UgSneak
New Member
I am going to do a Little cutting and pasting here for the Information on how to do this fight. Also some editing for Redeemed My Opinion of the strat after review Many other strats.
First his damage.
Raid leader is going to Raid mark all the the Healers for MT healing. So that they know where they are. Also raid leader is going to spread out.
Second all healers should have a little Shadow protection without Gimping themselves.
Third ROGUES!!! ALL Must have wounding Poison on a Hand to make sure he has 5 poisons on him at all times.
Positions
Positioning is the key to this fight. MT healers must be spread out so they don't all get hit by Shadow Swarm at the same time. Give them a a raid symbol, so they can see the their positions to each other.
Rogues stay on Anetheron at all times while Ranged DPS should kill the Infernals in between DPS'ing Anetheron.
Carrion Swarm
Quite often, he will do his Carrion Swarm in a frontal cone in a random direction. It hits for 4250-5750 Shadow damage and leaves a debuff that reduces healing done by 75% for 15 seconds. Don't bother to heal when having this debuff, it's not worth the mana cost. Healers should look out for each others and especially MT healers must be spread out well so they don't all get hit by it at the same time.
Towering Infernals
You will need a tank to tank the Towering Infernals away from the raid. As soon as someone is hit by Inferno, they should start running towards your Infernal-Tank.
Protection Paladin in the raid he is great for the job with Exorcism and/or Avenger's Shield to get agro.
A Warrior or Feral Druid can use their ablities do this to.
Also a Hunter rotation to do Misdirect for the Off tank would help also
As soon as the Towering Infernal is brought to the tank spot DPS, Ranged DPS it down fast.
The Offtank wearing a bit of Fire Resistance helps on the healing as the Infernals do a Fire AOE attack in 8 yards radius.
2 Healers should be enough to keep the Infernal-Tank up.
I am going to post two pictures these are lay outs of the Fight location. with two different variants that seem to work very effectively.
So Total we need 8 Healers 2 for off tanks and 6 for the Raid.
Reading all the Strats and looking at the fight and being in the fight I believe we can Knock this guy down without a problem.
Ug
First his damage.
- Melee: 3-6k on plate
- Carrion Swarm: 60-yard range; random direction cone-shaped AoE, 3-6k shadow damage plus 15 sec debuff which reduces healing done by 75%; cast about every 15 seconds
- Sleep: 55-yard range; A 10 second stun on 3 targets. WoTF, tremor totem and the PvP trinket do not work on this ability.
- Vampiric Aura: heals himself for 300% of the damage that he deals in melee
- Inferno: every 60 seconds he targets a random raid member, stuns them for 2 sec and summons a Towering Infernal on them
- Berserk: 10 minutes ENRAGE
- Immolation: 8 yard AoE for 3-4 k fire damage every two seconds
- Vampiric Aura: The Infernals profit from Anetherons Vampiric Aura if they're close enough to him
- Immune to taunt
Raid leader is going to Raid mark all the the Healers for MT healing. So that they know where they are. Also raid leader is going to spread out.
Second all healers should have a little Shadow protection without Gimping themselves.
Third ROGUES!!! ALL Must have wounding Poison on a Hand to make sure he has 5 poisons on him at all times.
Positions
Positioning is the key to this fight. MT healers must be spread out so they don't all get hit by Shadow Swarm at the same time. Give them a a raid symbol, so they can see the their positions to each other.
Rogues stay on Anetheron at all times while Ranged DPS should kill the Infernals in between DPS'ing Anetheron.
Carrion Swarm
Quite often, he will do his Carrion Swarm in a frontal cone in a random direction. It hits for 4250-5750 Shadow damage and leaves a debuff that reduces healing done by 75% for 15 seconds. Don't bother to heal when having this debuff, it's not worth the mana cost. Healers should look out for each others and especially MT healers must be spread out well so they don't all get hit by it at the same time.
Towering Infernals
You will need a tank to tank the Towering Infernals away from the raid. As soon as someone is hit by Inferno, they should start running towards your Infernal-Tank.
Protection Paladin in the raid he is great for the job with Exorcism and/or Avenger's Shield to get agro.
A Warrior or Feral Druid can use their ablities do this to.
Also a Hunter rotation to do Misdirect for the Off tank would help also
As soon as the Towering Infernal is brought to the tank spot DPS, Ranged DPS it down fast.
The Offtank wearing a bit of Fire Resistance helps on the healing as the Infernals do a Fire AOE attack in 8 yards radius.
2 Healers should be enough to keep the Infernal-Tank up.
I am going to post two pictures these are lay outs of the Fight location. with two different variants that seem to work very effectively.
So Total we need 8 Healers 2 for off tanks and 6 for the Raid.
Reading all the Strats and looking at the fight and being in the fight I believe we can Knock this guy down without a problem.
Ug
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