dorkelf
Active Member
Mind Blast Mesmer Team Description:
Mind Blast mesmers can machine-guns energy-weak opponents to death extremely quickly while using NO energy in the process except to set up the echo. This synergy is the result of the elite Nightfall ele/fire skill Mind Blast, Echoed with Arcane Echo and sped up by Quickening Zephyr and Fast Casting. MB has a cast time of well less than a second and a recharge time of 1 thanks to QZ, and does 51 fire damage per hit. Most importantly, it costs 5 to use the skill but returns 7 energy to the caster (140% the spell’s cost) when targeting a foe with less energy. Even with QZ factored in that’s still a slight net gain of energy! When echoed, MB will do more than 100 fire damage per second for the duration of the echo. After the echo it can still do well more than 51 damage per second. Remember, this is all at a cost of no energy except for the echo vs lower-energy opponents. Support skills for the MB Mesmers are based on draining energy from an enemy while providing self-healing (Ether Feast), interrupt (Leech Sig), etc.
Me/E Mind Blast Mesmers
Attributes: 16 Fast Casting, 12 Fire, Rest in Inspiration Magic
Skills: Arcane Echo, Mind Blast (Target foe is struck for 51 fire damage. If you have more Energy than target foe, you gain 7 Energy), Leech Sig, Sig of Humility, Ether Feast, Ether Phantom, Fire Attunement, Res Sig
Equipment
+energy weapon with +15/-1 mod. +energy insignias and attunement runes for maximum energy.
Support Characters:
1 Rt/R Spirit Spammer or other support character with QZ
2 Monks or a Monk and Warder
Alternate possiblity - Eles might work better than mesmers, less quick on cast time but more potential for having higher energy than opponent and more fire damage with a 16 attribute score. My math sucks so I don't know if casting time poses a problem for this.
Let me know what you think! I'm probably missing something important!
Paul
Mind Blast mesmers can machine-guns energy-weak opponents to death extremely quickly while using NO energy in the process except to set up the echo. This synergy is the result of the elite Nightfall ele/fire skill Mind Blast, Echoed with Arcane Echo and sped up by Quickening Zephyr and Fast Casting. MB has a cast time of well less than a second and a recharge time of 1 thanks to QZ, and does 51 fire damage per hit. Most importantly, it costs 5 to use the skill but returns 7 energy to the caster (140% the spell’s cost) when targeting a foe with less energy. Even with QZ factored in that’s still a slight net gain of energy! When echoed, MB will do more than 100 fire damage per second for the duration of the echo. After the echo it can still do well more than 51 damage per second. Remember, this is all at a cost of no energy except for the echo vs lower-energy opponents. Support skills for the MB Mesmers are based on draining energy from an enemy while providing self-healing (Ether Feast), interrupt (Leech Sig), etc.
Me/E Mind Blast Mesmers
Attributes: 16 Fast Casting, 12 Fire, Rest in Inspiration Magic
Skills: Arcane Echo, Mind Blast (Target foe is struck for 51 fire damage. If you have more Energy than target foe, you gain 7 Energy), Leech Sig, Sig of Humility, Ether Feast, Ether Phantom, Fire Attunement, Res Sig
Equipment
+energy weapon with +15/-1 mod. +energy insignias and attunement runes for maximum energy.
Support Characters:
1 Rt/R Spirit Spammer or other support character with QZ
2 Monks or a Monk and Warder
Alternate possiblity - Eles might work better than mesmers, less quick on cast time but more potential for having higher energy than opponent and more fire damage with a 16 attribute score. My math sucks so I don't know if casting time poses a problem for this.
Let me know what you think! I'm probably missing something important!
Paul
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