dorkelf
Active Member
I think it's about time to say goodbye to our short-lived but fun online paranoia experience. I appreciate the participation of all who were involved, and your patience as I struggled to figure out how to run a role-playing game through Teamspeak. In the future, we may return to Paranoia again, particularly if I can find someone experienced with it who can help run it. But for now, with the summer break coming up, I think it's time to move this forum into a new role-playing game. Exactly what that game will be is something I'm thinking about and researching, and I'm certainly willing to hear any suggestions. The next game we do needs to meet the following criteria:
1 Players need to be able to play and enjoy the game without purchasing any books or materials except for a headset for teamspeak. I want the game to be accessible by any member of these forums who wants to play and who is allowed by their parents to do so.
2 The game needs to have something significant in the way of strategy, critical thinking or storycraft. Paranoia was very much on the frivolous side and I think we should now do something a bit more serious that will involve players on a deeper level of thought and interest.
3 I am not a skillful multi-tasker, so an ideal game would be one that doesn't tax my ability to simultaneously create a story, manage my NPCs, answer rules questions and manage the TS server. Or alternatively, someone else might co-run the game with me and be in charge of one or more of those responsibilities.
Again, if you are interested in participating with us over the summer I am happy to hear any thoughts or ideas you have.
Paul
1 Players need to be able to play and enjoy the game without purchasing any books or materials except for a headset for teamspeak. I want the game to be accessible by any member of these forums who wants to play and who is allowed by their parents to do so.
2 The game needs to have something significant in the way of strategy, critical thinking or storycraft. Paranoia was very much on the frivolous side and I think we should now do something a bit more serious that will involve players on a deeper level of thought and interest.
3 I am not a skillful multi-tasker, so an ideal game would be one that doesn't tax my ability to simultaneously create a story, manage my NPCs, answer rules questions and manage the TS server. Or alternatively, someone else might co-run the game with me and be in charge of one or more of those responsibilities.
Again, if you are interested in participating with us over the summer I am happy to hear any thoughts or ideas you have.
Paul
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