Grimbeorn
Tribe of Judah Star Wars: The Old Republic Sith Em
First thing I want to say here is that most of these points are still up for debate. The primary purpose of this topic is to try and determine what everyone else wants to see from this stuff. Obviously some things will be more likely to change than others. The release date is still pretty far off, so I see no reason to set anything in stone at this point. I intend to make the final decisions when the time comes, but until then I just want to see what everyone else would like.
Server type: We will be playing on a PvP server located in the US West (Pacific) time zone unless I get a strong reason to change that. We already have an adversary (Lions of Judah) who have set up their guild that way, so if we wanted to change that then either they would have to change it as well or we would no longer be able to be on the same server as them.
Guild structure: Assuming we get a fairly large number of members, I intend to eventually have more than one guild leader. I will be the only one for the time being, but I have no desire to maintain that situation if the guild gets big. The process for determining that will probably be fairly democratic, but I won't nail that down until we actually need to worry about it. The guild will obviously have officers at some point regardless of membership totals. My plan would be for officers to be chosen by the guild leadership. As of now, we have one officer - Sklurb, our web designer.
Guild rules: Umm... everyone needs to be a member of TOJ? Don't really have any specific thoughts other than the basic stuff required for TOJ chapters. At this point I don't see much reason for a bunch of extra rules for the guild, but I will definitely change that stance if the need for such things arises.
Most things won't be decided until we get significantly closer to release, since there is always a chance that we will be forced to change our ideas later on. Feel free to post any opinions on the above or any suggestions of your own. For now I'll leave this as one topic, but I may split it into smaller topics if this one gets too big.
Server type: We will be playing on a PvP server located in the US West (Pacific) time zone unless I get a strong reason to change that. We already have an adversary (Lions of Judah) who have set up their guild that way, so if we wanted to change that then either they would have to change it as well or we would no longer be able to be on the same server as them.
Guild structure: Assuming we get a fairly large number of members, I intend to eventually have more than one guild leader. I will be the only one for the time being, but I have no desire to maintain that situation if the guild gets big. The process for determining that will probably be fairly democratic, but I won't nail that down until we actually need to worry about it. The guild will obviously have officers at some point regardless of membership totals. My plan would be for officers to be chosen by the guild leadership. As of now, we have one officer - Sklurb, our web designer.
Guild rules: Umm... everyone needs to be a member of TOJ? Don't really have any specific thoughts other than the basic stuff required for TOJ chapters. At this point I don't see much reason for a bunch of extra rules for the guild, but I will definitely change that stance if the need for such things arises.
Most things won't be decided until we get significantly closer to release, since there is always a chance that we will be forced to change our ideas later on. Feel free to post any opinions on the above or any suggestions of your own. For now I'll leave this as one topic, but I may split it into smaller topics if this one gets too big.
Last edited: