Gilga
New Member
So Tek's 2D platformer thread made me think of this...
What gaming genres are now dead. As in people used to make these sorts of games, but now don't (in any non-retro, non-freeware, non-CD-ROM-in-the-bargain-bin-at-Office-Depot way).
I think this can safely be said of:
1) Text-based adventures games (e.g. Zork, Planetfall) ... these story-based games are now built into other games with more varied gameplay (and extant graphics)
2) Text/character-based dungeon games (e.g. Rogue) ... these evolved into 2D graphics games and then 3D graphics games
3) 2D Adventures Games (e.g. all of the Sierra "quest" games) ... pure adventure games have morphed into games with some added gameplay element, e.g. RPG, FPS, twitch controls
4) 1st person adventure/click games (e.g. Myst) ... generally evolved into FPS games at least some semblance of gameplay besides clicking on a static scene
Anything else?
What gaming genres are now dead. As in people used to make these sorts of games, but now don't (in any non-retro, non-freeware, non-CD-ROM-in-the-bargain-bin-at-Office-Depot way).
I think this can safely be said of:
1) Text-based adventures games (e.g. Zork, Planetfall) ... these story-based games are now built into other games with more varied gameplay (and extant graphics)
2) Text/character-based dungeon games (e.g. Rogue) ... these evolved into 2D graphics games and then 3D graphics games
3) 2D Adventures Games (e.g. all of the Sierra "quest" games) ... pure adventure games have morphed into games with some added gameplay element, e.g. RPG, FPS, twitch controls
4) 1st person adventure/click games (e.g. Myst) ... generally evolved into FPS games at least some semblance of gameplay besides clicking on a static scene
Anything else?