With Scribblenauts and Milo attracting so much attention at E3, now seemed like a proper time to start a discussion on emergent gameplay.
Aside from general discussion on emergent gameplay, I had a specific question in mind: Will emergent gameplay give Christian game developers a less heavy-handed way to promote Christian values in games?
If so, what would/will that look like?
Emergent gameplay is the creative use of a video game in ways unexpected by the game designer's original intent. It commonly appears as complex behaviors that emerge from the interaction of simple game mechanisms.
Source: Emergent gameplay - WikipediaMolyneux also claims that emergence (or emergent gameplay) is where game development is headed in the future.
Aside from general discussion on emergent gameplay, I had a specific question in mind: Will emergent gameplay give Christian game developers a less heavy-handed way to promote Christian values in games?
If so, what would/will that look like?