Three requirements for Battlefield Bad Company 2 (PC) to be a critical success

I checked out the link to the SecuRom Hate site [might as well be called that], funny thing is I ran every game listed [ on what the screenshots looked like doctored Photoshop] and I had no problems on XP, Vista or Windows 7. Admittedly some of the older versions had problems, mostly with installations but I just do not see where these guys have problems with this, ok Tek has had A Very Bad Experience and I respect his view but the only way to find out if you will have a problem is to install the game [or Beta if you want 2 weeks worth], as a avid gamer who averages 5-15 pc games a year and a average 20 beta game tests you would have thought that in the last 10 years or so of Gaming, 5 for Beta tests at least 1 of these problems would have happened, my worst experience was when FEAR showed up as a Virtual drive, all in all it is no worse than StarForce here is a game list 250 on it using Sec 7
http://knowyourgame.reclaimyourgame.com/tiki-index.php?page=List+of+games+with+SecuROM+7

I agree with Keero and see it like this, if I want the game I buy it and if I have a problem I will not Boycott every game using the same security software, thats like saying "If I buy a quart of spoiled milk I will never Drink Milk Again" Not likely but this is my pov [point of view] add 2.50 and get a cup of coffee:p
 
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Now Ubisoft's DRM with ACII makes me die a little inside. I feel very sorry for the poor souls who don't have a 360 but have a nice PC who want to play that game.
 
Here is my 2 cents about Secure-Rom. My issues with Secure-Rom have nothing to do with it's working or not rather I don't like the increasingly obtrusive removal of my rights in purchasing a product. Consider ye olden days when you bought a game. No internet connection was required then so the game was yours alone and if you had still had the hardware/software you could play it 50 years from then. Back then I had no internet connection for many years and was satisfied (I had no multi-player games of course). In fact in some ways I preferred it as I didn't have to deal with any of the temptations and problems that come with having one. However I've accepted that in this day and age developers must patch as they are apparently incapable of releasing functioning programs from the start due to increased software complexity (and probably to a lesser degree greed). I also understand companies have legitimate concerns with piracy and much DRM requires an internet connection so I compromised and went with Steam. Though apparently companies are too incompetent to create adequate DRM with it alone and decided to give consumers more problems to deal with rather than deal with the issue themselves. As such I've had enough of compromising on my end. If you want a specific of an issue I have with Secure-Rom I recently had a major hard drive issue and lost the data on it. If I had been using Secure-Rom programs in this case I would not be able to de-authenticate and I would have either lost authentications or had to deal with the companies who had issued them. If every game and program had this issue I would be in for more work on top of the pain of the hard drive issue itself. I don't need that so I try not to support the programs moving in this direction. I'll go back to playing Pac-Man before becoming a mindless sheep who puts up with whatever companies fain to give me.

It's also worth mentioning I've been annoyed at Punkbuster which I got from an EA game (which I later uninstalled for the same reason). By default it continually runs in memory no matter if you have the game going or not... this... is... inane! The memory used may be tiny but can you imagine what would happen if every program you had decided to use a part of your memory continually? You wouldn't have any memory left. In my work I need as much memory as I can get due to the extremely large file sizes I deal with and it's unacceptable to have it dedicated to a something I'm not even using at the moment (Windows does enough of this already btw >.<).
 
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ok Tek has had A Very Bad Experience and I respect his view
I've never had the misfortune of SecuROM damaging my computer. The reason I refuse to install it is because other users' experiences suggest that the risk (damaging the OS and requiring a wipe and reload) is not worth the benefit (playing a game). Enough people have reported serious issues caused by SecuROM that I concluded the software is more dangerous than your average install. For me, it's a simple risk-reward analysis and SecuROM-infected games come up short.

There are more than enough terrific games available for the PC that risking my computer for a small percentage of titles (even if those are "major" titles, which refers to development budgets and not necessarily quality of gameplay) simply doesn't compute.

And that's only considering the PC games market. Consider that I also own a Wii, Playstation 2, Dreamcast, Playstation, DS Lite, and Gameboy Advance, and it may make more sense why I'm willing to kick the relatively small list of games that ship with SecuROM attached to the curb.

Even if risk weren't a concern, there's still the very real concern that DRM is getting progressively more invasive:
My issues with Secure-Rom have nothing to do with it's working or not rather I don't like the increasingly obtrusive removal of my rights in purchasing a product.
Now Ubisoft's DRM with ACII makes me die a little inside. I feel very sorry for the poor souls who don't have a 360 but have a nice PC who want to play that game.
I recently read this quote from Tycho of Penny Arcade and it caught my attention:
Every avenue of convenience for the user is also a vector of exploitation.

They have given up.

As fiery rhetoric goes, this sucks. It doesn't have that revolutionary quality that rallies the faithful. The trouble is that this dialogue between pirates and publishers, one which was always characterized by falsehood and ill-will, has ceased to exist in this case. A maneuver this extreme means that they're finished talking altogether: this mechanism is their response, the final word. Only it's impossible to get the final word here in The Cloud. Ever.

