I was in an alpha testing group for SWTOR a long while back and tested Korriban, I knew the game would be a WoW version of KotOR.
I ended up buying it at launch, got my Bounty Hunter to level cap, ran a few "heroics" as a tank, then quit the game 4 hours after hitting cap.
The biggest problem with this game in my opinion is that once at level cap, you cannot simply run instances daily with friends to gear up, you also have to do 25 dailies, every day, to keep up with your guild mates gearing process.
If you have any kind of responsibilities, and just wish to play the game, ie, run instances/raids ect with friends, you will simply be left behind unless you wish to grind for about 2 hours every day, on top of the normal time you would want to do with friends.
For a brand new MMO, its wildly disappointing to wind up ignoring content, and handing you a huge pile of dailies.
I ended up buying it at launch, got my Bounty Hunter to level cap, ran a few "heroics" as a tank, then quit the game 4 hours after hitting cap.
The biggest problem with this game in my opinion is that once at level cap, you cannot simply run instances daily with friends to gear up, you also have to do 25 dailies, every day, to keep up with your guild mates gearing process.
If you have any kind of responsibilities, and just wish to play the game, ie, run instances/raids ect with friends, you will simply be left behind unless you wish to grind for about 2 hours every day, on top of the normal time you would want to do with friends.
For a brand new MMO, its wildly disappointing to wind up ignoring content, and handing you a huge pile of dailies.