example42
New Member
The PTR is up and the 2.1 patch is out. I wont past the notes here as it is a wicked long list, but here is a link to them. Tons of changes and it will take a while to digest.
My quick thoughts on them...
My quick thoughts on them...
- No real game-play changes with warlocks. Some nice tweaks though. Pets will finally disappear and reappear when we mount. A lot more targets are able to be seduced (a big concern in heroics). If your pet kills a target it procs abilities that are based on when you kill a target. A nice change for imp drain soul for sure.
- Lots of tuning to heroics, Karazhan, and other raid instances. Good stuff.
- You can buy primal nethers using badges of justice. Also a good change.
- In general, it sounds like better loot in heroics with all bosses having a chance to drop epic gems.
- I am not a fan of the profession changes. In general, it is a tiny tiny fraction of the changes that need to be made. Engineering and Jewelcrafting still need tons and tons of work. I guess the fishing changes are good, but now everyone and their brother will start fishing.
- I'm on the fence about the HUGE changes to flasks and elixirs. It's nice to reduce the cost for end-game raiding, but I think it will be a while before we see raid bosses tuned for the new (lack of) consumables. Incidentally, here are the new flask specs:
Flask of Fortification 500 HP and 10 Defense Rating
Flask of Mighty Restoration 25 MP5
Flask of Relentless Assault 120 AP
Flask of Arcane Fortification 35 Arcane Resist 20 HP5
Flask of Shadow Fortification 35 Arcane Resist 20 HP5
Flask of Titans 400 HP
Distilled Wisdom 65 Intellect
Supreme Power 70 Spell Damage
Chromatic Resistance 25 Resist All - Netherdrake quest chain completed. Awesome. Though reports are the PTR are that you can only do so many rep quests per day. So Bliz is artifically increasing the time it takes power players to grind out their netherdrake. Oh, and you can't start the second part of the chain (past neutral) until you have purchased your 300 riding skill. (That's the 5000g one)
- New quest hubs for ogres and Skettis. Meh. More content is good. I just hope the Skettis quests don't conflict with my fishing.
- New consortium rep quests. Huzzah.
- Lots of bug fixes and item fixes. Always good.
- Lots of UI changes. Specifically they are turning the professions window into basically the Advanced Tradeskill mod. That's good I guess. The professions UI needed a huge overhaul.
- Raid UI is getting MT/OT windows. I don't really use MT/OT windows anymore, but this is a good change. 2 years and Blizzard has *almost* finally created raid functionality as good as CT Raid.
- New flight points/paths. Always good.
- Auction house remembers the sell price for items you put up just like Pricemod/WoWEcon mod. Well, actually I'm not sure if it remembers all items or just your last item.
- Essences (essence of fire, water, etc) have a chance to drop off of mobs that drop motes of that type. That's a good thing for sure.