Gilga
New Member
I've been a big fan of using the Wowhead stat weightings and the Pawn add-on to evaluate gear in-game. Pawn is especially cool now as it is has a reforging advisor, it'll point out upgrades or if there isn't an upgrade, point out which quest rewards has the best vendor value, etc.
However, the Wowhead weightings are currently all messed up ... I think they haven't been updated for 4.x. Example: Mastery = 100 weighting, Intellect = 67. No way is that correct. So wowhead sorted data and pawn is very pretty but very wrong.
On the flip side, there's a lot out there about relative value of stats, but not weightings. While there's some uncertainty out there about the relative merits of spirit vs. haste vs. mastery depending on what style and content your'e doing, I roughly get the idea that it splits out for resto druids as:
Int (=Spellpower on weapons) > Spirit = Haste > Mastery > Crit.
A lot of the stuff basically says pick the highest iLevel piece because that'll have the highest intellect value, and then sort out the other stuff with reforging. Which would be nice, but if taken literally would mean that you should wear PvP blues (iLevel 339) over PvE iLevel 333 stuff. Clearly that's not right.
So, I'm trying to come up with a "proper" stat weighting for PvE. The focus is less on haste vs. mastery type stuff, because it's debatable ... but more on the relative value of, say, int vs. spirit.
I'm thinking of using the following relative weighting:
Intellect = Spellpower = 100
Spirit = Haste = 67
Mastery = 33
Crit = 16
Would love any input/criticism/suggestions.
Gilga
However, the Wowhead weightings are currently all messed up ... I think they haven't been updated for 4.x. Example: Mastery = 100 weighting, Intellect = 67. No way is that correct. So wowhead sorted data and pawn is very pretty but very wrong.
On the flip side, there's a lot out there about relative value of stats, but not weightings. While there's some uncertainty out there about the relative merits of spirit vs. haste vs. mastery depending on what style and content your'e doing, I roughly get the idea that it splits out for resto druids as:
Int (=Spellpower on weapons) > Spirit = Haste > Mastery > Crit.
A lot of the stuff basically says pick the highest iLevel piece because that'll have the highest intellect value, and then sort out the other stuff with reforging. Which would be nice, but if taken literally would mean that you should wear PvP blues (iLevel 339) over PvE iLevel 333 stuff. Clearly that's not right.
So, I'm trying to come up with a "proper" stat weighting for PvE. The focus is less on haste vs. mastery type stuff, because it's debatable ... but more on the relative value of, say, int vs. spirit.
I'm thinking of using the following relative weighting:
Intellect = Spellpower = 100
Spirit = Haste = 67
Mastery = 33
Crit = 16
Would love any input/criticism/suggestions.
Gilga