Amicus Dei of [FoG]
New Member
http://gwshack.us/b92a
Another of my various crazy ideas . Very difficult for a team to take down targets that have 152 armor and an extra 32% reduction on all damage taken, not to mention if they have an area of effect healer and sit in a clump in their cozy little wards and spike your team away with a very basic, commonly over-looked skill (did I mention that interruptions don't bother them much?).
Causing 280 damage to one person every second or so hurts after a while (especially when it dodges the effects of Protective Spirit, unless their health is less than 280 for some silly reason).
Yes? No? Maybe?
Another of my various crazy ideas . Very difficult for a team to take down targets that have 152 armor and an extra 32% reduction on all damage taken, not to mention if they have an area of effect healer and sit in a clump in their cozy little wards and spike your team away with a very basic, commonly over-looked skill (did I mention that interruptions don't bother them much?).
Causing 280 damage to one person every second or so hurts after a while (especially when it dodges the effects of Protective Spirit, unless their health is less than 280 for some silly reason).
Yes? No? Maybe?