I'm listening to the soundtracks from one of my favorite RPGs of all time and it made me want to fire up the game and play through it again. (I'm going to muster my self-control and wait until I at least finish Okami and Zelda: Ocarina of Time before going back to it, but the pull is difficult to resist.)
That got me thinking of other games I'd like to replay and then what I think is a pretty cool idea struck me: A Game Play-through Club.
Think of it like a book club for gamers: Club members decide on a game, everyone purchases or borrows the game, and everyone plays through the game at roughly the same time. Players could post to a dedicated thread on the game with their impressions and thoughts. Discussion would focus mostly on story and characters, with some discussion of game design.
The format is best suited to role-playing and adventure games, like Chrono Trigger and Hotel Dusk.
Ideally, the club would foster more in-depth discussion of games and help point those interested in exploring video games as an art form to important titles. Think of it like a distance learning college literature class, but for video games.
Club members could post links to reference materials (reviews, synopses, essays, etc.) relevant to the game prior to the club starting the play-through.
The club idea would probably work in a public setting, but keeping it confined to a group of Christian gamers means we can explore and post opinions considered controversial for public forums but relevant to Christians. For example, club members could analyze Crono as a Christ-like figure in Chrono Trigger.
What do you all think?
That got me thinking of other games I'd like to replay and then what I think is a pretty cool idea struck me: A Game Play-through Club.
Think of it like a book club for gamers: Club members decide on a game, everyone purchases or borrows the game, and everyone plays through the game at roughly the same time. Players could post to a dedicated thread on the game with their impressions and thoughts. Discussion would focus mostly on story and characters, with some discussion of game design.
The format is best suited to role-playing and adventure games, like Chrono Trigger and Hotel Dusk.
Ideally, the club would foster more in-depth discussion of games and help point those interested in exploring video games as an art form to important titles. Think of it like a distance learning college literature class, but for video games.
Club members could post links to reference materials (reviews, synopses, essays, etc.) relevant to the game prior to the club starting the play-through.
The club idea would probably work in a public setting, but keeping it confined to a group of Christian gamers means we can explore and post opinions considered controversial for public forums but relevant to Christians. For example, club members could analyze Crono as a Christ-like figure in Chrono Trigger.
What do you all think?
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