more spirit.
Intellect: is officially "psh, whatever" for Fire. Yup, it's not really very important. You'll get more than you need from gear without searching for it.
Strength, Agility, Armor Penetration, Expertise: are not mage stats and should not be on your gear.
Now get on the PTR and rewrite this whole thread!
To be honest, right now my fire mage is not that great of a dpser - and jumps allover the chart. If someone would check Sambeaudy out and tell me what could be changed or replaced. I would greatly appreciate it. Oh - the rotation I use is much the same I have seen, but if it looks like a short fight (<15 sec), I skip the bomb part.