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# Players can now jump and swim.
# Players are not able to fly.
# Underwater exploration will be easy and accessible for all players; it won’t be hostile environment seen in many other games. A long-lasting and easily-acquired consumable item allows players to breathe underwater, so you won’t have to worry about drowning.
# Underwater areas make a fun change of pace, and encourage players to explore. Almost all dungeons and explorable areas have underwater zones, and some have a significant amount of underwater exploration. These zones open up exciting new possibilities and greatly expand the explorable areas in GW2.
# There are underwater cities, ruins, caverns, new enemies, and friendly races.
YES! ^_^Jeremy Soule will be providing music again.
I think it would be funny if a fire mage went swimming and couldn't use any magic and just made steam.
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That is a very funny thought. I would love to see that in action...lol
One of our newer members was actually involved in the Alpha (and I think Beta) testing of GW1. I'd have to search through the threads to see who it is because I can't remember.Was anyone on here part of the beta testing for GW1? If so how did they go about it? I'm assuming there will be some similarities in the process.
-Proph.
Likewise thrilled. His music does so much to give the game great atmosphere!YES! ^_^Jeremy Soule will be providing music again