World of Warcraft PTR Patch 2.2.0

They reversed the rogue change on the PTR about 2 days after it came out. I don't think they've re-reveresed it yet. So for now, it's the same old blind.
 
dang. I was really hoping to vendor about 1350792345 blinding powder I keep getting out of lockboxes... but if it's still going to be "useful" than I should probably keep it.
 
2.2 PTR patch notes update: New changes


Hortus updated the 2.2 PTR patch notes, and here are the new changes:


Professions

Jewelcrafting
*A new recipe for Steady Talasite is now available from the Halaa vendors, at the cost of research tokens. This superior green gem grants resilience and stamina.

Blacksmithing
* Added a new recipe for Ragesteel Shoulders that drops from an unknown creature in Shadowmoon Valley.
* Reduced the number of pieces required to get the benefits of the Ragesteel set bonus.

Engineering
* Reduced the cooldown on the engineer-made Parachute Cloak.

Quests

*Banish the Demons now rewards either a Darkrune or a Fragmented Darkrune. Five fragmented Darkrunes can be combined to create a Darkrune.
*In the Bomb Them Again quest, the cooldown of the Skyguard bombs was decreased to 5 seconds (was 10).
*In the Relic's Emanation quest, the money reward was decreased while the Ogri'la faction reward was increased.

Dungeons and Raids

* Tempest Keep and Coilfang raid bosses will now all drop at least 3 items each.
* Auchindoun- Heroic Sethekk Halls
o Polymorph should no longer affect the main tank.
o Auchindoun-Shadow Labyrinth
o The recast time for the Shadow Word: Pain cast by Cabal Shadow Priests has been increased.

* Black Temple
o Saber Lash tanks will no longer be knocked back by Sinister Beam or hit by Fatal Attraction, even if they dodge or parry the attack.
o Mother Shahraz will now pick a new beam to cast after every 3rd beam instead of after every 5th. This means she is much less likely to cast the same beam many times in a row.
o Fatal Attraction now deals 750 damage on the first tick, 1500 on the second, 2250 on the third, and 3000 on all subsequent ticks.
o Prismatic Shield is now more fun. Specifically, Mother Shahraz now takes bonus damage from one school when she is resistant to its opposite. Her resistances now change randomly every 15 seconds and are capped at 25%.

* Caverns of Time- Battle of Mount Hyjal
o The health of Jaina and Thrall have been increased again from their temporarily lowered values. They should be able to absorb quite a bit more incidental damage during the event.
o Archimonde has received several adjustments and fixes to prevent some of the harder to counter combinations of his abilities. Archimonde's Soul Charge silence has been lowered in duration to 4 seconds, and the death of the Priest with Spirit of Redemption will no longer create two Soul Charges. The casting time of Archimonde's fear has been increased to 1.5 seconds, and he should now use his Fear ability on a much more consistent interval. Archimonde will also no longer cast Grip of the Legion on very far away targets.
o Archimonde will no longer cast Grip of the Legion on targets that have just been hit with Air Burst.

* Caverns of Time- Black Morass
o Increased recast time on Shadow Bolt Volley on Rift Keeper, also reduced damage on Heroic.
o Reduced hit points of Infinite Executioners on Heroic.
o Decreases the maximum possible stacks of Temporus' Mortal Wound from 10 to 7.
o Increased recast time for Temporus' Hasten spell on Heroic.

* Caverns of Time- Escape from Durnholde Keep
o The composition of the pulls around the barracks in Durnholde Keep is now more consistent. Players should no longer face more than two Riflemen, or more than one Warden.
o The group of guards underneath the bridge has been removed in Heroic difficulty.
o The Thrall escort event now allows 20 tries at completing the event instead of 3.

* Coilfang Reservoir: Serpentshrine Cavern
o Coilfang Priestesses no longer perform Spirit of Redemption.
o Underbog Colossus' Acid Spray is now somewhat less dangerous.
o Underbog Colossus' Spore Quake now has a shorter duration.
o Greyheart Tidecallers' Virulent poison is now less deadly.
o Serpentshrine Sporebats now charge less frequently.
o Greyheart Nether-Mages now blink less frequently.
o Serpentshrine Lurkers have had their damage output reduced.

* Hellfire Citadel: Shattered Halls
o The melee damage dealt by Shattered Hand Reavers, Shattered Hand Legionnaires, Shattered Hand Heathens, and Rabid Warhounds has been reduced.

# Tempest Keep: The Eye

* The spells cast by High Astromancer Solarian have been extensively reworked. Wrath of the Astromancer is a now completely different in function. Mark of the Astromancer has been renamed to Light of the Astromancer and no longer reduces Arcane resistance. A player's Arcane Resistance now also provides normal damage mitigation to Solarian's spells.

Teza
WoR reporter
http://boards.worldofraids.com/topic-6402-1.html
 
2.2 PTR patch notes update

The 2.2 PTR patch notes have been updated, here are the changes (courtesy of WoWinsider):

* Voice Chat - The new Voice Chat feature is now available in game. Players will need to go into the options menu under Sound & Voice to activate it. Volume sliders are available for the microphone, speakers, and game-audio fade (which automatically lowers the game audio when a voice communication is received), as is a "push-to-talk" setting. Right-clicking on a player's name now includes the option to mute or unmute that player. Muting another player blocks all voice chat from him or her; the ignore feature now blocks both voice chat and text chat from that player.
* Chat Channels- New Chat Channel controls and functionality are now available under the chat tab in the Social Window of the interface. The interface will now show the channels players are in or are available, depending on the area of the world they are in, along with new private channel controls.
* A new feature for reporting players as being AFK in battlegrounds by right clicking has been added. When enough reports are registered, a 30 second debuff will begin to count down. Once the timer is up a new debuff will appear that will prevent the player from gaining any honor while it is on. This debuff can be negated as soon as the player engages in combat.

