zebedee
Member
Hello Guildees,
I just wanted to officially bring up some issues that many of us are having with tier 4 scenarios right now and asking for us to share any info they have to help us enjoy the end game levels more.
If you've played tier 4 scenarios in the last month, you will know that it can be quite unenjoyable. So much that many of us are taking breaks, questioning our ability to play the game and causing increased episodes of alt-itis. I thank God for people like Mushroom and Omlette who have encouraged me in vent to just go with the flow and have hope that things will turn around eventually.
I'd like to list some problems and see what discussion comes about. I am hoping that we can solve some of these problems and perhaps prevent a few people from giving up on this difficult game! We have a great bunch and I hope that if anyone were to take time off from the game, that it wouldn't be primarily due to game disastisfaction.
Issues:
1. Destro is ahead significantly in 40s. Hitting 40 is a big deal because chars get very advantageous abilities, allow players to focus on end game events like fortress/capital city assaults, and further their advantages by obtaining/wearing more powerful equipment.
2. Not enough *active* tier 4 healers, overall. This also applies to our guild...Besides schmee, I rarely see tier 4 healers on.
3. destros early love for tanks is really hurting us right now. A defensively specd black orc can almost never be brought down. Omlette experienced a 12 vs 1 black orc yesterday and they couldnt bring it down as it ran back to spawn point. Although possible, I haven't seen an IB exhibit this type of invulnerability thus far. KotBS should help that but we have to wait for them to catch up.
4. strategy discussion. I think we need more tactical discussions to help us with the tough tier 4 problems that order faces such as the magus/marauder 'vacuums', how to deal with witch elves (such as Kutluch's squishee vs WE post), and how to deal with defensively specd black orcs.
5. more active tier 4 toons in our guild means we can do more end-game instances together and be more successful. There's so few active 40s in our guild right now that it makes it harder for the 40s to progress and hinders the non-40s to catch up. Of course, real life > war but if people are close to tier 4, it would really help if they leveled a few.
I could write a full chapter more but I wanted to start a discussion.
Zeb
I just wanted to officially bring up some issues that many of us are having with tier 4 scenarios right now and asking for us to share any info they have to help us enjoy the end game levels more.
If you've played tier 4 scenarios in the last month, you will know that it can be quite unenjoyable. So much that many of us are taking breaks, questioning our ability to play the game and causing increased episodes of alt-itis. I thank God for people like Mushroom and Omlette who have encouraged me in vent to just go with the flow and have hope that things will turn around eventually.
I'd like to list some problems and see what discussion comes about. I am hoping that we can solve some of these problems and perhaps prevent a few people from giving up on this difficult game! We have a great bunch and I hope that if anyone were to take time off from the game, that it wouldn't be primarily due to game disastisfaction.
Issues:
1. Destro is ahead significantly in 40s. Hitting 40 is a big deal because chars get very advantageous abilities, allow players to focus on end game events like fortress/capital city assaults, and further their advantages by obtaining/wearing more powerful equipment.
2. Not enough *active* tier 4 healers, overall. This also applies to our guild...Besides schmee, I rarely see tier 4 healers on.
3. destros early love for tanks is really hurting us right now. A defensively specd black orc can almost never be brought down. Omlette experienced a 12 vs 1 black orc yesterday and they couldnt bring it down as it ran back to spawn point. Although possible, I haven't seen an IB exhibit this type of invulnerability thus far. KotBS should help that but we have to wait for them to catch up.
4. strategy discussion. I think we need more tactical discussions to help us with the tough tier 4 problems that order faces such as the magus/marauder 'vacuums', how to deal with witch elves (such as Kutluch's squishee vs WE post), and how to deal with defensively specd black orcs.
5. more active tier 4 toons in our guild means we can do more end-game instances together and be more successful. There's so few active 40s in our guild right now that it makes it harder for the 40s to progress and hinders the non-40s to catch up. Of course, real life > war but if people are close to tier 4, it would really help if they leveled a few.
I could write a full chapter more but I wanted to start a discussion.

Zeb