Preliminary Battleground vid

Azzie

New Member
Since everyone's posting videos, I thought I'd show a quick one I whipped up yesterday.
My first WoW pvp vid :D

Shows what a pally can do with not-so-impressive gear.

This is mainly meant for a test of fraps and editing and filefront; it's not something that I feel worthy of "showing off". That will come later :p

Kudos to those who recognize from what video game the music is a remix of.

http://files.filefront.com/BGPreliminarywmv/;4805408;;/fileinfo.html
 
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Maybe someday I'll do a PvP video from my perspective, but honestly, why would anybody want to see a video of the countdown rezz timer at the GY over and over again?
 
Gods_Peon said:
Maybe someday I'll do a PvP video from my perspective, but honestly, why would anybody want to see a video of the countdown rezz timer at the GY over and over again?

Silly healing priest going solo in BG's.....

That being said, I am heavily leaning toward a new healing spec after next patch.
 
Great job Azzie.

Couple of things...

1. You only have 3400 hit points?

2. It is a really good idea to try and hit people from behind. I think it was because you were fighting a hunter that I saw most and it is hard to get behind them. But, most people want to hit too quickly and hit the front. But, if you get just behind them it is better because they cannot see you and have a harder time getting away from you. When someone hits me my first move is thru them. They move slower than i do going backwards so it buys me more time.
 
Icthus said:
Great job Azzie.

Couple of things...

1. You only have 3400 hit points?
...
Osirys has 3600hps =\ Stam enchants help ALOT. Ask Miriallia for some. Osirys, once he gets all his felheart in one MC run will have them on the new gear. <cant wait>
 
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My gear just doesnt have much stamina on it yet :(

I do usually try to do what u suggested, Icthus. Problem is since I use a fast weapon if I have to charge through the person and turn, any latencey over 100 would cause me to lose a few swings. It depends on what I'm fighting, as you said :p
Thanks for the tips :D

Nobody recognizes where the music is from? :(
 
hm, come to think of it, I just realized why low stam never was too much of a problem for me unless I get 1 or 2-shotted.
Primarily because as a paladin, i can heal myself; I pop a shield, and I'm back at full health. So one can say that, in theory, a paladin's life is 4000 base+health from heals. That can go up to 3400+12,000 with average gear. So, in theory my health is really about 15,400. Of course, rarely would I be able to heal that much, but I'm sure you get my point. :p
 
Nice video, I like the 1k hammer crit :) It was fun to see how pally pvp can be. You may have 15400 hp with heals, but heals take time so while you are healing yourself, your adversary will be hitting you so having a bigger lifepool is an asset.
 
Aye, in my coming gear goals I'm going to look further into stam without dropping my int since im specced for holy DoT. (no pun intended.)

The last 2 pieces of pvp gear would allow me to open up my boots and gloves slots for better stuff. (I want to keep my 35 second stun, and its only doable with prot. talents and 4 pieces of the pvp set)

But still...NOBODY knows where the music is from???????? :(
Deprived, deprived rpg gamers...
or maybe just forgetful.
Or not.
Ok i'll shut up. :p

(hint: It's a super NES rpg by Squaresoft, currently known as Square Enix)
 
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O.O

Super NES is right after the original NES. It had games like Final Fantasy 3 (US), Street Fighter 2, Legend of Zelda: A Link to the Past, and Super Mario World...

It's a light grey controller with purple and blue buttons, where the buttons L, R, X, and Y were first implemented in addition to the usual A and B.

There's also Nintendo 64, which came a while later.

ANYWAY, another hint. The sequel to the game I'm referring to is called Chrono Cross, a game on Playstation.
 
These were released in the past ten years, and since I lived close to Japan for a while I had a lot of exposure to these, so I assumed people in North America knew of them like the back of their heads too. Guess it's just an indication on how obsessed I am with this stuff :p

Oh well, I'll just spill the secret.
The music is a metal remix of Magus' theme from the game "Chrono Trigger"!
 
I just saw the Video.... you got a 1060 HAMMER CRIT!!!!!! I thought Paladins didnt do damage...
 
It only works if the enemy is under 20%, kind of like a ranged execute.

What one must consider is how much is required for a paladin to actually get them down to 20%. besides, unless it crits in order for the hammer of wrath to kill the enemy in one hit without a crit the enemy must have less than 2200 hit points total. That's not going to happen, and if it does hit its only 500 damage. Shaman earthshock does the same, but ours isnt' instant cast. hammer of wrath can miss, too (which looks really embarassing, especially if its point blank.)

Paladins' complaints about dps are much more on the lines of being uncontrollable rather than too little; seal of command can crit for 2k, but its very, very reliant on chance. Reliable damage, then, is what is pathetic. You guys shoudl find videos by Jamaz from the realm Shadowmoon; his reckoning bombs hit 2k very frequently (in one instance he utterly destroys 5 level 60 rogues and a 52 priest, taking them on 3 at a time.) With full crit and str gear, a double crit and double proc can easily get to 2-3k damage. The problem is, that doesn't happen by command; it happens by chance. paladins have always wanted strikes for consistent dps, but we havent gotten any of that. Most paladins still press seal of command and simply pray for a proc when autoattacking.

Hammer of wrath is great; perhaps the only buff paladins have had since release. Paladins before had no way to catch runners or finish off a final 1% health if they're out of autoattack range.

(tip: the hammer is 1.5 second cast. all one has to do it walk behind the paladin and the hammer will cancel, forcing him to have to recast. Since its only 1.5 seconds, turning around is often too slow for the spell to execute. For this reason i always try to get as much distance from the enemy as possible without going out of range when i throw my hammer.)
 
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