Apollux
New Member
WOW gratz!By the way, I cleared this instance last night on Shahmat...

Last edited:
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
WOW gratz!By the way, I cleared this instance last night on Shahmat...
Sounds like a GEM issue. My start time should be 6:30 Server.bob u have 5:30 start time I cant make it sorry I am at work til 6:30 so cant go til 7
Sounds like a "fun" fight and I'm looking forward to it on Saturday. Let's not forget our friends the Jormungar Worm twins (Acidmaw & Dreadmaw). They have given us fits in the past so let's get through the Northrend Beasties asap so we are fresh & perky for Lord Jaraxxus and the Faction Chumps.In its 10-man version, you fight a group of 6 out of 14 possible NPCs of your opposing faction with at least one healer. Each NPC has approximately 400k health. They have most if not all of the same abilities as a player of the same class would, and they will attempt to snare and lock down your raid members. All NPCs have an Aura that reduces their damage taken from AoE spells by 75%, so single target them down.
When you first engage the fight, the champions will jump down from a corner of the arena depending on your faction. Be aware they don't enter through the gates.
Our raid composition consisted of a Prot Warrior, 2 healers and 7 DPS.
The NPCs behave like a coordinated arena team and they'll attempt to focus one person at a time. If your opponent configuration is melee heavy, they'll prefer to focus down cloth wearers. Fortunately, each cloth class has an ability to temporarily drop their threat - Fade, Soulshatter and Ice Block. They'll be your best friends.
Your opponents are suspectible to Crowd Control, but PVP duration and diminishing returns are in effect. Be aware that the same goes for taunt, so it should only be used to save a clothie from getting murdered. We only used CC right at the start and when healers were in trouble.
For us, it was easiest to focus down the healer while having our clothies kite the melee NPCs around as best as they could. When the melee started focus firing a target, we concentrated our healing on that person.
Interrupts and dispels as well as concentrated focused fire are of utmost importance. Analyze your opposing team ahead of the pull and set up a fitting kill order with healers either dying first or having a set interruptor on them the whole fight. We found it more effective to burst down the first two targets as quickly as possible instead of wasting much time with CC, but it's really up to your raid synergy which route you prefer to go.
While this is a PVP-style encounter, resilience gear isn't as useful as it may seem. Losing the ability to focus down your targets quickly results in dragging out the fight, and your healers won't have the same mana efficiency they have in PVE gear.