Moonscipher
New Member
I know I need it! I looked at some guides about shaman's in raids this morning. Basically I wanted to see how I could most benefit my party and how to heal properly. I've never played a healing class before so any help other healers can give me is great.
What I've learned so far is that-
1- EarthShield both generates healing threat and adds to the total healing of the person it's cast on. What that means is for every point healed you gain 0.725 threat to all mobs. Pretty cool huh. The other part is instead of adding to my overall healing, it adds to the affected target's healing. Not that it matters but I was curious myself
2- I also learned that, taking last night's group into consideration, I would have been much better in the tank/melee group. My windfury totem, 20% chance of granting an extra attack with extra AP added, would have added a huge amount of dps to the raid. The raid make up last night was: Group 1- Tinie, Kagnus, Deed, Mimbari, and Ashkanz(sp?). Group 2- Myself, Avesti, Loiki, Berstromme, and I'm drawing a blank on Tarrus' mage. If I would have been swaped with the hunter(ashknaz(sp?)), the group would have lost his buff of 100AP, I think, and gained both windfury and an 86 str totem. A little info on WF totem. It does not share the hidden 3 sec cooldown that my self WF buff does. So what it basically does is give all 4 members a 20% chance to hit the mob with white dmg with added AP. Seems to me that would increase dps substantially not to mention generate more threat for the tanks.
3- Chain Heal(hit's 3 target's who are close together with a heal that downranks each jump) is very effective heal. If raid members are grouped together, namely dps, I could effectively heal all with just one spell. It only effects targets who take dmg. The one thing I'm not sure of is when cast on a party member will it jump to other raid members? I read somewhere that it won't but then last night it seemed to do just that. If cast on a member of the other party it could jump to all raid members but not sure if it works the other way around.
Other than these three things, I think most other shaman healing talents/spells are pretty standard. This isn't meant to critize anyone by no means. I really wanted to learn to be a better healer and I felt it was also necessary for other people to know what I can do. Most people I group with have not seen a shaman very much and therefore know little about them. Thanks for listening and looking forward to helping out the best I can!
What I've learned so far is that-
1- EarthShield both generates healing threat and adds to the total healing of the person it's cast on. What that means is for every point healed you gain 0.725 threat to all mobs. Pretty cool huh. The other part is instead of adding to my overall healing, it adds to the affected target's healing. Not that it matters but I was curious myself
2- I also learned that, taking last night's group into consideration, I would have been much better in the tank/melee group. My windfury totem, 20% chance of granting an extra attack with extra AP added, would have added a huge amount of dps to the raid. The raid make up last night was: Group 1- Tinie, Kagnus, Deed, Mimbari, and Ashkanz(sp?). Group 2- Myself, Avesti, Loiki, Berstromme, and I'm drawing a blank on Tarrus' mage. If I would have been swaped with the hunter(ashknaz(sp?)), the group would have lost his buff of 100AP, I think, and gained both windfury and an 86 str totem. A little info on WF totem. It does not share the hidden 3 sec cooldown that my self WF buff does. So what it basically does is give all 4 members a 20% chance to hit the mob with white dmg with added AP. Seems to me that would increase dps substantially not to mention generate more threat for the tanks.
3- Chain Heal(hit's 3 target's who are close together with a heal that downranks each jump) is very effective heal. If raid members are grouped together, namely dps, I could effectively heal all with just one spell. It only effects targets who take dmg. The one thing I'm not sure of is when cast on a party member will it jump to other raid members? I read somewhere that it won't but then last night it seemed to do just that. If cast on a member of the other party it could jump to all raid members but not sure if it works the other way around.
Other than these three things, I think most other shaman healing talents/spells are pretty standard. This isn't meant to critize anyone by no means. I really wanted to learn to be a better healer and I felt it was also necessary for other people to know what I can do. Most people I group with have not seen a shaman very much and therefore know little about them. Thanks for listening and looking forward to helping out the best I can!