* Daze: Defense skill will no longer reduce the chance players have to receive the Daze effect when attacked from behind by enemies.
* Non-combat pets now have the tag "Companion" instead of "Minion".
* Damage and health leech effects always affect flying players even if they are immune to the rest of the spell's affects while in flight.
* Dueling players may not use a Lightwell that they didn't create themselves. [******oops*******oops*******oops*******oops*! There goes one of Lightwell's few uses.]
* [Hunter] Raptors can now learn Dash.
* [Shaman] Earth Shield is now canceled at logout.
* Ankhs now stack to ten.
 
2.2 PTR patch notes update on 08/16

Thundgot updated the 2.2 PTR patch notes, and here are the changes:

Dungeons and Raids
Tempest Keep
Arcatraz
* The Devastate cast by Unbound Devastators is now Physical damage.
* The recast time for the Defeaning Roar spell cast by Unbound Devastators has been increased on Heroic mode.
* Wrath-Scryer Soccothrates' Knock Away can no longer be dodged or parried. This will help prevent the catastrophic placement of multiple flames on top of each other.
* Harbinger Skyriss cast his Fear spell less often.

Botanica
* The time between casting of Thorgrin the Tender's Hellfire has been increased.
* The time between casting of Thorgrin the Tender's Sacrifice has been increased in Heroic Mode.
* Thorgrin the Tender's Enrage ability now increases his melee damage by 75% instead of 110%.

The Eye
* Phoenix-Hawk Hatchlings now Wing Buffet less frequently.
* Crimson Hand Centurions now deal less damage with Arcane Flurry.
* Crimson Hand Battle Mages have had their Frost Attack damage reduced.

User Interface
* The Hunter ability Kill Command no longer affects their current target.
* Warlocks can no longer get both Fel Stamina and Sacrifice Shield using a macro.

World Environment
* If you get a positive reputation from combat you also get the corresponding opposite reputation reduction.
* Crypt Fiends around Azeroth and at Hyjal Summit are now more totem friendly.
* Fel Corruptors in Blade's Edge Mountain are now less potent.

Bug Fixes
* Fixed problem where players could be disconnected by clicking on an item link in cross-server battlegrounds.
* Pets no longer follow enemies after being revived.

Source


Select Items Soulbound Next Patch

Eyonix notified the community about some item changes in the next patch:

In the next major content patch the following items will be flagged as Bind on Pick-up (BoP). They are currently not bound at all. If you possess one of these items, be sure it's on the character of your preference.

· Felbane Slugs

· Recipe: Elixir of Major Agility

· Formula: Enchant Bracer - Superior Healing

· Hellfire Shot

Source

Teza
WoR reporter
http://boards.worldofraids.com/topic-6548-1.html
 
Haste rating hidden changes on PTR


As you might have guessed with the title, haste rating values have been modified on PTR for both melees and casters, these changes were unnoticed until today (thanks Deify of Forte), they are not mentioned in 2.2 PTR patch notes.

Now for the new values, check below.

Haste Rating (melee)

Live: 10.5 haste rating for 1% haste
PTR: 15.7 haste rating for 1% haste



Therefore its a huge loss for melees; it might have been caused by certain items such as Azzinoth Set, Dragonspine Trophy and some others.


Spell Haste Rating (caster)

Unlike melee haste rating, casters gain a buff here, since the required amount of spell haste rating for 1% spell haste has been lowered from 21 to 15.7.

30 spell haste rating on live server makes the paladin flash of light from 1.5 to 1.48, on PTR is 1.47.

These changes make melees and casters equal in terms of value for 1% haste.

Teza
WoR reporter
http://boards.worldofraids.com/topic-6576-1.html
 
Elixer's of Major Agility will now be BOP??? Did I read that right? Sucks to be a non-alchemist for all melee then.
 
so 2.2 IS acutally going to go live on the regualr servers eventually right? Its been on the PTR for a month...
 
likely within the next few week, if Blizz is happy with all the content they're supposed to be adding this cycle. They're adding in-game chat, which just went to PTR last week. I'm guessing 1-2 more weeks. Hard to say.
 
well, no patch today. i saw some new patches to the PTR last night. so i would say next week, but no more then two.
 
New update on PTR servers: Several changes added to 2.2 patch notes


The PTR has been updated today with a new build, here are the new changes added to the 2.2 PTR patch notes:

General

* Haste: Haste has been rebalanced. It has returned to the ratios from the launch of Burning Crusade. Melee attacks and spell casts will now benefit at identical rates from haste. This change results in a reduction in the benefit of haste for melee attacks and an increase in the benefit for spellcasters.

Items

* Increased the duration of the Mystical Skyfire Diamond's cast speed buff to 10 seconds.

Professions
Alchemy

* Flask of Shadow Fortification will transform into the Flask of Pure Death. This new flask increases Frost, Fire, and Shadow spell damage.
* Flask of Arcane Fortification will transform into the Flask of Blinding Light. This new flask increases Holy, Nature, and Arcane spell damage.
* A new flask that increases all resists and stats has been added to the Violet Eye reputation vendor.

Teza
WoR reporter
http://boards.worldofraids.com/topic-6836-1.html
 
The amount of time it is taking for this maintenance Tuesday looks like it is patch day. I hope it is, I am looking forward to see what I have read about the internal voice is true.
 
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