Custom Map Night Feedback

The Mighty Gerbil

Tribe of Judah TF 2 Chapter Leader & CGA Admin
Staff member
This is the official TOJ custom map night feedback thread. What can be done better? How did the maps stack up? Are there any maps you would like to see in the regular rotation? Do you think we should move the gaming night a hour later to 9:00 or is 8:00 pm central fine?

Sorry about ctf_bankjob crashing the server (I did test that map on my computer but not on the server).

Also while we cannot have a custom map night every week due to the lack of good maps feel free to show up Tuesday nights and try to bring back our semi-regular gaming nights. Thanks to all who came and please continue to help make our server the stuff of legend! :p
 
The one map that I really did not like was the one with the A,B,C,D,E points. It was too disorienting and that caused teams to split up too much and not fight as a sizable, meaningful group. It felt more like a UT DM map than a TF2 map.

The other map I feel iffy about is the one with the A,B,C points mainly because the rounds were won so quickly.

Other than that, I thought the rest of custom maps were great, very well-designed, and produced some epic fights.

As for the time, keep it at 8:00 pm CST. That is 9:00 pm EST for me and I have to go to work the next morning.
 
I liked the ABC one, but it felt like an Arena map. Science is only good for 32-person instand respawn servers, um, and I love the Hoodoo one. Good fun. ^_^ Otherwise, I've been waiting to get into the server for an hour, and spent another 45 minutes downloading. Fun, no? :p
 
I've pretty much played most of the maps on other servers and I agree with what Omega Amen posted above. I did miss out on the first hour and a half what with trying to get the kids to bed and then getting online so I could get on the waiting list, lol. What a great turnout!

- Lance
 
The crane somethingrather map was by far my favorite. Hoodoo was good as well. Not sure what the map with the three points was named but I enjoyed it as well. The time was a perfect set for me so if we can avoid changing it too much then you can expect to see me in attendance.
 
Otherwise, I've been waiting to get into the server for an hour, and spent another 45 minutes downloading. Fun, no? :p
Well download the maps ahead of time next time then. :p
 
This was my first time playing with any ToJ members and I was very impressed with the clean server and fun atmosphere. I'm a new recruit in ToJ, and had a great first experience with everyone. It's been quite a while since I've played TF2, so I felt rusty, but still had a lot of fun.

-Tyranta
 
If there are no objections I will add the follwing maps to the rotation...

cp_fallout

pl_cranetop

pl_hoodoo

However before I modify the rotation I will put together a map pack so people may download the maps before time.
 
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Sounds good to me.

But if we're adding 3 customs to the rotation, should we at least take out 1 or 2?

Just a thought.

Yup. I plan on running the new rotation by you guys when I do it I just wanted to get which maps I'll be adding first (because I want to add them to any map pack). I am actually in favor of a smaller rotation. When I am playing on other servers it seams like anything other than Badwater, Goldrush, Dustbowl or 2fort makes people leave -_-. I actually like playing Hydo or Well once and a while and I am quite frankly sick of Dustbowl XD. Regardless I think the rotation should be designed to keep players on the server and do map votes for the others. I will probably put popular maps in between the customs to offset the dl time. Anyway I'll post when I get something done.
 
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