Stc95
Tribe of Judah Guild Wars Chapter Leader
Ok well my inventory/storage is PACKED!!! so i just wanna get rid of everything. post the iteam you want and an offer. and i will deliver it to you ASAP. Thanks everyone.
Major Smiting prayers
Superior Divine favor
Minor Healing
Warrior:
Major Absorption (x4)
Superior Absorption
Ranger:
Minor Marksmanship
Minor Beast Mastery
Mesmer:
Superior Domination Magic
Elementalist:
Minor Earth Magic
Minor Water Magic
Necromancer:
Major Curses
Other:
Major Vigor
Monk:
Protective Icon (Gold)
Energy +12 (12 Protection Prayers)
Armor +5
-20 Health
Holy Rod (Gold)
Fire dmg: 11-22 (9 Divine Favor)
Energy+5 (when health above 50%)
Warrior:
Cruel Battlepick of Pruning (Gold)
Piercing dmg: 6-28 (11 Axe Mastery)
dmg + 19% (plants)
Lengthens duration of Deep Wound on foes by 33%
Ranger:
Poisonous hornbow of enchanting (Purple)
Piercing dmg: 15-28 (11 Marksmanship)
Dmg+13% (while enchanted)
Lengthens duration of poison on foes by 33%
Enchantments last 15% longer
Mesmer:
Hale Jeweled staff of Defense (Blue)
Chaos dmg: 10-18 (11 illusion magic)
Energy+9
Health+19
Armor+4
½ casting time of inspiration magic (15%)
Elementalist:
Fire Staff of Warding (blue?)
Dmg: 11-22 (9 Fire magic)
Energy +10
Armor +7 (vrs. Elemental damage)
½ the time of casting Earth Magic (19%) and Water Magic (20%)
Water Wand (Gold)
Cold Damage: 11-22 (10 Water Magic)
Energy +5
½ Recharge time of Air Spells (20%)
Ritualist:
Raven Staff (Blue)
11-22 (10 restoration magic)
Energy +10
½ the time of Smiting (14%)
Warrior:
Sword Pommel of Warding
Armor +5 (elemental)
Elementalist:
Staff Wrapping of Enchanting (Gold)
Enchantments last 12% longer
Staff Wrapping of Warding
Armor +5 (elemental dmg)
560 Iron Ingots
33 Piles of Glittering Dust
5 Feathers
10 Leather Squares
4 Silk
6 Linen
9 Chintit
28 Scales
66 Granite
5 Plant Fibers
170 Bones
192 Cloth
2 Fur Squares
502 Tanned hides
74 Steel Ingots
Runes
Monk:Major Smiting prayers
Superior Divine favor
Minor Healing
Warrior:
Major Absorption (x4)
Superior Absorption
Ranger:
Minor Marksmanship
Minor Beast Mastery
Mesmer:
Superior Domination Magic
Elementalist:
Minor Earth Magic
Minor Water Magic
Necromancer:
Major Curses
Other:
Major Vigor
Weapons
Monk:
Protective Icon (Gold)
Energy +12 (12 Protection Prayers)
Armor +5
-20 Health
Holy Rod (Gold)
Fire dmg: 11-22 (9 Divine Favor)
Energy+5 (when health above 50%)
Warrior:
Cruel Battlepick of Pruning (Gold)
Piercing dmg: 6-28 (11 Axe Mastery)
dmg + 19% (plants)
Lengthens duration of Deep Wound on foes by 33%
Ranger:
Poisonous hornbow of enchanting (Purple)
Piercing dmg: 15-28 (11 Marksmanship)
Dmg+13% (while enchanted)
Lengthens duration of poison on foes by 33%
Enchantments last 15% longer
Mesmer:
Hale Jeweled staff of Defense (Blue)
Chaos dmg: 10-18 (11 illusion magic)
Energy+9
Health+19
Armor+4
½ casting time of inspiration magic (15%)
Elementalist:
Fire Staff of Warding (blue?)
Dmg: 11-22 (9 Fire magic)
Energy +10
Armor +7 (vrs. Elemental damage)
½ the time of casting Earth Magic (19%) and Water Magic (20%)
Water Wand (Gold)
Cold Damage: 11-22 (10 Water Magic)
Energy +5
½ Recharge time of Air Spells (20%)
Ritualist:
Raven Staff (Blue)
11-22 (10 restoration magic)
Energy +10
½ the time of Smiting (14%)
Weapon Mods
Warrior:
Sword Pommel of Warding
Armor +5 (elemental)
Elementalist:
Staff Wrapping of Enchanting (Gold)
Enchantments last 12% longer
Staff Wrapping of Warding
Armor +5 (elemental dmg)
Crafting Materials
560 Iron Ingots
33 Piles of Glittering Dust
5 Feathers
10 Leather Squares
4 Silk
6 Linen
9 Chintit
28 Scales
66 Granite
5 Plant Fibers
170 Bones
192 Cloth
2 Fur Squares
502 Tanned hides
74 Steel Ingots
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