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    PROTOCOL ERROR FIX

    People are experiencing protocol errors. The fix is to /register to change the way you login. Everyone joins as a guest player until they /login. Do this today please: 1) Login to the server the normal way (fighting protocol errors and server keys) 2) type "/register password password"...
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    1.0 RC2 now up for testing

    1.0 Released Since the full release is out, this server has been taken down. This, secondary server, will probably be put back when it is time to test bukkit, for Psalms, EV, skylands, and the rest of our multi-world.
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    So what is the deal with today's launch?

    Right, when we ran Psalms only 1 out of 8 ppl on Teamspeak were able to log in. When I created a new 1.0 world (cross), everyone was able to log in.
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    1.0 RC2 now up for testing

    1.0 up The maps didn't work ?! SimpleServer seems to work now
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    1 min to go!!!!!

    The doors may be open for seating, but IGN is posting that the keynote coverage begins at 2:30PT Watch it below: http://pc.ign.com/articles/121/1212578p1.html Looks like there is video from the stream, first posted in the thread
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    So what is the deal with today's launch?

    Yes, 1.0 full release is expected today. We are testing a release candidate, with results in another thread. We have discovered that there is a bug making it difficult to log in on the first try (usually about the 4th or 5th attempt is successful). The /area was working fine, /visit and...
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    1.0 RC2 now up for testing

    Not that I've seen. In addition, the latest recommended builds are only for 1.8.1. This morning a success CraftBukkit build was made for MC 1.8.1 (#1444). When that was installed onto RC2, noone could log in. I'll try installing the latest for MC 1.9. The last success CraftBukkit build was a...
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    1.0 RC2 now up for testing

    Right now, bukkit is not running. In about two hours, I'll turn bukkit on and test multiworld.
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    1.0 RC2 now up for testing

    ToJ Guards should not be able to build in the CC nor in CCGR Tribe Towns.
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    1.0 RC2 now up for testing

    /area Are the /area commands working properly? are you allowed to build in the right areas? Are the right areas restricted?
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    1.0 RC2 now up for testing

    Looks like a known bug with this version of minecraft: http://www.minecraftforum.net/topic/789685-server-responded-with-an-invalid-server-key/
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    1.0 RC2 now up for testing

    I'm assuming that your IP is the same as your Mom's. The server is hinting that someone from your IP is trying to get on, using the wrong version.
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    1.0 RC2 now up for testing

    When I start the server, it says "starting version RC2" The bukkit version that was released today is for 1.8.1 I've disabled bukkit, and restarted the server. Is it working yet?
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    1.0 RC2 now up for testing

    Thanks :D It is started on wwjd.dyndns.org:27017
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    1.0 RC2 now up for testing

    Testable version on server address. wwjd.dyndns.org:27017 Please post any issues you encounter below. (slow connection, warps not working, unable to login, etc) Started at 10:55 with ALL bukkit pluggins enabled. Running the version of bukkit that was released this morning. Download 1.0...
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    server is down :O

    Thanks for the update :D I'll lower the DEFCON level on CGA01, lol
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    server is down :O

    Let me know if u need me to add it to CGA01. I've run UT servers before and have some really good instructions on the configurations. (plus, as Tek knows, our remote control is a LOT more powerful :D )
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    Question for Bascom

    TOJ Trusted members do have the ability to /setgroup all members below their rank. That, and building in the trusted area plus skyland, is what makes you different than a standard green TOJ member :)
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    Question for Bascom

    No. I have asked all players with the ability to jail, to tell the users why they are being jailed. In addition, signs near a griefing state who was jailed for a given grief. If you wish to unjail someone, please give them the lowest possible, freebuild tag "/setgroup <playername> 10"
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    Robbed

    Mods name is who placed it. I did a quick rundown of mods here It is called "Who Placed It". I did a rundown on CC's forum below: http://forums.ccgaming.com/viewtopic.php?f=89&t=10316
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