With 2 kids still around wanting additional attention if Mom is gone, I'm not sure the certificate or spa thing would work. The risk of Redbook is probably pretty low because I would get stuck in the mall play area watching my kids have fun.
I may not get much time in on Saturday, but she'll have to go to sleep sometime

. There's Friday and Sunday too.
I do have high hopes for this chapter. According to A-Net's plan, they were going to have 2 development teams working staggered by 6 months on a 12 month development schedule for each chapter. If this is true, the developers for chapter 3 should be many of the same people from chapter 1. Although I thought Chapter 2 was pretty good, I thought the story was pretty weak. Shiro's motivation for killing the emperor at the harvest temple was only weakly explained, but his motivation to become the "evil" character he became, nor his powers to cause the jade wind were never even touched.
Other than that, I think that the gameplay was pretty good. I thought that the 2 party missions were a really interesting idea, in theory, but depending on a random other party of people who may or may not be serious about completing the mission is a little frustrating. Also, I understand how they wanted to control the progress of each character through the story, but I really don't see the harm in allowing running or rushing a character to skip a couple missions as long as the player understands what they are missing.