Which Leatherworking specialization should Ulfbrikt choose?

Which Leatherworking specialization should Ulfbrikt choose?

  • Dragonscale

    Votes: 8 47.1%
  • Elemental

    Votes: 3 17.6%
  • Tribal

    Votes: 5 29.4%
  • Undecided

    Votes: 1 5.9%

  • Total voters
    17

Tek7 (Legacy)

CGA & ToJ President
As stated in this thread, I'm seeking the guild's opinion on which Leatherworking specialization should choose.

Ulfbrikt reached 224 Leatherworking earlier tonight and will reach 225 soon (as soon as I receive Thick Leather from Spenser to craft more Thick Armor Kits).

I would like to select the specialization that would best serve the guild. If the guild has a sufficient number of each specialization already, then I would look to choose the specialization that will turn the largest profit. If I base my decision on the latter rather than the former, I would choose a specialization with the highest probability of finding recipes and materials on the AH.
 
- Dragonscale is for hunters and shamans. Obviously, because the main difference is the change from leather to mail. Their main sets are:

* Black Dragonscale, which gives stamina, fire resistance, and + attack power.
* Blue Dragonscale, which gives intellect, spirit, and arcane resistance.
* Green Dragonscale, which gives spirit, stamina, and nature resistance.



- Elemental is for rogues and druids, as well as druids who are mostly in cat form. Elemental's sets include:

* Volcanic, which gives high fire resistance.
* Stormshroud, which gives stamina, +crit%, and +dodge%.
* Living, which gives spirit, stamina, nature resistance, and +healing.




- Tribal is mostly for druids. While the +resistances are a turnoff most of the time, Tribal also has various other things like:

* Warbear, which emphasizes and strengthens a druid's bear form with strength and stamina.
* Devilsaur, which emphasizes and strengthens any of the druid's shapeshifting form with stamina and attack power.
* Ironfeather, which gives a caster druid intellect and spirit.



In conclusion, go Dragonscale if you're a hunter/shaman. Go Elemental if you plan to be a healing druid or a rogue. Go Tribal if you plan to be a feral druid.
 
Time for another question: Is it necessary to even choose a specialization? Can I just train in Artisan Leatherworking to raise the maximum from 225 to 300 and pick a specialization later? Or do I have to select a specialization and complete the related quests to raise the max to 300?

EDIT: I read that I can bump the max from 225 to 300 by training with Drakk Stonehand in Aerie Peak, without having to select a specialization. Can someone confirm this?

EDIT: Also, I read that a player must reach level 40 before he or she can start the Leatherworking specialization quests. Is this true?
 
Last edited:
Gods_Peon said:
You must be 40 and you DON'T have to specialize.
Awesome.

I think I'll hold off on choosing a specialization, but I reached 225 Leatherworking tonight so I will be traveling to Aerie Peak as soon as possible.

Speaking of which, can anyone give me directions to Aerie Peak?
 
To get to Aerie peak, you have to find the "hidden" path in Hilsbrad foothills. Take a look at this map, you'll notice a path that leads North East behind Durnholde Keep. That is the path to Aerie Peak.
 
70 more to go. And if you think 5g is alot, just wait to see how much its going to cost to get from 290 to 300 o.O
 
Update: My Leatherworking is up to 232 now. More importantly, I now have the flight point to Feralas. The gryphon ride lands me a few feet away from Caryssia Moonhunter, Tribal Leatherworking Trainer. Since Tribal Leatherworking is now winning the vote, it's nice to have that handy.

First things first, though: I have to reach level 40 before I can start the quests for any specialization.

So keep those votes coming! :D
 
It is prefered to not have any specialization till your high enough that you can decide what you want. It may turn out that you don't want leatherworking all together, so better to just grind away till you are sure. These quests also cost a lot of time and money farming the various mats for the given quests.
 
lanki said:
These quests also cost a lot of time and money farming the various mats for the given quests.
The important question is: Can most of the mats for the given quests be purchased on the AH?
 
Tek7 said:
The important question is: Can most of the mats for the given quests be purchased on the AH?

Tribal quest - Pretty cheap 5-10g, next to no farming since all the mats can be bought off the AH.

Dragonscale quest - This one seems a bit more time consuming especially if the scales are not on the AH or you don't have the pattern and have to wait for someone else to craft it.

Elemental quest - Less than 10g as well only things that are expensive is the core of earth, and heart of fire. The core is rare to come by, and the hearth is usuallly transmuted for other elemental fire for repair bots.

All in all quests are pretty reasonable, 20g max in costs.
 
I have tribal and its great or any druid, but seriously, hunter Dragon scale is the bomb! Literally! it blows up! Just kidding, but tribal is a small market I am trying to corner, and me and the elf gumba's are quite protective of our territory, you can find it if you bring up the world map, see its right there

The whole thing!
 
PapaToad said:
I have tribal and its great or any druid, but seriously, hunter Dragon scale is the bomb! Literally! it blows up! Just kidding, but tribal is a small market I am trying to corner, and me and the elf gumba's are quite protective of our territory, you can find it if you bring up the world map, see its right there

The whole thing!
Well, I wouldn't want to cut in on your profits, and if the guild already has all three specializations covered, I might just pick up Dragonscale and roll with it.

/shrug

I've got all the time I need to pick a specialization, so keep those votes comin'!
 
/bump

Still need more votes on this poll. I'm about to finish the Wild Leather quests, and should soon be eligible to start the Tribal Leatherworking specialization quest.

If the guild needs another Tribal Leatherworker, I'm up for it, but if we've got all specializations covered, I'll likely go with Dragonscale Leatherworking for my Hunter. I don't plan to run end-game instances like MC and AQ, so Dragonscale Leatherworking will be my best bet for crafting decent armor past level 51.
 
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