Angus_Og
New Member
The only way to fly. Opps, not thinking clearly. To much caffene today. Either way there is a discussion, minor one, on the priest forums (WoW) about shadow priests new talent, Vamperic Touch. Some say good, alot say bad. They believe that shadow priests should have stuck with Shadow Mend (healing).
For those that don't know, follow or care about shadow priests you can leave now. I will not be offended, well yes I will be but I won't know who leaves or not so.....
Shadow Mend originally was the 41 point talent in the shadow tree. It would heal for 900pts and cost 425 mana with a 1.5s cast time. Thats it. Now they, being Blizzard, has swapped it out for Vamperic Touch. It is a DoT that at rank 3 will cause 685 - 690 dmg over 15s at a cost of 325 mana and a 1.5s cast time. Now what makes this special is that while this DoT is on 5% of all dmg dealt by said shadow priest will result in an equla amount of mana back to his/her party members.
Now you might say, "5% isn't much" and you would normally be right. But if my math is right you are looking at 5 mana users in a group getting 166mana/15s at a cost of 1459mana. Now if you add talent points and a CoS to the mix you are looking at 258mana/15s at a cost of 1026mana.
You might think wow that is a lot of mana a shadow priest must put out for just restoring so little to 5 people. Well if that was all that I was doing it would be. Add in to the mix that I have just caused dmg from 3325-3330 and healed a possible 997-999 HP/party member. Or with talents 5154-5162 dmg and healed 1546-1548 HP/party member.
Figure that during a boss fight I can cast VE (insta- cast, 1m (DoT), SW (insta-cast, 24s DoT), VT (1.5s cast, 15s DoT) and Mind Flay x3 (insta-cast, 3s DoT) all within ~24s. All I would need is an inervate every now and then to continue on.
Now, I do admit that Shadow Mend might be useful to some. But looking at what it did for a shadow priest, the ability to cast a flash heal costing slightly more MP/HP, for 41 talent points to me it was a waste and I was not going up that tree that far. I was taking more Discipline then what I am now with VT.
For those that don't know, follow or care about shadow priests you can leave now. I will not be offended, well yes I will be but I won't know who leaves or not so.....
Shadow Mend originally was the 41 point talent in the shadow tree. It would heal for 900pts and cost 425 mana with a 1.5s cast time. Thats it. Now they, being Blizzard, has swapped it out for Vamperic Touch. It is a DoT that at rank 3 will cause 685 - 690 dmg over 15s at a cost of 325 mana and a 1.5s cast time. Now what makes this special is that while this DoT is on 5% of all dmg dealt by said shadow priest will result in an equla amount of mana back to his/her party members.
Now you might say, "5% isn't much" and you would normally be right. But if my math is right you are looking at 5 mana users in a group getting 166mana/15s at a cost of 1459mana. Now if you add talent points and a CoS to the mix you are looking at 258mana/15s at a cost of 1026mana.
You might think wow that is a lot of mana a shadow priest must put out for just restoring so little to 5 people. Well if that was all that I was doing it would be. Add in to the mix that I have just caused dmg from 3325-3330 and healed a possible 997-999 HP/party member. Or with talents 5154-5162 dmg and healed 1546-1548 HP/party member.
Figure that during a boss fight I can cast VE (insta- cast, 1m (DoT), SW (insta-cast, 24s DoT), VT (1.5s cast, 15s DoT) and Mind Flay x3 (insta-cast, 3s DoT) all within ~24s. All I would need is an inervate every now and then to continue on.
Now, I do admit that Shadow Mend might be useful to some. But looking at what it did for a shadow priest, the ability to cast a flash heal costing slightly more MP/HP, for 41 talent points to me it was a waste and I was not going up that tree that far. I was taking more Discipline then what I am now with VT.