Jax will probably get reworked to work like Sword of the Divine/Annie Passive/etc, where you build up charges by being attacked, and can stun when fully charged.
Removing dodge itself I've expected for a looong time (Boots shop tree shows Swiftness but not Tabi? yeesh), and I've argued on the real forums why it could stay, but only to shut up the "omg its imba" morons. AD characters can buy Damage, Attack Speed, Crit, Crit Damage, Armor Pen, Lifesteal to modify their attacks; you buy Health, Armor, Warden/Omen/Frozen Heart, and no longer Dodge to counter it. As a math geek I liked the option to specialize defenses more depending on the matchup, but I guess Riot just wants to turn the game more into "Spend 1200 gold: get +25 offense or +23 Defense" rather than making people think.
Crits of course will stay because they make for better screenshots. Winning a fight because of a big red number is more exciting than winning a fight because of a little blue "Dodge!", despite being even more unhealthy for the game (see: WoW arenas pre-resilience era).