And no-one of any sense has ever bet against the scorn and resourcefulness of young men.
If gamers tolerate SecuROM, then they'll tolerate an even more inconvenient and possibly even more invasive DRM. Enter Ubisoft's "always connected" DRM.

We all know where Ubisoft's DRM is headed: Pirates will crack it inside the month of release (and that's a conservative estimate; a more likely scenario is that the game is leaked and cracked before the release date) and only legitimate users will have to deal with the hassles associated with the DRM.

As I've said before, game publishers have a right to protect their product. They take the risk of spending large sums of money to license, publish, and distribute games. It makes sense they would protect their investment.

But SecuROM and Ubisoft's new DRM are not the right way to do it. There are alternatives. And by refusing to purchase games that come with invasive DRM attached, I'm speaking with my wallet when I say, "Find those alternatives and use them."

but the only way to find out if you will have a problem is to install the game [or Beta if you want 2 weeks worth]
If I had a spare computer that I used exclusively for games, that might be a reasonable option. But since I use the same computer for gaming and productivity (including the job search and my online responsibilities), I'm not willing to take that chance. A wipe and reload would take multiple days, not hours, to get back to the point where my computer is fully operational.

I agree with Keero and see it like this, if I want the game I buy it and if I have a problem I will not Boycott every game using the same security software, thats like saying "If I buy a quart of spoiled milk I will never Drink Milk Again"
If milk is supposed to be SecuROM in this analogy, a closer comparison would be discovering that you're lactose intolerant. Sure, you could go out and buy another carton of milk from another store, but it seems somewhat silly to think the same thing isn't going to happen again.

Like I've said before: If you don't have any qualms with playing games with SecuROM attached, have at it. If you own your computer, it's your risk to take. (If it's your parent's computer or a shared family computer, then no, it's not your risk to take. The decision should belong to the person who owns the hardware and software.)

As for me, I've assessed the potential risks and potential benefits and I've made my decision. I want publishers to earnestly search for a method of protecting their investment that doesn't put the end user's computer at risk or makes games any more inconvenient to play and maintain than they already are. It's a tall order and there may be trial and error, but Ubisoft's new DRM suggests they're not even trying to find a balanced solution.
 
I am glad that those of you who have boycotted SecuRom games have none installed and play them, here are a few big Titles using the dreaded SecuRom; BF 2, BF 2142,
BF BC 2, Bioshock, Bioshock 2, Borderland, Red Alert 3/Uprising, C&C 3 tiberium wars & Kanes wrath, Spore, Crysis/Warhead, Alone in the Dark, GTA IV, Fallout 3, Mass Effect, Dead Space, CoD 4, CoD World at War are just a few[Steam has removed the DRM on a few of these titles after release].

There's a post over on the Battlefield Blog, explaining how SecuROM will in DICE's upcoming shooter Battlefield: Bad Company 2.

SecuROM in general
The version which we use is a wrapper around the main game executable. It does everything it can by running as a “normal” program; it does not install any sort of kernel software.

* No software is permanently installed on your machine.
* SecuROM is ONLY running when the game is running
* When you uninstall the game, you will also uninstall the SecuROM software.

Authentication
You can authenticate by putting the DVD in the drive.

If you choose this method, you must have the DVD available every time you want to play. With this method, SecuROM will not go online at all. You can then play the single-player campaign 100% offline.

Authentication by going online
You can also choose to authenticate by going online once

--

When you purchase the game, you can authenticate it on up to 10 or 11 machines (1 DVD + 10 online). This allows you to play the singleplayer campaign on several machines at the same time.
 
See, this is why I love Relic. They went with steam for their DRM on DoW II, because they figured it would be the easiest way of allowing stuff like LAN play with friends who don't have it (using steam's offline mode), while still making sure that if someone wanted to play it long term, they would have to buy it. That and they have no limit as to how many installs are allowed.

With all the focus on those who are making headlines with their DRM systems, it's sometimes good to look at those who are much more in line with what is best overall for the customers. I think making noise and buying from companies that are doing it right is just as important as noisily boycotting those who aren't.
 
I am glad that those of you who have boycotted SecuRom games have none installed and play them, here are a few big Titles using the dreaded SecuRom; BF 2, BF 2142, BF BC 2, Bioshock, Bioshock 2, Borderland, Red Alert 3/Uprising, C&C 3 tiberium wars & Kanes wrath, Spore, Crysis/Warhead, Alone in the Dark, GTA IV, Fallout 3, Mass Effect, Dead Space, CoD 4, CoD World at War are just a few[Steam has removed the DRM on a few of these titles after release].
The Steam version of BioShock and Mass Effect do not include SecuROM. (If they did, I would not have purchased them.) I don't know about any of the other titles, though.

It's true that many large budget titles include SecuROM, but the market is competitive enough that even major titles are not necessarily "must have" purchases if they come with invasive DRM attached.
 
Ya know, the PS3 build of Bad Company 2 is just as fun, check it out if ya don't like SecuROM, folks. xD
 
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